Player Matchup

Hera
Hera
Silver V
HolyKnight679
Hera
Silver V
Level 48
God Stats
1W - 3L
1,592 SR
Queue Stats
3W - 9L
1,184 MMR
Party 2
Hercules
Hercules
Silver V
TR Casual
Hercules
Silver V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,164 MMR
Party 2
Neith
Neith
Bronze III
TR Ddraig
Neith
Bronze III
Level 120
God Stats
1W - 2L
1,808 SR
Queue Stats
3W - 10L
1,310 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,633 SR
1,219 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,655 SR
1,221 MMR
Scylla
Scylla
Silver III
GotFriedChicken
Scylla
Silver III
Level 109
God Stats
27W - 26L
1,471 SR
Queue Stats
45W - 50L
1,157 MMR
Solo
Cerberus
Cerberus
Silver II
Moist Yuri
Cerberus
Silver II
Level 149
God Stats
1W - 0L
1,703 SR
Queue Stats
24W - 31L
1,443 MMR
Party 1
Medusa
Medusa
Silver II
vVStr33tLegalVv
Medusa
Silver II
Level 159
God Stats
3W - 3L
1,792 SR
Queue Stats
100W - 120L
1,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,818
655
7,624
11,024
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TR Casual
Hercules
13
2 / 6 / 3
10,447
696
6,750
17,928
14,668
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
TR Ddraig
Neith
14
3 / 6 / 1
11,002
733
9,108
14,249
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KumbhakarnaAphroditeHadesAresKing Arthur

VS

Bans
AchillesDanzaburouAtlasMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
13,165
878
16,902
8,327
3,637
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Moist Yuri
Cerberus
15
4 / 2 / 14
11,613
774
9,928
16,051
20,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 7
11,770
785
9,098
9,704
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
20
20
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
1
8
2
0.25
W
Cerberus
Moist Yuri
Cerberus
4
2
14
5.5
L
Hercules
TR Casual
Hercules
2
6
3
0.58
L
Neith
TR Ddraig
Neith
3
6
1
0.58
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,482
Damage
35,928
43,201
Taken
34,082
22,887
Mitigated
28,784
4,098
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,902
1,915
0
250
8,327
3,637
1,771
2,560
5,767
65,326
0
L
7,624
2,034
340
239
11,024
3,572
0
6,250
4,774
29,928
0
W
Cerberus
Moist Yuri
Cerberus
9,928
539
389
3,626
16,051
20,422
0
3,682
12,309
35,245
0
L
Hercules
TR Casual
Hercules
6,750
1,375
0
1,591
17,928
14,668
0
12,487
5,343
0
17,860
L
Neith
TR Ddraig
Neith
9,108
2,226
0
1,928
14,249
4,647
342
8,267
5,982
0
50,500
W
9,098
3,298
0
2,256
9,704
4,725
900
2,234
7,470
0
45,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
36,548
132
Minions Killed
227
0
Camps Cleared
0
708,798
Distance Traveled
763,250
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,165
878
78
5
0
236,628
1
L
Hera
9,818
655
44
3
0
231,066
0
W
Cerberus
11,613
774
78
5
0
261,777
0
L
Hercules
10,447
696
13
1
0
258,203
0
L
Neith
11,002
733
75
5
0
219,529
0
W
Medusa
11,770
785
71
5
0
264,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role