Player Matchup

Charybdis
Charybdis
LiISpooky
Charybdis
Level 17
God Stats
2W - 0L
1,632 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 1
Bellona
Bellona
Maxamuss
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 1
Raijin
Raijin
lMayheMI
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,688 Elo+

VS

Team Averages
Level 107
1,574 SR
1,411 Elo+
Neith
Neith
JustFlossy
Neith
Level 150
God Stats
9W - 9L
1,542 SR
Queue Stats
153W - 177L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
Lil_St0ner0420
Baba Yaga
Level 146
God Stats
3W - 1L
1,901 SR
Queue Stats
124W - 131L
1,414 Elo+
Party 2
King Arthur
King Arthur
PrimeEthreal
King Arthur
Level 24
God Stats
1W - 3L
1,278 SR
Queue Stats
39W - 51L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LiISpooky
Charybdis
14
6 / 4 / 7
11,062
851
13,747
11,259
4,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Maxamuss
Bellona
14
5 / 0 / 7
10,654
820
11,868
14,426
18,268
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
lMayheMI
Raijin
14
2 / 2 / 8
10,537
811
8,339
9,479
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 2
9,604
739
8,863
12,336
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Lil_St0ner0420
Baba Yaga
13
3 / 3 / 0
9,601
739
11,456
11,714
6,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
PrimeEthreal
King Arthur
10
0 / 6 / 4
8,885
683
5,103
15,688
12,602
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
2
0.75
W
Charybdis
LiISpooky
Charybdis
6
4
7
2.38
L
Baba Yaga
Lil_St0ner0420
Baba Yaga
3
3
0
1
W
Bellona
Maxamuss
Bellona
5
0
7
8.5
L
King Arthur
PrimeEthreal
King Arthur
0
6
4
0.33
W
Raijin
lMayheMI
Raijin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
25,422
35,164
Taken
39,738
26,124
Mitigated
24,779
2,769
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,863
2,989
0
1,571
12,336
5,362
0
3,346
8,865
0
34,469
W
Charybdis
LiISpooky
Charybdis
13,747
8,439
0
1,039
11,259
4,400
147
4,621
6,638
0
43,582
L
Baba Yaga
Lil_St0ner0420
Baba Yaga
11,456
728
306
1,539
11,714
6,815
0
3,163
8,461
38,924
0
W
Bellona
Maxamuss
Bellona
11,868
4,695
0
1,565
14,426
18,268
568
4,336
10,090
0
32,460
L
King Arthur
PrimeEthreal
King Arthur
5,103
243
285
3,184
15,688
12,602
0
2,414
13,242
0
21,447
W
Raijin
lMayheMI
Raijin
8,339
772
0
165
9,479
3,456
116
3,976
5,503
44,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
28,090
130
Minions Killed
125
0
Camps Cleared
0
750,807
Distance Traveled
721,243
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,604
739
57
4
0
219,618
1
W
Charybdis
11,062
851
52
4
0
213,173
0
L
Baba Yaga
9,601
739
45
3
0
257,095
0
W
Bellona
10,654
820
23
2
0
293,571
0
L
King Arthur
8,885
683
23
2
0
244,530
0
W
Raijin
10,537
811
55
4
0
244,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role