Player Matchup

Ratatoskr
Ratatoskr
Silver I
BigCountry6925
Ratatoskr
Silver I
Level 103
God Stats
14W - 10L
1,493 SR
Queue Stats
265W - 277L
1,174 MMR
Solo
Janus
Janus
Gold III
HoboOnAHelo
Janus
Gold III
Level 208
God Stats
18W - 17L
1,598 SR
Queue Stats
914W - 922L
1,514 MMR
Solo
Ullr
Ullr
Silver I
Shrillbonehead
Ullr
Silver I
Level 86
God Stats
3W - 0L
1,714 SR
Queue Stats
9W - 9L
1,503 MMR
Party 2
Hercules
Hercules
Gold IV
TooGoldForYou
Hercules
Gold IV
Level 137
God Stats
5W - 0L
1,928 SR
Queue Stats
103W - 92L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
iStoink
Kuzenbo
Silver I
Level 110
God Stats
9W - 10L
1,539 SR
Queue Stats
62W - 68L
1,503 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,654 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,608 SR
1,514 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
GustGod-
Poseidon
Bronze III
Level 60
God Stats
1W - 2L
1,805 SR
Queue Stats
1W - 3L
1,600 MMR
Party 1
Mulan
Mulan
Silver III
josito8865
Mulan
Silver III
Level 136
God Stats
2W - 4L
1,354 SR
Queue Stats
88W - 108L
1,254 MMR
Party 1
Ymir
Ymir
Gold II
lordcoco3
Ymir
Gold II
Level 143
God Stats
8W - 10L
1,585 SR
Queue Stats
189W - 190L
1,569 MMR
Party 3
Kali
Kali
Platinum III
sparkydewski
Kali
Platinum III
Level 149
God Stats
9W - 3L
1,794 SR
Queue Stats
203W - 201L
1,646 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigCountry6925
Ratatoskr
16
7 / 2 / 4
9,693
539
6,595
12,538
7,655
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 6
10,168
565
13,034
6,761
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 2 / 2
9,510
528
5,531
9,502
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TooGoldForYou
Hercules
15
5 / 0 / 3
9,965
554
11,157
16,992
17,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
iStoink
Kuzenbo
11
0 / 0 / 7
7,474
415
5,648
14,875
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeMartichorasSurtrBakasura

VS

Bans
PersephoneAo KuangHachimanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 2 / 0
9,086
505
7,264
8,734
3,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
GustGod-
Poseidon
11
1 / 4 / 1
7,538
419
3,320
9,341
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
0 / 2 / 0
9,012
501
10,364
13,127
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 2 / 2
7,748
430
6,385
15,838
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 6 / 0
8,782
488
8,279
15,626
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
5
5
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Ratatoskr
BigCountry6925
Ratatoskr
7
2
4
4.5
L
Poseidon
GustGod-
Poseidon
1
4
1
0.38
W
3
1
6
6
W
1
2
2
1
W
Hercules
TooGoldForYou
Hercules
5
0
3
6.5
W
Kuzenbo
iStoink
Kuzenbo
0
0
7
3.5
L
Mulan
0
2
0
0
L
Ymir
0
2
2
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
35,612
60,668
Taken
62,666
50,727
Mitigated
39,243
15,150
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,264
5,669
0
1,115
8,734
3,660
598
584
8,150
0
87,411
W
Ratatoskr
BigCountry6925
Ratatoskr
6,595
1,257
0
2,490
12,538
7,655
0
1,474
10,979
127
73,829
L
Poseidon
GustGod-
Poseidon
3,320
330
0
1,180
9,341
2,999
209
3,742
5,449
49,185
0
W
13,034
1,082
0
1,540
6,761
3,064
164
1,528
5,172
107,285
0
W
5,531
2,577
0
500
9,502
4,040
0
569
8,933
0
89,738
W
Hercules
TooGoldForYou
Hercules
11,157
4,794
0
8,656
16,992
17,759
0
2,267
13,850
0
73,550
W
Kuzenbo
iStoink
Kuzenbo
5,648
1,922
0
1,964
14,875
18,209
24
4,720
10,023
20,775
0
L
Mulan
10,364
1,374
0
6,703
13,127
11,266
0
2,375
10,666
1,029
72,504
L
Ymir
6,385
637
0
4,223
15,838
13,959
0
7,739
7,850
31,695
0
L
8,279
3,852
0
2,357
15,626
7,359
0
3,908
11,648
0
81,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
42,166
566
Minions Killed
544
0
Camps Cleared
0
1,924,915
Distance Traveled
1,711,396
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,086
505
159
9
0
324,051
2
W
Ratatoskr
9,693
539
106
6
0
434,792
0
L
Poseidon
7,538
419
95
5
0
285,589
2
W
Janus
10,168
565
172
10
0
400,462
3
W
Ullr
9,510
528
154
9
0
358,398
0
W
Hercules
9,965
554
111
6
0
384,682
4
W
Kuzenbo
7,474
415
23
1
0
346,581
8
L
Mulan
9,012
501
133
7
0
351,828
4
L
Ymir
7,748
430
39
2
0
343,851
4
L
Kali
8,782
488
118
7
0
406,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role