Player Matchup

Sylvanus
Sylvanus
DieselPower518
Sylvanus
Level 89
God Stats
21W - 14L
1,568 SR
Queue Stats
66W - 65L
1,472 Elo+
Solo
Vulcan
Vulcan
LifeofBolivar
Vulcan
Level 103
God Stats
0W - 4L
1,216 SR
Queue Stats
448W - 427L
1,517 Elo+
Solo
Medusa
Medusa
TheLegendRoheet
Medusa
Level 80
God Stats
12W - 16L
1,673 SR
Queue Stats
409W - 426L
1,399 Elo+
Solo
Ne Zha
Ne Zha
mainlyunknown39
Ne Zha
Level 87
God Stats
10W - 8L
1,767 SR
Queue Stats
348W - 376L
1,458 Elo+
Solo
Surtr
Surtr
stallinboy18
Surtr
Level 80
God Stats
69W - 50L
1,648 SR
Queue Stats
175W - 166L
1,455 Elo+
Solo
Team Averages
Level 88
1,574 SR
1,460 Elo+

VS

Team Averages
Level 119
1,459 SR
1,471 Elo+
Yu Huang
Yu Huang
A TR0N
Yu Huang
Level 157
God Stats
8W - 12L
1,667 SR
Queue Stats
393W - 514L
1,485 Elo+
Party 1
Lancelot
Lancelot
Mathy64
Lancelot
Level 87
God Stats
14W - 7L
1,685 SR
Queue Stats
93W - 81L
1,490 Elo+
Solo
Martichoras
Martichoras
POlSUN
Martichoras
Level 88
God Stats
2W - 1L
1,282 SR
Queue Stats
23W - 27L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
WRLDGoneWild
Sun Wukong
Level 85
God Stats
2W - 3L
1,128 SR
Queue Stats
217W - 193L
1,462 Elo+
Solo
Maui
Maui
sqwrrel
Maui
Level 176
God Stats
55W - 80L
1,532 SR
Queue Stats
383W - 478L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 2 / 2
4,626
463
4,234
7,884
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
5,543
554
2,249
3,744
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 3
4,703
470
5,676
8,198
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 1
6,108
611
2,632
7,711
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
2 / 1 / 2
6,499
650
5,885
8,151
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
A TR0N
Yu Huang
11
3 / 0 / 3
6,033
603
4,030
4,982
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Mathy64
Lancelot
9
2 / 3 / 2
5,351
535
4,035
7,781
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Martichoras
POlSUN
Martichoras
9
4 / 1 / 3
5,516
552
7,885
6,671
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
WRLDGoneWild
Sun Wukong
9
0 / 3 / 1
5,075
508
2,446
7,562
4,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
sqwrrel
Maui
10
3 / 1 / 5
5,995
600
2,979
8,938
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
12
12
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
A TR0N
Yu Huang
3
0
3
4.5
L
Sylvanus
0
2
2
0.5
L
1
2
1
0.75
W
Lancelot
Mathy64
Lancelot
2
3
2
1
W
Martichoras
POlSUN
Martichoras
4
1
3
5.5
L
0
5
3
0.3
W
Sun Wukong
WRLDGoneWild
Sun Wukong
0
3
1
0.17
L
4
2
1
2.25
W
Maui
sqwrrel
Maui
3
1
5
5.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
21,375
35,688
Taken
35,934
17,623
Mitigated
17,917
8,860
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
A TR0N
Yu Huang
4,030
645
0
1,480
4,982
1,707
126
1,985
2,997
39,952
0
L
Sylvanus
4,234
2,121
629
2,383
7,884
5,417
0
1,072
6,758
19,067
7,258
L
2,249
771
0
250
3,744
1,401
0
2,602
1,142
31,371
0
W
Lancelot
Mathy64
Lancelot
4,035
875
0
895
7,781
2,811
0
758
6,947
0
32,611
W
Martichoras
POlSUN
Martichoras
7,885
2,768
0
1,871
6,671
2,809
0
1,935
4,736
0
37,837
L
5,676
2,687
0
1,510
8,198
2,700
0
1,908
6,290
0
29,202
W
Sun Wukong
WRLDGoneWild
Sun Wukong
2,446
509
0
2,039
7,562
4,885
0
171
7,391
0
30,751
L
2,632
624
0
1,562
7,711
2,698
0
1,618
6,065
0
31,546
W
Maui
sqwrrel
Maui
2,979
1,022
0
2,369
8,938
5,705
96
1,359
7,579
17,542
0
L
5,885
2,426
0
2,526
8,151
5,407
8
105
8,046
604
46,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
27,970
258
Minions Killed
276
0
Camps Cleared
0
944,509
Distance Traveled
976,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,033
603
78
8
0
177,527
0
L
Sylvanus
4,626
463
41
4
0
151,072
4
L
Vulcan
5,543
554
55
6
0
197,078
1
W
Lancelot
5,351
535
45
5
0
243,656
2
W
Martichoras
5,516
552
72
7
0
188,941
0
L
Medusa
4,703
470
34
3
0
182,950
0
W
Sun Wukong
5,075
508
57
6
0
192,005
0
L
Ne Zha
6,108
611
54
5
0
218,868
0
W
Maui
5,995
600
24
2
0
174,306
2
L
Surtr
6,499
650
74
7
0
194,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role