Player Matchup

Geb
Geb
BigDaddyKhepri
Geb
Level 126
God Stats
2W - 2L
1,876 SR
Queue Stats
35W - 54L
1,438 Elo+
Solo
Discordia
Discordia
Buttstuffe
Discordia
Level 103
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 2
Surtr
Surtr
RynTynTyn
Surtr
Level 127
God Stats
0W - 2L
1,490 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 2
Martichoras
Martichoras
ShadyRaptor07
Martichoras
Level 80
God Stats
3W - 5L
1,520 SR
Queue Stats
21W - 23L
1,460 Elo+
Solo
Scylla
Scylla
SpitefulOne
Scylla
Level 157
God Stats
3W - 2L
1,758 SR
Queue Stats
750W - 848L
1,441 Elo+
Solo
Team Averages
Level 119
1,651 SR
1,456 Elo+

VS

Team Averages
Level 84
1,417 SR
1,514 Elo+
Fenrir
Fenrir
AngelDeath24
Fenrir
Level 138
God Stats
11W - 8L
1,514 SR
Queue Stats
198W - 192L
1,469 Elo+
Solo
Nu Wa
Nu Wa
CStottrocks
Nu Wa
Level 37
God Stats
1W - 0L
1,201 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 1
Skadi
Skadi
DrunkGeezer
Skadi
Level 86
God Stats
1W - 0L
1,290 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 1
Surtr
Surtr
That1Mage
Surtr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
xxKBG7xx
Ah Puch
Level 145
God Stats
4W - 1L
1,582 SR
Queue Stats
72W - 78L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,386
671
3,421
11,616
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Buttstuffe
Discordia
15
1 / 2 / 1
7,623
693
7,680
5,621
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
RynTynTyn
Surtr
15
2 / 5 / 3
8,007
728
8,103
13,117
13,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
ShadyRaptor07
Martichoras
15
1 / 0 / 3
7,949
723
8,479
9,514
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
14
3 / 7 / 0
8,262
751
4,759
9,312
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 5
8,104
737
5,190
11,747
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 9
7,759
705
9,026
6,081
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 2
8,969
815
11,196
9,250
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
That1Mage
Surtr
14
0 / 2 / 5
7,271
661
4,754
8,097
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
xxKBG7xx
Ah Puch
16
3 / 1 / 5
8,652
787
12,389
8,578
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
15
15
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
5
5.5
L
0
1
3
1.5
L
Discordia
Buttstuffe
Discordia
1
2
1
0.75
W
1
2
9
2.75
W
8
1
2
9
L
Surtr
RynTynTyn
Surtr
2
5
3
0.7
L
Martichoras
ShadyRaptor07
Martichoras
1
0
3
2.5
L
Scylla
3
7
0
0.43
W
Surtr
That1Mage
Surtr
0
2
5
1.25
W
Ah Puch
xxKBG7xx
Ah Puch
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
42,555
49,180
Taken
43,753
29,510
Mitigated
23,457
4,226
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,190
798
0
1,652
11,747
5,069
66
3,686
7,891
0
21,892
L
3,421
457
0
276
11,616
6,813
0
5,782
5,834
9,422
0
L
Discordia
Buttstuffe
Discordia
7,680
163
0
500
5,621
2,370
0
2,537
3,084
30,071
0
W
9,026
2,936
0
0
6,081
2,294
0
2,373
3,591
17,740
0
W
11,196
5,321
0
330
9,250
3,502
1,774
4,179
4,887
0
38,776
L
Surtr
RynTynTyn
Surtr
8,103
2,364
0
2,255
13,117
13,383
0
4,951
8,070
310
20,295
L
Martichoras
ShadyRaptor07
Martichoras
8,479
1,471
0
1,185
9,514
3,972
0
4,745
4,729
0
37,829
L
Scylla
4,759
864
0
10
9,312
2,972
0
3,816
5,496
20,353
0
W
Surtr
That1Mage
Surtr
4,754
1,748
0
351
8,097
8,802
107
2,231
5,646
614
13,040
W
Ah Puch
xxKBG7xx
Ah Puch
12,389
498
0
3,894
8,578
3,790
0
2,982
5,344
49,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
40,755
200
Minions Killed
252
0
Camps Cleared
0
988,105
Distance Traveled
1,199,928
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,104
737
41
4
0
281,383
0
L
Geb
7,386
671
24
2
0
202,753
2
L
Discordia
7,623
693
63
6
0
206,117
0
W
Nu Wa
7,759
705
10
1
0
226,863
0
W
Skadi
8,969
815
70
6
0
232,337
0
L
Surtr
8,007
728
32
3
0
210,959
0
L
Martichoras
7,949
723
50
5
0
228,043
0
L
Scylla
8,262
751
31
3
0
140,233
0
W
Surtr
7,271
661
29
3
0
230,087
0
W
Ah Puch
8,652
787
102
9
0
229,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role