Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GiganticJerry
Kuzenbo
Level 58
God Stats
2W - 1L
1,880 SR
Queue Stats
78W - 54L
1,582 Elo+
Solo
Ishtar
Ishtar
Satarath
Ishtar
Level 118
God Stats
2W - 1L
1,482 SR
Queue Stats
158W - 111L
1,627 Elo+
Solo
Janus
Janus
Strawb3rryKiwi
Janus
Level 88
God Stats
6W - 6L
1,294 SR
Queue Stats
284W - 251L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
UnNuV
Gilgamesh
Level 147
God Stats
4W - 0L
1,559 SR
Queue Stats
226W - 213L
1,508 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,561 Elo+

VS

Team Averages
Level 145
1,567 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KayosLance
Cabrakan
Level 122
God Stats
11W - 11L
1,593 SR
Queue Stats
79W - 84L
1,534 Elo+
Solo
Shiva
Shiva
nnathaly
Shiva
Level 108
God Stats
2W - 4L
1,506 SR
Queue Stats
55W - 56L
1,348 Elo+
Solo
Bakasura
Bakasura
xcereal
Bakasura
Level 124
God Stats
8W - 5L
1,735 SR
Queue Stats
195W - 169L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 0 / 2
6,341
576
5,831
4,068
2,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
9
1 / 0 / 6
5,898
536
3,980
6,604
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Satarath
Ishtar
10
1 / 0 / 3
6,115
556
5,984
7,255
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
5 / 0 / 1
7,383
671
7,199
4,615
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
UnNuV
Gilgamesh
10
2 / 2 / 5
6,041
549
4,730
9,014
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
6,103
555
2,388
6,690
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
10
1 / 2 / 0
5,981
544
6,974
9,395
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
KayosLance
Cabrakan
8
0 / 3 / 1
5,352
487
3,155
11,674
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
nnathaly
Shiva
12
1 / 1 / 0
6,399
582
2,525
10,279
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
xcereal
Bakasura
9
0 / 1 / 1
5,315
483
2,684
8,730
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
2
1
L
Tiamat
 
Tiamat
0
2
0
0
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
Kuzenbo
1
0
6
4
L
Cabrakan
KayosLance
Cabrakan
0
3
1
0.17
W
Ishtar
Satarath
Ishtar
1
0
3
2.5
W
5
0
1
5.5
W
Gilgamesh
UnNuV
Gilgamesh
2
2
5
2.25
L
Shiva
nnathaly
Shiva
1
1
0
1
L
Bakasura
xcereal
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
17,726
31,556
Taken
46,768
17,271
Mitigated
27,750
11,061
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,831
2,212
0
1,914
4,068
2,973
0
0
4,068
0
41,655
L
Tiamat
 
Tiamat
2,388
195
0
960
6,690
4,640
0
3,124
3,566
49,684
0
L
Cernunnos
 
Cernunnos
6,974
3,213
0
2,360
9,395
3,594
0
1,293
8,102
0
53,454
W
Kuzenbo
3,980
1,650
0
2,226
6,604
6,355
0
795
5,801
9,132
0
L
Cabrakan
KayosLance
Cabrakan
3,155
617
1,291
2,639
11,674
8,125
0
3,732
7,472
12,463
0
W
Ishtar
Satarath
Ishtar
5,984
3,583
0
4,669
7,255
2,674
0
991
6,264
0
52,859
W
7,199
364
0
1,204
4,615
1,693
0
2,524
2,041
56,845
0
W
Gilgamesh
UnNuV
Gilgamesh
4,730
1,767
0
1,048
9,014
3,576
7
1,340
7,474
0
34,465
L
Shiva
nnathaly
Shiva
2,525
324
0
1,378
10,279
7,966
0
1,046
9,178
38
44,614
L
Bakasura
xcereal
Bakasura
2,684
2,082
0
2,689
8,730
3,425
0
1,691
7,039
0
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
29,150
347
Minions Killed
345
0
Camps Cleared
0
1,172,080
Distance Traveled
1,151,336
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,341
576
78
7
0
223,814
0
L
Tiamat
6,103
555
92
8
0
230,341
0
L
Cernunnos
5,981
544
83
8
0
205,343
1
W
Kuzenbo
5,898
536
14
1
0
243,610
6
L
Cabrakan
5,352
487
13
1
0
215,930
0
W
Ishtar
6,115
556
96
9
0
202,860
2
W
Janus
7,383
671
109
10
0
241,982
1
W
Gilgamesh
6,041
549
50
5
0
259,814
0
L
Shiva
6,399
582
83
8
0
224,178
0
L
Bakasura
5,315
483
74
7
0
275,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role