Player Matchup

Cu Chulainn
Cu Chulainn
HebezZ26
Cu Chulainn
Level 107
God Stats
12W - 7L
1,254 SR
Queue Stats
473W - 479L
1,401 Elo+
Party 2
Cerberus
Cerberus
JEW_HAT_
Cerberus
Level 111
God Stats
3W - 0L
1,878 SR
Queue Stats
78W - 75L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WCNDKaitoDS
Sun Wukong
Level 37
God Stats
2W - 0L
1,360 SR
Queue Stats
54W - 63L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
WckDCLoWnMoNsT3R
Xing Tian
Level 88
God Stats
2W - 0L
1,219 SR
Queue Stats
41W - 61L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
cagyErmine8821
Xbalanque
Level 60
God Stats
2W - 1L
1,424 SR
Queue Stats
37W - 38L
1,377 Elo+
Party 1
Team Averages
Level 81
1,427 SR
1,400 Elo+

VS

Team Averages
Level 137
1,533 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Envym3agod
Ullr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 122L
1,577 Elo+
Solo
Geb
Geb
LatrexChiha
Geb
Level 118
God Stats
2W - 1L
1,699 SR
Queue Stats
77W - 92L
1,396 Elo+
Solo
Freya
Freya
Prafty
Freya
Level 80
God Stats
2W - 2L
1,274 SR
Queue Stats
187W - 192L
1,423 Elo+
Solo
Ishtar
Ishtar
Thranduil86
Ishtar
Level 119
God Stats
9W - 8L
1,694 SR
Queue Stats
567W - 575L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HebezZ26
Cu Chulainn
14
3 / 3 / 9
8,862
806
5,852
9,235
9,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
JEW_HAT_
Cerberus
16
5 / 2 / 17
10,322
938
10,922
14,509
16,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
WCNDKaitoDS
Sun Wukong
17
9 / 2 / 13
10,610
965
12,257
10,032
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
13
3 / 3 / 11
8,786
799
4,327
7,573
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
cagyErmine8821
Xbalanque
18
11 / 1 / 16
10,967
997
20,391
9,808
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 5 / 4
8,898
809
6,876
8,277
4,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 6 / 5
7,544
686
8,280
13,694
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 3
6,683
608
4,611
14,977
14,744
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Prafty
Freya
16
3 / 5 / 3
8,646
786
6,138
11,951
4,363
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
15
2 / 6 / 2
8,787
799
6,786
11,356
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
31
Kills
11
11
Deaths
31
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
4
1.4
L
1
6
5
0.58
W
Cu Chulainn
HebezZ26
Cu Chulainn
3
3
9
2.5
W
Cerberus
JEW_HAT_
Cerberus
5
2
17
6.75
L
0
9
3
0.17
L
Freya
Prafty
Freya
3
5
3
0.9
L
Ishtar
2
6
2
0.5
W
Sun Wukong
WCNDKaitoDS
Sun Wukong
9
2
13
7.75
W
Xing Tian
3
3
11
2.83
W
Xbalanque
cagyErmine8821
Xbalanque
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
32,691
51,157
Taken
60,255
46,335
Mitigated
32,723
17,557
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,876
865
0
215
8,277
4,033
0
2,189
5,623
0
9,429
L
8,280
5,611
281
2,258
13,694
5,516
0
3,098
10,106
0
17,557
W
Cu Chulainn
HebezZ26
Cu Chulainn
5,852
1,172
611
310
9,235
9,050
1,069
1,792
7,391
0
11,776
W
Cerberus
JEW_HAT_
Cerberus
10,922
400
694
5,878
14,509
16,595
193
3,999
10,485
20,656
0
L
4,611
374
473
664
14,977
14,744
0
2,921
11,220
7,681
0
L
Freya
Prafty
Freya
6,138
1,449
949
3,057
11,951
4,363
0
2,660
8,773
17,096
0
L
Ishtar
6,786
3,137
116
1,270
11,356
4,067
0
3,580
7,449
0
17,561
W
Sun Wukong
WCNDKaitoDS
Sun Wukong
12,257
2,392
0
3,997
10,032
7,667
1,544
1,858
7,094
0
24,320
W
Xing Tian
4,327
243
0
831
7,573
8,026
946
1,142
6,431
7,278
0
W
Xbalanque
cagyErmine8821
Xbalanque
20,391
8,176
561
4,675
9,808
4,997
3,742
2,300
7,400
0
43,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
40,558
132
Minions Killed
67
0
Camps Cleared
0
1,038,432
Distance Traveled
823,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,898
809
1
0
0
140,097
0
L
Ullr
7,544
686
16
1
0
165,981
0
W
Cu Chulainn
8,862
806
6
1
0
143,765
0
W
Cerberus
10,322
938
24
2
0
238,562
0
L
Geb
6,683
608
1
0
0
142,930
0
L
Freya
8,646
786
25
2
0
200,770
0
L
Ishtar
8,787
799
24
2
0
174,165
0
W
Sun Wukong
10,610
965
35
3
0
234,859
0
W
Xing Tian
8,786
799
12
1
0
177,030
0
W
Xbalanque
10,967
997
55
5
0
244,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role