Player Matchup

Cerberus
Cerberus
SarnTetra
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,748 Elo+
Party 1
Cernunnos
Cernunnos
Zionq1
Cernunnos
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ra
Ra
omeguh
Ra
Level 102
God Stats
2W - 1L
1,480 SR
Queue Stats
20W - 10L
1,725 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,658 Elo+

VS

Team Averages
Level 126
1,540 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Im1up
Gilgamesh
Level 105
God Stats
8W - 10L
1,629 SR
Queue Stats
639W - 651L
1,494 Elo+
Solo
Hera
Hera
aHugePwner
Hera
Level 127
God Stats
19W - 24L
1,490 SR
Queue Stats
381W - 398L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SarnTetra
Cerberus
14
3 / 1 / 15
11,132
742
7,696
16,369
20,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Zionq1
Cernunnos
15
9 / 1 / 8
12,392
826
15,100
12,494
6,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
7 / 1 / 11
12,264
818
19,492
8,953
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 6 / 1
10,085
672
8,041
15,136
5,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Im1up
Gilgamesh
14
2 / 9 / 0
11,306
754
8,589
24,865
21,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
9,096
606
12,673
10,529
3,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
3
3
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
L
Gilgamesh
Im1up
Gilgamesh
2
9
0
0.22
W
Cerberus
SarnTetra
Cerberus
3
1
15
10.5
W
Cernunnos
Zionq1
Cernunnos
9
1
8
13
L
0
4
1
0.13
W
Ra
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
29,303
37,816
Taken
50,530
31,697
Mitigated
31,078
14,921
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,041
6,691
0
3,537
15,136
5,584
21
8,169
6,720
0
39,634
L
Gilgamesh
Im1up
Gilgamesh
8,589
1,253
0
601
24,865
21,903
0
12,294
12,374
0
38,732
W
Cerberus
SarnTetra
Cerberus
7,696
744
0
3,801
16,369
20,258
348
5,048
11,321
21,729
563
W
Cernunnos
Zionq1
Cernunnos
15,100
10,116
0
2,085
12,494
6,811
1,463
5,262
7,232
0
43,375
L
12,673
2,073
93
1,062
10,529
3,591
0
6,778
3,614
29,610
0
W
Ra
19,492
2,120
4,912
4,123
8,953
4,628
1,149
3,026
5,927
97,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
30,487
212
Minions Killed
132
0
Camps Cleared
0
887,495
Distance Traveled
665,847
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,085
672
57
4
0
197,431
6
L
Gilgamesh
11,306
754
46
3
0
247,948
0
W
Cerberus
11,132
742
58
4
0
294,642
0
W
Cernunnos
12,392
826
38
3
0
284,626
0
L
Hera
9,096
606
29
2
0
220,468
0
W
Ra
12,264
818
116
8
0
308,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role