Player Matchup

Ymir
Ymir
Kxmoyin
Ymir
Level 155
God Stats
0W - 1L
1,728 SR
Queue Stats
154W - 161L
1,397 Elo+
Party 1
Ravana
Ravana
SevereSidious
Ravana
Level 156
God Stats
3W - 6L
1,854 SR
Queue Stats
394W - 372L
1,595 Elo+
Party 1
Thanatos
Thanatos
Spiderman3566
Thanatos
Level 91
God Stats
7W - 9L
1,381 SR
Queue Stats
513W - 442L
1,515 Elo+
Solo
Merlin
Merlin
VastReality
Merlin
Level 159
God Stats
5W - 8L
1,525 SR
Queue Stats
412W - 414L
1,625 Elo+
Party 1
Martichoras
Martichoras
nickypeezz
Martichoras
Level 101
God Stats
1W - 2L
1,463 SR
Queue Stats
36W - 34L
1,561 Elo+
Party 1
Team Averages
Level 132
1,590 SR
1,539 Elo+

VS

Team Averages
Level 115
1,483 SR
1,513 Elo+
Ne Zha
Ne Zha
Frogato
Ne Zha
Level 106
God Stats
14W - 11L
1,536 SR
Queue Stats
87W - 93L
1,534 Elo+
Party 2
Sobek
Sobek
Sparkman_190
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 217L
1,543 Elo+
Party 2
Odin
Odin
SxySerpents
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,485 Elo+
Party 3
Ra
Ra
Yung_Prophet
Ra
Level 158
God Stats
5W - 5L
1,304 SR
Queue Stats
207W - 175L
1,510 Elo+
Party 2
Neith
Neith
masonite95
Neith
Level 126
God Stats
58W - 47L
1,574 SR
Queue Stats
79W - 75L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kxmoyin
Ymir
9
1 / 1 / 1
5,532
503
1,974
8,483
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,852
532
3,181
4,040
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Spiderman3566
Thanatos
11
0 / 4 / 0
5,622
511
3,099
7,692
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
0 / 2 / 0
5,624
511
3,039
4,663
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
nickypeezz
Martichoras
12
0 / 0 / 1
5,736
521
3,332
5,041
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frogato
Ne Zha
11
1 / 1 / 4
6,474
589
3,651
8,914
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
7,048
641
5,238
8,705
8,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
4,946
450
3,688
5,944
3,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 4
6,670
606
2,930
3,614
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
3 / 0 / 0
6,988
635
5,866
4,101
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Frogato
Ne Zha
1
1
4
3
L
Ymir
Kxmoyin
Ymir
1
1
1
1.5
L
1
2
0
0.5
W
4
0
0
4
L
Thanatos
Spiderman3566
Thanatos
0
4
0
0
W
0
1
1
0.5
L
Merlin
0
2
0
0
W
1
0
4
3
W
Neith
3
0
0
3
L
Martichoras
nickypeezz
Martichoras
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
21,373
29,919
Taken
31,278
14,499
Mitigated
17,232
9,880
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Frogato
Ne Zha
3,651
803
0
1,020
8,914
3,112
0
1,278
7,470
0
47,291
L
Ymir
Kxmoyin
Ymir
1,974
896
0
2,113
8,483
5,744
0
1,558
6,849
15,360
0
L
3,181
730
0
564
4,040
1,601
0
810
3,200
0
39,943
W
5,238
237
0
4,129
8,705
8,190
15
57
7,987
35,838
0
L
Thanatos
Spiderman3566
Thanatos
3,099
161
0
4,226
7,692
3,652
0
4,003
3,145
0
34,772
W
3,688
1,045
162
1,948
5,944
3,149
0
2,250
3,582
0
17,862
L
Merlin
3,039
235
0
1,170
4,663
1,592
0
1,128
3,495
48,940
0
W
2,930
379
770
1,581
3,614
1,388
433
856
2,632
54,998
0
W
Neith
5,866
1,843
0
1,443
4,101
1,393
0
267
3,834
0
56,809
L
Martichoras
nickypeezz
Martichoras
3,332
1,164
0
1,807
5,041
1,910
0
0
5,041
0
49,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
32,126
350
Minions Killed
372
0
Camps Cleared
0
1,141,923
Distance Traveled
1,177,809
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,474
589
72
7
0
249,677
2
L
Ymir
5,532
503
29
3
0
229,042
0
L
Ravana
5,852
532
76
7
0
256,837
2
W
Sobek
7,048
641
74
7
0
227,050
2
L
Thanatos
5,622
511
61
6
0
225,191
0
W
Odin
4,946
450
22
2
0
248,120
0
L
Merlin
5,624
511
88
8
0
223,619
0
W
Ra
6,670
606
112
10
0
244,422
0
W
Neith
6,988
635
92
8
0
208,540
5
L
Martichoras
5,736
521
96
9
0
207,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role