Player Matchup

Lancelot
Lancelot
Fla-Nico
Lancelot
Level 79
God Stats
1W - 3L
1,172 SR
Queue Stats
59W - 55L
1,430 Elo+
Solo
Hades
Hades
Roger that4172
Hades
Level 88
God Stats
43W - 23L
1,556 SR
Queue Stats
302W - 295L
1,369 Elo+
Solo
Tyr
Tyr
bria101x
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 116L
1,270 Elo+
Solo
Team Averages
Level 84
1,409 SR
1,356 Elo+

VS

Team Averages
Level 78
1,449 SR
1,263 Elo+
King Arthur
King Arthur
CarlosESM23
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Danzaburou
Danzaburou
MaximumGizmo0210
Danzaburou
Level 107
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 68
God Stats
98W - 86L
1,544 SR
Queue Stats
145W - 141L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fla-Nico
Lancelot
19
9 / 4 / 2
15,501
816
15,536
17,175
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 0 / 10
14,924
785
26,243
20,179
11,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 5
12,489
657
7,617
19,711
17,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CarlosESM23
King Arthur
13
2 / 6 / 5
12,210
643
10,251
23,118
22,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MaximumGizmo0210
Danzaburou
16
4 / 5 / 4
14,067
740
13,946
17,888
6,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ocsithur
Nu Wa
17
4 / 3 / 5
13,699
721
12,927
16,344
8,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
14
Kills
10
10
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CarlosESM23
King Arthur
2
6
5
0.75
W
Lancelot
Fla-Nico
Lancelot
9
4
2
2.5
L
Danzaburou
MaximumGizmo0210
Danzaburou
4
5
4
1.2
W
3
0
10
8
W
2
6
5
0.75
L
Nu Wa
ocsithur
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
37,124
57,065
Taken
57,350
37,260
Mitigated
38,245
16,014
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CarlosESM23
King Arthur
10,251
771
0
0
23,118
22,334
0
11,467
11,651
98
22,281
W
Lancelot
Fla-Nico
Lancelot
15,536
3,772
0
2,646
17,175
8,635
2,121
3,915
13,260
0
105,284
L
Danzaburou
MaximumGizmo0210
Danzaburou
13,946
6,063
0
2,589
17,888
6,942
0
6,963
10,925
0
68,464
W
26,243
2,364
1,683
9,276
20,179
11,155
459
5,734
14,194
89,223
0
W
7,617
670
87
2,322
19,711
17,470
0
4,545
15,118
110
26,657
L
Nu Wa
ocsithur
Nu Wa
12,927
5,203
0
791
16,344
8,969
471
7,876
8,348
50,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
39,976
262
Minions Killed
163
0
Camps Cleared
0
1,114,519
Distance Traveled
863,488
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,210
643
18
1
0
278,228
0
W
Lancelot
15,501
816
119
6
0
439,108
0
L
Danzaburou
14,067
740
98
5
0
303,114
4
W
Hades
14,924
785
122
6
0
337,726
0
W
Tyr
12,489
657
21
1
0
337,685
0
L
Nu Wa
13,699
721
47
2
0
282,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role