Player Matchup

Danzaburou
Danzaburou
BigB00tyBerb
Danzaburou
Level 36
God Stats
29W - 23L
1,150 SR
Queue Stats
79W - 76L
1,521 Elo+
Party 1
Fenrir
Fenrir
Grubbiermoon
Fenrir
Level 64
God Stats
3W - 1L
1,828 SR
Queue Stats
63W - 57L
1,436 Elo+
Party 1
Sol
Sol
PePeMagnum
Sol
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 78L
1,549 Elo+
Party 1
Team Averages
Level 62
1,493 SR
1,502 Elo+

VS

Team Averages
Level 89
1,516 SR
1,503 Elo+
Hel
Hel
AngelKurumu
Hel
Level 159
God Stats
2W - 8L
1,431 SR
Queue Stats
135W - 131L
1,479 Elo+
Party 2
Fenrir
Fenrir
Edgelord19
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
SilvoniasFenrir
Medusa
Level 100
God Stats
6W - 2L
1,616 SR
Queue Stats
85W - 82L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigB00tyBerb
Danzaburou
11
2 / 2 / 9
8,670
867
4,642
6,562
2,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
6 / 0 / 10
9,562
956
9,591
11,099
9,512
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 0 / 7
10,092
1,009
13,808
8,295
3,062
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,319
732
3,854
10,734
4,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Edgelord19
Fenrir
9
0 / 7 / 1
6,855
686
2,866
12,810
10,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 0
7,937
794
11,110
12,048
5,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
2
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
BigB00tyBerb
Danzaburou
2
2
9
3.25
L
Fenrir
Edgelord19
Fenrir
0
7
1
0.07
W
Fenrir
6
0
10
11
W
9
0
7
12.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
17,830
25,956
Taken
35,592
15,284
Mitigated
20,066
9,875
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
72
1,523
3,190
10,734
4,616
0
5,194
5,495
31,456
0
W
Danzaburou
BigB00tyBerb
Danzaburou
4,642
2,184
0
1,086
6,562
2,710
632
717
5,845
0
23,686
L
Fenrir
Edgelord19
Fenrir
2,866
1,010
0
439
12,810
10,411
0
4,758
7,836
0
8,067
W
Fenrir
9,591
2,173
0
3,974
11,099
9,512
124
2,555
8,544
60
19,515
W
13,808
5,004
0
4,815
8,295
3,062
2,402
1,477
6,818
47,641
0
L
11,110
5,875
0
822
12,048
5,039
0
4,722
7,242
0
41,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
22,111
104
Minions Killed
112
0
Camps Cleared
0
532,973
Distance Traveled
570,294
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,319
732
52
5
0
209,348
2
W
Danzaburou
8,670
867
25
3
0
161,249
0
L
Fenrir
6,855
686
7
1
0
172,217
0
W
Fenrir
9,562
956
15
2
0
201,317
0
W
Sol
10,092
1,009
64
6
0
170,407
0
L
Medusa
7,937
794
53
5
0
188,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role