Player Matchup

Achilles
Achilles
NeonTsar
Achilles
Level 103
God Stats
4W - 8L
1,477 SR
Queue Stats
31W - 31L
1,504 Elo+
Party 1
Chronos
Chronos
nievaniel
Chronos
Level 145
God Stats
4W - 5L
1,577 SR
Queue Stats
126W - 125L
1,519 Elo+
Party 1
Fenrir
Fenrir
robert1805
Fenrir
Level 64
God Stats
3W - 1L
1,840 SR
Queue Stats
4W - 2L
1,562 Elo+
Solo
Team Averages
Level 104
1,631 SR
1,528 Elo+

VS

Team Averages
Level 97
1,444 SR
1,478 Elo+
Janus
Janus
Jayronepapi
Janus
Level 118
God Stats
4W - 13L
1,198 SR
Queue Stats
165W - 174L
1,552 Elo+
Solo
Bacchus
Bacchus
RTK Coco Loco
Bacchus
Level 89
God Stats
5W - 3L
1,631 SR
Queue Stats
191W - 196L
1,461 Elo+
Solo
Hun Batz
Hun Batz
retr0Z0MBIE2012
Hun Batz
Level 83
God Stats
3W - 1L
1,502 SR
Queue Stats
60W - 63L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeonTsar
Achilles
11
1 / 1 / 3
7,864
655
7,168
12,938
14,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
nievaniel
Chronos
12
1 / 3 / 4
8,301
692
5,004
6,859
2,696
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
robert1805
Fenrir
11
4 / 1 / 2
8,782
732
5,279
8,401
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
9,485
790
10,809
6,861
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
1 / 0 / 4
8,566
714
7,567
10,227
13,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
9
0 / 3 / 2
7,730
644
4,459
8,472
3,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
5
5
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Achilles
NeonTsar
Achilles
1
1
3
2.5
W
Bacchus
1
0
4
3
L
Chronos
nievaniel
Chronos
1
3
4
1
W
Hun Batz
0
3
2
0.33
L
Fenrir
robert1805
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
22,835
28,198
Taken
25,560
20,000
Mitigated
18,822
3,931
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,809
999
0
1,570
6,861
2,313
108
423
6,438
52,144
0
L
Achilles
NeonTsar
Achilles
7,168
1,057
0
1,100
12,938
14,082
0
7,218
5,720
0
20,526
W
Bacchus
7,567
900
0
3,243
10,227
13,137
0
2,442
7,785
17,881
0
L
Chronos
nievaniel
Chronos
5,004
753
0
1,415
6,859
2,696
0
6,269
590
33,618
0
W
Hun Batz
4,459
1,798
0
986
8,472
3,372
0
2,720
5,752
0
28,986
L
Fenrir
robert1805
Fenrir
5,279
1,569
59
1,357
8,401
3,222
0
5,422
2,979
0
20,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
25,781
93
Minions Killed
129
0
Camps Cleared
0
577,188
Distance Traveled
641,650
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,485
790
74
6
0
189,628
0
L
Achilles
7,864
655
17
1
0
216,473
0
W
Bacchus
8,566
714
18
2
0
243,705
0
L
Chronos
8,301
692
49
4
0
174,997
2
W
Hun Batz
7,730
644
37
3
0
208,317
0
L
Fenrir
8,782
732
27
2
0
185,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role