Player Matchup

Vulcan
Vulcan
Casoba
Vulcan
Level 156
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 3L
1,529 Elo+
Solo
Freya
Freya
FalconerXD
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,439 Elo+
Solo
Tyr
Tyr
Phillllll
Tyr
Level 183
God Stats
10W - 9L
1,353 SR
Queue Stats
1,305W - 1,311L
1,450 Elo+
Solo
Atlas
Atlas
gustavilope
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,501 Elo+
Solo
Aphrodite
Aphrodite
jairojanus
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,559 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,496 Elo+

VS

Team Averages
Level 135
1,506 SR
1,505 Elo+
Khepri
Khepri
 
Khepri
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ExpVulture
Hel
Level 123
God Stats
5W - 3L
1,516 SR
Queue Stats
361W - 402L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Gnomba
Cthulhu
Level 187
God Stats
3W - 4L
1,515 SR
Queue Stats
326W - 317L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Casoba
Vulcan
15
0 / 4 / 3
8,090
674
19,600
8,914
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
14
3 / 4 / 1
8,573
714
5,027
9,516
4,812
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 1
7,825
652
7,647
8,796
9,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 3
8,924
744
9,689
11,685
12,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Aphrodite
jairojanus
Aphrodite
14
0 / 3 / 2
7,354
613
6,162
9,796
6,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 0 / 8
10,380
865
7,205
17,337
21,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
 
Camazotz
16
4 / 1 / 4
9,341
778
15,788
10,661
8,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
9
0 / 1 / 3
7,284
607
1,264
3,918
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 5
8,787
732
6,298
13,077
12,629
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Gnomba
Cthulhu
18
6 / 1 / 5
10,571
881
15,001
18,000
24,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
4
Kills
12
12
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
W
Camazotz
 
Camazotz
4
1
4
6
W
Achilles
 
Achilles
0
1
3
1.5
L
Vulcan
Casoba
Vulcan
0
4
3
0.38
W
1
1
5
3.5
L
Freya
3
4
1
0.88
W
Cthulhu
Gnomba
Cthulhu
6
1
5
8.5
L
0
1
1
0.5
L
1
0
3
2.5
L
Aphrodite
jairojanus
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
45,556
48,707
Taken
62,993
37,668
Mitigated
71,131
20,319
Healing
43,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,205
262
2,081
2,878
17,337
21,347
30
13,016
4,321
21,392
0
W
Camazotz
 
Camazotz
15,788
1,486
1,304
5,041
10,661
8,154
618
6,763
3,898
0
26,207
W
Achilles
 
Achilles
1,264
164
597
1,284
3,918
4,474
455
2,905
1,013
368
3,101
L
Vulcan
Casoba
Vulcan
19,600
9,262
701
1,307
8,914
4,690
0
5,017
3,897
42,272
0
W
6,298
261
16,187
7,589
13,077
12,629
0
7,751
5,326
14,546
0
L
Freya
5,027
1,314
1,119
2,007
9,516
4,812
0
6,240
3,235
13,719
0
W
Cthulhu
Gnomba
Cthulhu
15,001
484
1,932
4,391
18,000
24,527
0
10,043
7,957
47,599
0
L
7,647
123
1,492
3,885
8,796
9,066
0
5,432
3,323
0
12,324
L
9,689
3,863
518
1,487
11,685
12,995
0
7,274
4,372
24,201
0
L
Aphrodite
jairojanus
Aphrodite
6,162
1,107
3,513
4,290
9,796
6,105
0
4,851
4,827
9,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
46,363
115
Minions Killed
155
0
Camps Cleared
0
1,233,978
Distance Traveled
1,161,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,380
865
45
4
0
286,180
0
W
Camazotz
9,341
778
28
2
0
269,682
0
W
Achilles
7,284
607
5
0
0
90,928
0
L
Vulcan
8,090
674
49
4
0
241,158
0
W
Hel
8,787
732
17
1
0
253,509
0
L
Freya
8,573
714
26
2
0
218,021
0
W
Cthulhu
10,571
881
60
5
0
261,681
0
L
Tyr
7,825
652
13
1
0
284,572
1
L
Atlas
8,924
744
17
1
0
265,281
0
L
Aphrodite
7,354
613
10
1
0
224,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role