Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Memito__o
Amaterasu
Level 25
God Stats
3W - 3L
1,343 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 1
Mercury
Mercury
Mr_Steezy23
Mercury
Level 99
God Stats
2W - 3L
1,313 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 1
He Bo
He Bo
Zephliz
He Bo
Level 102
God Stats
38W - 22L
1,671 SR
Queue Stats
247W - 199L
1,543 Elo+
Solo
Ares
Ares
lChino_06l
Ares
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 167L
1,515 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,471 Elo+

VS

Team Averages
Level 114
1,460 SR
1,548 Elo+
Sylvanus
Sylvanus
GatoSenior
Sylvanus
Level 144
God Stats
0W - 1L
1,172 SR
Queue Stats
19W - 17L
1,413 Elo+
Solo
Hades
Hades
Law1067
Hades
Level 103
God Stats
3W - 3L
1,383 SR
Queue Stats
227W - 193L
1,508 Elo+
Solo
Izanami
Izanami
Quinnie12
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,839 Elo+
Solo
Bakasura
Bakasura
akatim21
Bakasura
Level 107
God Stats
10W - 7L
1,745 SR
Queue Stats
137W - 118L
1,476 Elo+
Solo
Chaac
Chaac
jersainba
Chaac
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 170L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 4 / 4
11,138
484
18,879
19,183
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Memito__o
Amaterasu
17
1 / 4 / 4
11,302
491
5,155
15,475
9,195
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Mr_Steezy23
Mercury
18
6 / 5 / 5
11,693
508
11,234
23,119
11,913
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Zephliz
He Bo
18
1 / 8 / 2
10,487
456
12,061
13,903
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 8
12,306
535
17,261
20,427
24,350
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GatoSenior
Sylvanus
15
2 / 0 / 11
10,948
476
10,631
20,963
28,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Law1067
Hades
16
5 / 8 / 6
10,734
467
18,583
25,637
16,501
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Quinnie12
Izanami
18
8 / 3 / 3
11,920
518
9,573
18,665
9,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
akatim21
Bakasura
18
5 / 2 / 4
11,655
507
15,838
28,769
16,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jersainba
Chaac
9
3 / 2 / 1
8,593
374
4,979
7,519
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
14
Kills
23
24
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
4
4
1
L
Sylvanus
GatoSenior
Sylvanus
2
0
11
7.5
L
Hades
Law1067
Hades
5
8
6
1
W
Amaterasu
Memito__o
Amaterasu
1
4
4
0.75
W
Mercury
Mr_Steezy23
Mercury
6
5
5
1.7
L
Izanami
Quinnie12
Izanami
8
3
3
3.17
W
He Bo
Zephliz
He Bo
1
8
2
0.25
L
Bakasura
akatim21
Bakasura
5
2
4
3.5
L
Chaac
jersainba
Chaac
3
2
1
1.75
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,590
Damage
59,604
92,107
Taken
101,553
60,323
Mitigated
76,367
24,223
Healing
33,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,879
10,309
0
9,032
19,183
8,858
1,014
5,296
13,182
0
103,291
L
Sylvanus
GatoSenior
Sylvanus
10,631
2,712
6,154
5,885
20,963
28,669
31
5,146
15,717
25,563
0
L
Hades
Law1067
Hades
18,583
738
1,333
7,697
25,637
16,501
115
8,839
16,798
84,962
0
W
Amaterasu
Memito__o
Amaterasu
5,155
2,248
178
2,883
15,475
9,195
2,540
2,569
12,562
0
70,524
W
Mercury
Mr_Steezy23
Mercury
11,234
4,261
0
8,892
23,119
11,913
0
6,963
15,929
0
79,650
L
Izanami
Quinnie12
Izanami
9,573
5,616
0
2,887
18,665
9,532
1,212
7,221
11,444
0
109,500
W
He Bo
Zephliz
He Bo
12,061
354
0
460
13,903
6,007
907
6,178
7,633
98,115
0
L
Bakasura
akatim21
Bakasura
15,838
11,883
0
7,217
28,769
16,548
86
9,197
19,572
0
97,601
L
Chaac
jersainba
Chaac
4,979
1,718
0
2,209
7,519
5,117
0
1,167
6,340
0
30,224
W
17,261
381
0
2,778
20,427
24,350
584
8,416
11,128
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
53,850
547
Minions Killed
505
0
Camps Cleared
0
2,320,974
Distance Traveled
1,977,281
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,138
484
172
7
0
417,269
4
L
Sylvanus
10,948
476
25
1
0
463,671
4
L
Hades
10,734
467
125
5
0
389,111
7
W
Amaterasu
11,302
491
110
5
0
488,204
0
W
Mercury
11,693
508
103
4
0
519,252
2
L
Izanami
11,920
518
162
7
0
433,863
0
W
He Bo
10,487
456
146
6
0
432,575
0
L
Bakasura
11,655
507
144
6
0
539,812
2
L
Chaac
8,593
374
49
2
0
150,824
0
W
Ares
12,306
535
16
1
0
463,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role