Player Matchup

Sun Wukong
Sun Wukong
KBPlague
Sun Wukong
Level 63
God Stats
6W - 1L
1,813 SR
Queue Stats
8W - 5L
1,804 Elo+
Party 2
Agni
Agni
bendy90
Agni
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,300 Elo+
Party 2
Ishtar
Ishtar
kalzone-kun
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,671 Elo+
Party 2
Team Averages
Level 83
1,604 SR
1,591 Elo+

VS

Team Averages
Level 100
1,469 SR
1,493 Elo+
Fenrir
Fenrir
Angel Death4471
Fenrir
Level 127
God Stats
1W - 2L
1,536 SR
Queue Stats
96W - 92L
1,491 Elo+
Party 1
Merlin
Merlin
BigDaddyRekt
Merlin
Level 128
God Stats
0W - 3L
1,371 SR
Queue Stats
30W - 30L
1,511 Elo+
Party 1
King Arthur
King Arthur
HakuRiver117
King Arthur
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 116L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KBPlague
Sun Wukong
12
4 / 2 / 5
8,643
864
7,021
11,340
7,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
bendy90
Agni
13
5 / 1 / 4
8,929
893
6,374
3,962
1,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
1 / 3 / 6
8,286
829
5,336
7,372
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,498
850
6,633
10,217
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
12
3 / 4 / 2
8,897
890
7,300
6,876
2,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HakuRiver117
King Arthur
8
0 / 3 / 4
6,983
698
1,838
6,856
5,145
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Merlin
3
4
2
1
L
King Arthur
HakuRiver117
King Arthur
0
3
4
0.67
W
Sun Wukong
KBPlague
Sun Wukong
4
2
5
3.25
W
Agni
bendy90
Agni
5
1
4
7
W
Ishtar
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
15,771
22,674
Taken
23,949
10,445
Mitigated
11,581
4,621
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,633
2,399
0
2,497
10,217
3,855
0
2,539
7,678
0
22,657
L
Merlin
7,300
486
0
725
6,876
2,581
0
1,907
4,969
50,570
0
L
King Arthur
HakuRiver117
King Arthur
1,838
356
0
250
6,856
5,145
0
2,193
4,663
0
5,640
W
Sun Wukong
KBPlague
Sun Wukong
7,021
1,676
0
2,649
11,340
7,041
630
4,754
6,522
0
25,178
W
Agni
bendy90
Agni
6,374
454
0
625
3,962
1,179
51
1,087
2,875
32,834
0
W
Ishtar
5,336
3,334
0
1,347
7,372
2,225
0
2,186
5,186
0
30,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
24,378
133
Minions Killed
112
0
Camps Cleared
0
597,583
Distance Traveled
509,954
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,498
850
25
3
0
205,472
0
L
Merlin
8,897
890
81
8
0
176,288
0
L
King Arthur
6,983
698
6
1
0
128,194
1
W
Sun Wukong
8,643
864
21
2
0
210,383
0
W
Agni
8,929
893
69
7
0
200,165
2
W
Ishtar
8,286
829
43
4
0
187,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role