Player Matchup

Susano
Susano
Diamond V
F1aRmEr
Susano
Diamond V
Level 61
God Stats
91W - 68L
1,658 SR
Queue Stats
472W - 461L
1,877 MMR
Solo
Neith
Neith
Diamond V
KillS3cure
Neith
Diamond V
Level 185
God Stats
4W - 3L
1,487 SR
Queue Stats
144W - 130L
1,832 MMR
Solo
Janus
Janus
Platinum II
MohammadSweden
Janus
Platinum II
Level 126
God Stats
129W - 103L
1,669 SR
Queue Stats
369W - 350L
1,843 MMR
Solo
Surtr
Surtr
Platinum II
angelmoyu_99
Surtr
Platinum II
Level 157
God Stats
78W - 64L
1,677 SR
Queue Stats
352W - 318L
1,826 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
ΠΦΦKS
Kuzenbo
Platinum III
Level 84
God Stats
52W - 44L
1,547 SR
Queue Stats
655W - 654L
1,842 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,608 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,562 SR
1,725 MMR
Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
SecurePiano720
Morgan Le Fay
Platinum I
Level 158
God Stats
3W - 4L
1,526 SR
Queue Stats
247W - 237L
1,920 MMR
Party 1
Hercules
Hercules
Platinum I
TwiiZ
Hercules
Platinum I
Level 190
God Stats
31W - 23L
1,661 SR
Queue Stats
251W - 236L
1,935 MMR
Party 1
Horus
Horus
Platinum V
darkJwarrior
Horus
Platinum V
Level 124
God Stats
22W - 18L
1,620 SR
Queue Stats
447W - 441L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
F1aRmEr
Susano
13
8 / 1 / 4
7,722
644
7,635
9,204
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
3 / 0 / 4
7,317
610
10,774
8,503
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 4
6,693
558
5,653
6,767
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 2
7,600
633
7,523
10,961
9,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
ΠΦΦKS
Kuzenbo
11
2 / 1 / 7
6,682
557
5,662
8,042
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesHe BoBakasuraAo Kuang

VS

Bans
Baba YagaHachimanMartichorasSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 3 / 1
6,747
562
4,790
9,869
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
 
Erlang Shen
9
0 / 3 / 1
5,827
486
4,773
11,743
9,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SecurePiano720
Morgan Le Fay
12
2 / 3 / 1
6,415
535
4,816
7,310
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TwiiZ
Hercules
11
1 / 4 / 0
6,038
503
6,121
12,767
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 0
6,102
509
6,441
12,038
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
5
5
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
1
0.83
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
W
Susano
F1aRmEr
Susano
8
1
4
10
W
Neith
3
0
4
5
W
2
3
4
1.33
L
Morgan Le Fay
SecurePiano720
Morgan Le Fay
2
3
1
0.83
L
Hercules
TwiiZ
Hercules
1
4
0
0.25
W
3
0
2
4
L
0
5
0
0
W
Kuzenbo
ΠΦΦKS
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,247
Damage
26,941
43,477
Taken
53,727
26,119
Mitigated
31,188
14,974
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,790
3,288
0
2,361
9,869
3,813
0
949
8,886
0
52,445
L
Erlang Shen
 
Erlang Shen
4,773
1,789
0
2,513
11,743
9,490
0
3,489
8,073
0
18,160
W
Susano
F1aRmEr
Susano
7,635
2,449
0
3,928
9,204
3,661
0
842
8,362
0
47,205
W
Neith
10,774
5,327
0
5,754
8,503
3,193
0
49
8,370
0
55,557
W
5,653
483
0
540
6,767
2,359
0
3,045
3,657
44,500
0
L
Morgan Le Fay
SecurePiano720
Morgan Le Fay
4,816
486
0
1,215
7,310
2,618
0
4,051
3,027
57,024
0
L
Hercules
TwiiZ
Hercules
6,121
2,575
0
2,685
12,767
6,164
0
2,494
10,197
0
42,886
W
7,523
1,679
0
2,818
10,961
9,510
3
21
10,086
2,206
49,524
L
6,441
2,467
0
2,550
12,038
9,103
0
1,143
10,825
0
48,558
W
Kuzenbo
ΠΦΦKS
Kuzenbo
5,662
2,993
0
1,934
8,042
7,396
0
941
7,101
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
31,129
378
Minions Killed
387
0
Camps Cleared
0
1,300,173
Distance Traveled
1,258,258
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,747
562
108
9
0
259,670
0
L
Erlang Shen
5,827
486
15
1
0
255,883
0
W
Susano
7,722
644
74
6
0
285,466
0
W
Neith
7,317
610
92
8
0
227,756
4
W
Janus
6,693
558
103
9
0
271,770
0
L
Morgan Le Fay
6,415
535
100
8
0
243,123
3
L
Hercules
6,038
503
73
6
0
263,328
0
W
Surtr
7,600
633
85
7
0
252,184
0
L
Horus
6,102
509
91
8
0
236,254
2
W
Kuzenbo
6,682
557
24
2
0
262,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role