Player Matchup

Baba Yaga
Baba Yaga
Big AL9407
Baba Yaga
Level 89
God Stats
6W - 11L
1,421 SR
Queue Stats
82W - 79L
1,470 Elo+
Solo
Ymir
Ymir
Cman5050
Ymir
Level 47
God Stats
0W - 1L
1,643 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Fenrir
Fenrir
MajoriaGaming
Fenrir
Level 83
God Stats
19W - 27L
1,472 SR
Queue Stats
326W - 349L
1,561 Elo+
Solo
King Arthur
King Arthur
Murki8
King Arthur
Level 66
God Stats
19W - 24L
1,504 SR
Queue Stats
223W - 226L
1,414 Elo+
Solo
Medusa
Medusa
Nodaj
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 63
1,508 SR
1,466 Elo+

VS

Team Averages
Level 46
1,592 SR
1,508 Elo+
Horus
Horus
Dspresso
Horus
Level 60
God Stats
10W - 3L
1,656 SR
Queue Stats
134W - 134L
1,542 Elo+
Solo
Atlas
Atlas
Gemsces
Atlas
Level 71
God Stats
5W - 7L
1,326 SR
Queue Stats
80W - 71L
1,515 Elo+
Solo
Discordia
Discordia
Kittykatwar
Discordia
Level 28
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 9L
1,320 Elo+
Solo
Skadi
Skadi
MajesticCarnage
Skadi
Level 45
God Stats
7W - 1L
1,500 SR
Queue Stats
63W - 53L
1,468 Elo+
Solo
Vulcan
Vulcan
Mynutsyourchin
Vulcan
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big AL9407
Baba Yaga
14
2 / 2 / 2
7,287
729
7,343
7,732
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
2 / 6 / 0
7,239
724
3,722
13,262
10,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 4
6,704
670
2,390
9,723
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Murki8
King Arthur
14
0 / 2 / 3
7,194
719
7,090
11,894
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Nodaj
Medusa
11
0 / 5 / 1
6,282
628
3,177
8,072
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dspresso
Horus
15
4 / 0 / 7
8,053
805
6,760
9,499
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
Gemsces
Atlas
14
2 / 1 / 11
8,011
801
4,916
5,815
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Kittykatwar
Discordia
14
1 / 1 / 7
7,248
725
5,316
4,182
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 3 / 6
8,637
864
13,853
7,702
3,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
4 / 0 / 2
8,229
823
11,987
4,774
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
18
18
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Big AL9407
Baba Yaga
2
2
2
1.5
L
Ymir
2
6
0
0.33
W
Horus
Dspresso
Horus
4
0
7
7.5
W
Atlas
Gemsces
Atlas
2
1
11
7.5
W
Discordia
Kittykatwar
Discordia
1
1
7
4.5
W
7
3
6
3.33
L
1
3
4
1
L
King Arthur
Murki8
King Arthur
0
2
3
0.75
W
4
0
2
5
L
Medusa
Nodaj
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
42,832
50,683
Taken
31,972
29,968
Mitigated
23,574
3,311
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Big AL9407
Baba Yaga
7,343
37
0
1,370
7,732
2,895
0
3,407
4,211
23,429
0
L
Ymir
3,722
667
0
135
13,262
10,551
0
5,870
7,217
19,608
0
W
Horus
Dspresso
Horus
6,760
2,387
1,986
5,218
9,499
9,474
0
1,851
7,648
0
15,724
W
Atlas
Gemsces
Atlas
4,916
2,053
0
959
5,815
6,218
371
2,641
3,174
14,000
0
W
Discordia
Kittykatwar
Discordia
5,316
174
0
410
4,182
1,827
152
2,255
1,927
20,981
0
W
13,853
9,131
0
1,538
7,702
3,610
2,386
3,667
4,035
0
34,283
L
2,390
562
0
593
9,723
3,962
0
4,715
4,826
0
10,983
L
King Arthur
Murki8
King Arthur
7,090
738
0
890
11,894
9,484
0
5,438
6,019
0
28,828
W
11,987
5,775
0
500
4,774
2,445
365
1,045
3,729
39,860
0
L
Medusa
Nodaj
Medusa
3,177
1,388
93
230
8,072
3,076
0
2,789
5,283
0
10,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
40,178
163
Minions Killed
207
0
Camps Cleared
0
948,645
Distance Traveled
991,672
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,287
729
41
4
0
206,596
0
L
Ymir
7,239
724
28
3
0
172,724
0
W
Horus
8,053
805
23
2
0
219,294
4
W
Atlas
8,011
801
15
2
0
170,059
0
W
Discordia
7,248
725
32
3
0
197,867
0
W
Skadi
8,637
864
55
6
0
181,787
0
L
Fenrir
6,704
670
18
2
0
227,686
0
L
King Arthur
7,194
719
55
6
0
186,704
0
W
Vulcan
8,229
823
82
8
0
222,665
0
L
Medusa
6,282
628
21
2
0
154,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role