Player Matchup

Bellona
Bellona
Ascilia_
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
AydenLiro
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,645 Elo+
Party 2
Cupid
Cupid
Killbue
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,339 Elo+
Party 2
Lancelot
Lancelot
OmegaNapoleon
Lancelot
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 123L
1,556 Elo+
Party 2
Nox
Nox
xLi1ithx
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,466 Elo+

VS

Team Averages
Level 52
1,451 SR
1,398 Elo+
Poseidon
Poseidon
 
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
LithsFa
Persephone
Level 37
God Stats
33W - 31L
1,438 SR
Queue Stats
37W - 43L
1,403 Elo+
Party 3
Raijin
Raijin
WinterMcFly
Raijin
Level 135
God Stats
11W - 19L
1,459 SR
Queue Stats
372W - 404L
1,437 Elo+
Solo
Danzaburou
Danzaburou
bigduckboi00
Danzaburou
Level 18
God Stats
10W - 17L
1,402 SR
Queue Stats
14W - 25L
1,326 Elo+
Party 1
Thanatos
Thanatos
destryskull
Thanatos
Level 41
God Stats
1W - 2L
1,457 SR
Queue Stats
14W - 25L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ascilia_
Bellona
15
2 / 2 / 11
9,133
1,142
4,828
7,269
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
AydenLiro
Guan Yu
15
3 / 1 / 12
10,617
1,327
9,793
10,056
10,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Killbue
Cupid
15
2 / 0 / 8
8,690
1,086
6,625
2,414
1,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
OmegaNapoleon
Lancelot
15
8 / 1 / 6
10,517
1,315
13,212
6,541
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 11
9,107
1,138
4,201
5,143
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

384

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 2 / 2
7,888
986
2,478
2,937
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LithsFa
Persephone
14
0 / 2 / 3
8,854
1,107
8,753
8,352
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
1 / 6 / 2
8,678
1,085
3,765
11,455
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
bigduckboi00
Danzaburou
13
0 / 1 / 2
7,679
960
2,999
8,977
3,752
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
destryskull
Thanatos
13
3 / 5 / 1
8,610
1,076
4,100
9,214
3,235
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
16
Kills
4
4
Deaths
16
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
W
Bellona
Ascilia_
Bellona
2
2
11
3.75
W
Guan Yu
AydenLiro
Guan Yu
3
1
12
9
W
Cupid
Killbue
Cupid
2
0
8
6
L
Persephone
LithsFa
Persephone
0
2
3
0.75
W
Lancelot
OmegaNapoleon
Lancelot
8
1
6
11
L
Raijin
1
6
2
0.33
L
Danzaburou
bigduckboi00
Danzaburou
0
1
2
1
L
Thanatos
destryskull
Thanatos
3
5
1
0.7
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
22,095
31,423
Taken
40,935
25,601
Mitigated
13,248
10,566
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,478
158
0
0
2,937
593
0
237
2,658
9,289
0
W
Bellona
Ascilia_
Bellona
4,828
524
0
613
7,269
6,988
0
4,679
2,590
0
15,790
W
Guan Yu
AydenLiro
Guan Yu
9,793
1,023
4,232
4,232
10,056
10,763
0
3,413
6,292
0
19,638
W
Cupid
Killbue
Cupid
6,625
3,259
338
772
2,414
1,003
0
1,077
1,337
0
22,556
L
Persephone
LithsFa
Persephone
8,753
964
0
438
8,352
2,207
0
763
7,269
23,030
0
W
Lancelot
OmegaNapoleon
Lancelot
13,212
1,564
0
129
6,541
4,605
0
2,034
2,755
0
27,825
L
Raijin
3,765
336
0
0
11,455
3,461
0
1,600
9,578
17,799
0
L
Danzaburou
bigduckboi00
Danzaburou
2,999
891
0
120
8,977
3,752
0
689
8,119
0
5,953
L
Thanatos
destryskull
Thanatos
4,100
707
0
1,234
9,214
3,235
0
986
8,106
0
4,542
W
4,201
150
0
250
5,143
2,242
0
3,821
1,322
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
41,709
167
Minions Killed
83
6
Camps Cleared
4
934,840
Distance Traveled
573,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,888
986
12
2
0
65,472
0
W
Bellona
9,133
1,142
21
3
0
185,376
0
W
Guan Yu
10,617
1,327
18
2
1
216,880
0
W
Cupid
8,690
1,086
45
6
0
166,129
0
L
Persephone
8,854
1,107
40
5
3
149,597
0
W
Lancelot
10,517
1,315
37
5
2
199,872
0
L
Raijin
8,678
1,085
27
3
1
117,185
0
L
Danzaburou
7,679
960
3
0
0
102,062
0
L
Thanatos
8,610
1,076
1
0
0
139,473
0
W
Nox
9,107
1,138
46
6
3
166,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role