Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
PotatoMAN84
Hachiman
Diamond V
Level 129
God Stats
2W - 3L
1,451 SR
Queue Stats
254W - 236L
2,054 MMR
Solo
Thor
Thor
Diamond II
SheTookDaKids
Thor
Diamond II
Level 66
God Stats
6W - 4L
1,695 SR
Queue Stats
133W - 89L
2,047 MMR
Party 2
Loki
Loki
Masters
SxTremeNg
Loki
Masters
Level 64
God Stats
4W - 3L
1,680 SR
Queue Stats
134W - 111L
2,058 MMR
Solo
Olorun
Olorun
Masters
TheOneBeyond
Olorun
Masters
Level 77
God Stats
1W - 2L
1,869 SR
Queue Stats
198W - 156L
2,115 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,639 SR
1,955 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,582 SR
1,713 MMR
Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
BanEvasion
Thoth
Platinum I
Level 117
God Stats
3W - 2L
1,726 SR
Queue Stats
209W - 193L
2,038 MMR
Solo
Khepri
Khepri
Diamond V
ExperimentalBell
Khepri
Diamond V
Level 161
God Stats
6W - 6L
1,683 SR
Queue Stats
383W - 360L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 0
4,428
492
1,573
5,109
2,687
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
PotatoMAN84
Hachiman
11
0 / 0 / 0
6,071
675
3,427
3,465
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 1
5,402
600
3,305
7,771
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
9
2 / 1 / 0
4,909
545
4,021
6,402
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
1 / 1 / 2
5,976
664
5,957
7,414
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesKaliSusanoHe Bo

VS

Bans
RavanaTyrAo KuangVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 0
6,192
688
3,835
7,599
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
 
Bakasura
11
2 / 0 / 0
6,180
687
3,244
7,895
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
 
Hou Yi
10
0 / 0 / 0
5,729
637
1,718
5,254
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
9
0 / 4 / 3
5,032
559
3,501
5,822
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,682
631
2,563
7,482
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
3
3
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Shiva
 
Shiva
0
0
0
0
W
Bakasura
 
Bakasura
2
0
0
2
W
Hou Yi
 
Hou Yi
0
0
0
0
W
Thoth
0
4
3
0.38
W
1
0
2
2
L
Hachiman
PotatoMAN84
Hachiman
0
0
0
0
L
1
1
1
1.5
L
Loki
2
1
0
2
L
Olorun
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
14,861
30,161
Taken
34,052
11,048
Mitigated
16,165
9,155
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,573
29
0
2,011
5,109
2,687
0
85
5,024
21,369
0
W
Shiva
 
Shiva
3,835
1,114
44
2,104
7,599
4,312
142
1,569
6,026
199
47,873
W
Bakasura
 
Bakasura
3,244
2,419
0
2,719
7,895
2,977
0
443
7,452
0
43,734
W
Hou Yi
 
Hou Yi
1,718
889
0
3,091
5,254
1,821
0
0
5,254
0
41,496
W
Thoth
3,501
254
0
476
5,822
1,838
0
3,065
2,757
32,278
0
W
2,563
308
0
2,282
7,482
5,217
0
2,449
5,033
16,002
0
L
Hachiman
PotatoMAN84
Hachiman
3,427
1,862
0
1,999
3,465
1,196
0
318
3,147
0
48,378
L
3,305
1,669
0
750
7,771
2,575
0
993
6,588
0
34,324
L
Loki
4,021
850
0
1,386
6,402
2,133
0
792
5,292
0
34,851
L
Olorun
5,957
3,856
0
3,009
7,414
2,457
23
4,131
3,242
50,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
28,815
322
Minions Killed
344
0
Camps Cleared
0
956,149
Distance Traveled
1,018,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,428
492
32
4
0
171,436
1
W
Shiva
6,192
688
79
9
0
189,709
0
W
Bakasura
6,180
687
84
9
0
243,396
0
W
Hou Yi
5,729
637
100
11
0
189,158
2
W
Thoth
5,032
559
61
7
0
202,076
2
W
Khepri
5,682
631
20
2
0
193,911
0
L
Hachiman
6,071
675
99
11
0
186,144
2
L
Thor
5,402
600
60
7
0
221,514
0
L
Loki
4,909
545
47
5
0
209,376
0
L
Olorun
5,976
664
84
9
0
167,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role