Player Matchup

Izanami
Izanami
Nine Tail Fox I
Izanami
Level 125
God Stats
15W - 12L
1,530 SR
Queue Stats
101W - 94L
1,494 Elo+
Solo
Anubis
Anubis
ShinobiShinpads
Anubis
Level 27
God Stats
9W - 8L
1,541 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 1
Hercules
Hercules
TheyCallMeBlock
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 104L
1,575 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,523 Elo+

VS

Team Averages
Level 91
1,491 SR
1,399 Elo+
Ix Chel
Ix Chel
GGN Ryder
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,408 Elo+
Party 2
Fenrir
Fenrir
InvisaMerc
Fenrir
Level 17
God Stats
8W - 11L
1,472 SR
Queue Stats
13W - 15L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
MH Valkhana
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
12,041
860
13,919
8,572
3,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 11
12,201
872
9,535
6,545
3,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
4 / 2 / 11
10,890
778
12,110
17,407
16,416
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GGN Ryder
Ix Chel
12
0 / 6 / 4
9,604
686
8,290
10,569
3,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
InvisaMerc
Fenrir
12
1 / 6 / 1
9,122
652
3,338
12,604
5,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
MH Valkhana
Jormungandr
13
4 / 5 / 1
10,717
766
10,774
19,143
15,963
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
GGN Ryder
Ix Chel
0
6
4
0.33
L
Fenrir
InvisaMerc
Fenrir
1
6
1
0.25
L
Jormungandr
MH Valkhana
Jormungandr
4
5
1
0.9
W
7
2
9
5.75
W
6
1
11
11.5
W
Hercules
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
22,402
32,524
Taken
42,316
23,401
Mitigated
24,849
7,723
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
GGN Ryder
Ix Chel
8,290
843
1,285
1,932
10,569
3,749
592
3,009
7,448
32,927
0
L
Fenrir
InvisaMerc
Fenrir
3,338
135
0
109
12,604
5,137
385
2,602
10,002
0
14,692
L
Jormungandr
MH Valkhana
Jormungandr
10,774
1,161
0
1,482
19,143
15,963
210
4,415
14,570
40,463
1,271
W
13,919
9,970
0
1,318
8,572
3,683
2,217
5,985
2,254
0
61,811
W
9,535
344
0
2,751
6,545
3,302
580
4,019
2,283
33,150
0
W
Hercules
12,110
2,292
0
3,654
17,407
16,416
69
7,303
9,640
0
36,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
29,443
167
Minions Killed
108
0
Camps Cleared
0
740,979
Distance Traveled
673,190
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,604
686
46
3
0
224,608
8
L
Fenrir
9,122
652
10
1
0
239,207
0
L
Jormungandr
10,717
766
52
4
0
209,375
0
W
Izanami
12,041
860
80
6
0
228,393
0
W
Anubis
12,201
872
47
3
0
260,556
0
W
Hercules
10,890
778
40
3
0
252,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role