Player Matchup

Anubis
Anubis
LeZpresident
Anubis
Level 27
God Stats
3W - 3L
1,497 SR
Queue Stats
12W - 12L
1,497 Elo+
Party 1
Agni
Agni
MathFerro
Agni
Level 89
God Stats
4W - 3L
1,322 SR
Queue Stats
132W - 137L
1,520 Elo+
Party 1
Set
Set
Megatron15-03
Set
Level 105
God Stats
41W - 33L
1,651 SR
Queue Stats
180W - 217L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
s22_Liam
Sun Wukong
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 72L
1,547 Elo+
Solo
Sol
Sol
shamalete14
Sol
Level 109
God Stats
2W - 2L
1,520 SR
Queue Stats
96W - 122L
1,428 Elo+
Party 1
Team Averages
Level 95
1,498 SR
1,502 Elo+

VS

Team Averages
Level 114
1,501 SR
1,536 Elo+
Guan Yu
Guan Yu
Countherwheat35
Guan Yu
Level 109
God Stats
8W - 4L
1,942 SR
Queue Stats
345W - 310L
1,599 Elo+
Solo
Arachne
Arachne
Nxthxn13
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 297L
1,555 Elo+
Party 2
Cabrakan
Cabrakan
TheNumber862232
Cabrakan
Level 115
God Stats
3W - 5L
1,266 SR
Queue Stats
243W - 232L
1,532 Elo+
Party 2
Scylla
Scylla
UptightSword1
Scylla
Level 142
God Stats
4W - 9L
1,222 SR
Queue Stats
281W - 269L
1,540 Elo+
Party 2
Ishtar
Ishtar
xBijuxX
Ishtar
Level 116
God Stats
23W - 19L
1,573 SR
Queue Stats
269W - 254L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 7 / 2
7,027
502
4,011
11,286
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
13
4 / 3 / 1
7,917
566
8,236
7,360
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 1 / 3
8,870
634
9,928
9,777
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
s22_Liam
Sun Wukong
13
5 / 0 / 8
7,933
567
8,520
11,499
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 9
8,362
597
8,849
6,785
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
8,447
603
14,148
12,431
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Nxthxn13
Arachne
10
2 / 5 / 3
6,638
474
2,819
14,156
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
10
1 / 5 / 2
6,500
464
4,815
13,943
13,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 2
7,867
562
4,550
8,891
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
xBijuxX
Ishtar
12
1 / 3 / 2
7,326
523
5,126
9,281
3,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
12
12
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Anubis
0
7
2
0.14
W
Agni
4
3
1
1.5
W
10
1
3
11.5
L
Arachne
Nxthxn13
Arachne
2
5
3
0.7
L
Cabrakan
1
5
2
0.4
L
2
4
2
0.75
W
Sun Wukong
s22_Liam
Sun Wukong
5
0
8
9
W
1
1
9
5.5
L
Ishtar
xBijuxX
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,544
Damage
31,458
46,707
Taken
58,702
23,183
Mitigated
39,522
9,373
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,148
1,517
122
3,677
12,431
14,021
0
3,929
8,077
0
64,229
W
Anubis
4,011
266
0
1,268
11,286
3,887
593
20
10,511
40,336
0
W
Agni
8,236
752
0
1,340
7,360
2,447
382
2,897
4,364
56,922
0
W
9,928
4,149
0
1,001
9,777
4,400
329
1,892
7,642
0
57,996
L
Arachne
Nxthxn13
Arachne
2,819
2,220
0
2,179
14,156
5,282
0
4,544
9,267
0
31,010
L
Cabrakan
4,815
919
0
1,395
13,943
13,533
0
6,011
7,424
15,385
0
L
4,550
873
0
1,000
8,891
2,925
0
3,550
5,051
54,936
0
W
Sun Wukong
s22_Liam
Sun Wukong
8,520
1,506
0
3,051
11,499
9,698
96
3,422
7,390
0
30,075
W
8,849
3,570
0
2,713
6,785
2,751
1,291
766
6,019
67,688
0
L
Ishtar
xBijuxX
Ishtar
5,126
3,655
0
3,215
9,281
3,761
0
2,773
6,219
0
55,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
36,778
434
Minions Killed
364
0
Camps Cleared
0
1,335,660
Distance Traveled
1,315,723
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,447
603
89
6
0
272,452
0
W
Anubis
7,027
502
70
5
0
221,435
2
W
Agni
7,917
566
109
8
0
261,716
0
W
Set
8,870
634
86
6
0
289,873
0
L
Arachne
6,638
474
57
4
0
289,898
0
L
Cabrakan
6,500
464
16
1
0
254,171
2
L
Scylla
7,867
562
101
7
0
249,957
0
W
Sun Wukong
7,933
567
55
4
0
304,955
1
W
Sol
8,362
597
114
8
0
257,681
3
L
Ishtar
7,326
523
101
7
0
249,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role