Player Matchup

Hades
Hades
CabanaVS
Hades
Level 165
God Stats
2W - 1L
1,495 SR
Queue Stats
222W - 216L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
H0n0rablePM
Sun Wukong
Level 15
God Stats
5W - 3L
1,272 SR
Queue Stats
71W - 67L
1,693 Elo+
Party 1
Shiva
Shiva
Kayafiend
Shiva
Level 25
God Stats
6W - 5L
1,740 SR
Queue Stats
9W - 10L
1,535 Elo+
Party 1
Kali
Kali
Lowkey Luck
Kali
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,644 Elo+
Party 1
Izanami
Izanami
drummith
Izanami
Level 109
God Stats
2W - 1L
1,400 SR
Queue Stats
39W - 32L
1,617 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,587 Elo+

VS

Team Averages
Level 86
1,569 SR
1,498 Elo+
Atlas
Atlas
BrianXx500lxX
Atlas
Level 88
God Stats
4W - 1L
1,863 SR
Queue Stats
55W - 46L
1,551 Elo+
Party 2
Artemis
Artemis
Flyingturtl
Artemis
Level 47
God Stats
4W - 3L
1,656 SR
Queue Stats
66W - 63L
1,496 Elo+
Solo
Vulcan
Vulcan
JobNid
Vulcan
Level 139
God Stats
29W - 31L
1,457 SR
Queue Stats
316W - 296L
1,540 Elo+
Solo
Ix Chel
Ix Chel
carateristicw
Ix Chel
Level 109
God Stats
1W - 4L
1,430 SR
Queue Stats
61W - 59L
1,473 Elo+
Party 2
Thor
Thor
itstipz32
Thor
Level 46
God Stats
2W - 4L
1,441 SR
Queue Stats
40W - 55L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CabanaVS
Hades
15
6 / 1 / 9
9,561
531
11,766
17,161
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
H0n0rablePM
Sun Wukong
19
18 / 1 / 7
12,878
715
22,674
23,903
20,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Kayafiend
Shiva
14
1 / 1 / 18
8,579
477
11,936
15,954
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
9 / 4 / 9
10,370
576
11,978
22,657
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
drummith
Izanami
17
6 / 0 / 3
10,800
600
9,944
10,494
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,082
393
8,564
19,379
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Flyingturtl
Artemis
13
1 / 6 / 0
8,132
452
7,043
14,065
5,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JobNid
Vulcan
12
3 / 14 / 1
8,065
448
13,133
17,912
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
12
1 / 6 / 2
7,572
421
10,383
13,296
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
2 / 9 / 2
8,211
456
9,319
19,419
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
40
Kills
7
7
Deaths
40
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hades
CabanaVS
Hades
6
1
9
10.5
L
Artemis
Flyingturtl
Artemis
1
6
0
0.17
W
Sun Wukong
H0n0rablePM
Sun Wukong
18
1
7
21.5
L
Vulcan
JobNid
Vulcan
3
14
1
0.25
W
Shiva
Kayafiend
Shiva
1
1
18
10
W
9
4
9
3.38
L
Ix Chel
1
6
2
0.33
W
Izanami
drummith
Izanami
6
0
3
7.5
L
Thor
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,298
Damage
48,442
90,169
Taken
84,071
56,569
Mitigated
40,937
33,801
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,564
3,415
0
1,969
19,379
16,175
0
3,752
14,729
20,688
0
W
Hades
CabanaVS
Hades
11,766
902
1,231
7,500
17,161
8,639
596
7,791
8,988
64,522
0
L
Artemis
Flyingturtl
Artemis
7,043
3,560
0
2,391
14,065
5,616
0
239
13,721
0
54,722
W
Sun Wukong
H0n0rablePM
Sun Wukong
22,674
2,317
0
10,867
23,903
20,579
57
7,664
15,165
0
114,844
L
Vulcan
JobNid
Vulcan
13,133
5,881
0
857
17,912
7,026
0
1,966
15,640
46,057
0
W
Shiva
Kayafiend
Shiva
11,936
892
238
2,354
15,954
10,979
556
6,821
8,736
0
41,056
W
11,978
5,179
0
6,341
22,657
11,443
0
6,438
15,837
0
75,829
L
Ix Chel
10,383
1,122
1,080
1,617
13,296
5,027
0
2,684
10,214
49,828
0
W
Izanami
drummith
Izanami
9,944
5,263
0
5,270
10,494
4,929
4,440
1,745
8,703
0
91,619
L
Thor
9,319
2,054
0
149
19,419
7,093
0
2,102
16,864
0
36,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,188
Gold Earned
39,062
552
Minions Killed
323
0
Camps Cleared
0
1,876,734
Distance Traveled
1,632,019
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,082
393
14
1
0
362,823
4
W
Hades
9,561
531
101
6
0
359,277
7
L
Artemis
8,132
452
103
6
0
299,208
2
W
Sun Wukong
12,878
715
166
9
0
357,924
4
L
Vulcan
8,065
448
71
4
0
292,458
0
W
Shiva
8,579
477
42
2
0
387,293
3
W
Kali
10,370
576
92
5
0
439,164
0
L
Ix Chel
7,572
421
85
5
0
313,549
3
W
Izanami
10,800
600
151
8
0
333,076
3
L
Thor
8,211
456
50
3
0
363,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role