Player Matchup

Bacchus
Bacchus
Grommer878
Bacchus
Level 71
God Stats
10W - 8L
1,500 SR
Queue Stats
164W - 147L
1,464 Elo+
Party 1
Scylla
Scylla
Kdragon928
Scylla
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo
Chernobog
Chernobog
Sequmaqanaana
Chernobog
Level 109
God Stats
24W - 14L
1,668 SR
Queue Stats
551W - 513L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Slappik
Gilgamesh
Level 229
God Stats
22W - 24L
1,440 SR
Queue Stats
488W - 481L
1,447 Elo+
Party 1
Neith
Neith
torombolo
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,512 Elo+

VS

Team Averages
Level 96
1,531 SR
1,496 Elo+
Sol
Sol
RocksaltHero
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
Volx0r
Nu Wa
Level 87
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 4L
1,694 Elo+
Solo
Ymir
Ymir
bigchingis03
Ymir
Level 53
God Stats
4W - 7L
1,252 SR
Queue Stats
288W - 271L
1,408 Elo+
Solo
Tyr
Tyr
larryr1951
Tyr
Level 127
God Stats
5W - 2L
1,904 SR
Queue Stats
127W - 111L
1,471 Elo+
Party 2
Nemesis
Nemesis
mxgerrta
Nemesis
Level 97
God Stats
4W - 10L
1,275 SR
Queue Stats
441W - 477L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grommer878
Bacchus
9
2 / 0 / 4
5,798
580
3,694
7,881
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Kdragon928
Scylla
10
1 / 1 / 1
5,619
562
1,763
4,534
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sequmaqanaana
Chernobog
11
2 / 0 / 2
6,323
632
2,787
4,303
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Slappik
Gilgamesh
12
3 / 0 / 5
6,247
625
8,120
11,239
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
torombolo
Neith
10
0 / 1 / 0
5,030
503
2,441
5,224
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,169
517
3,292
5,023
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Volx0r
Nu Wa
10
0 / 2 / 1
5,306
531
4,045
4,661
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 0
6,988
699
2,575
4,632
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,450
545
3,278
9,633
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
mxgerrta
Nemesis
7
0 / 2 / 0
4,562
456
3,128
6,799
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Grommer878
Bacchus
2
0
4
4
W
Scylla
Kdragon928
Scylla
1
1
1
1.5
L
0
2
0
0
W
Chernobog
Sequmaqanaana
Chernobog
2
0
2
3
W
Gilgamesh
Slappik
Gilgamesh
3
0
5
5.5
L
Nu Wa
Volx0r
Nu Wa
0
2
1
0.25
L
1
0
0
1
L
1
2
0
0.5
L
Nemesis
mxgerrta
Nemesis
0
2
0
0
W
Neith
torombolo
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
16,318
33,181
Taken
30,748
17,451
Mitigated
14,019
9,896
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Grommer878
Bacchus
3,694
640
95
2,882
7,881
7,216
0
2,794
5,059
16,774
0
W
Scylla
Kdragon928
Scylla
1,763
338
0
530
4,534
1,328
125
1,058
3,476
36,182
0
L
3,292
1,901
0
1,771
5,023
1,509
0
693
4,330
34,775
0
W
Chernobog
Sequmaqanaana
Chernobog
2,787
1,703
0
3,338
4,303
1,509
248
1,676
2,559
0
53,241
W
Gilgamesh
Slappik
Gilgamesh
8,120
2,841
0
2,393
11,239
5,576
84
1,484
9,755
0
53,883
L
Nu Wa
Volx0r
Nu Wa
4,045
932
0
1,000
4,661
1,596
0
1,144
3,517
33,467
0
L
2,575
580
0
1,000
4,632
2,648
0
83
4,549
45,426
0
L
3,278
326
0
2,751
9,633
6,041
0
2,821
6,803
0
17,759
L
Nemesis
mxgerrta
Nemesis
3,128
1,486
0
1,150
6,799
2,225
0
904
5,760
0
24,860
W
Neith
torombolo
Neith
2,441
383
0
658
5,224
1,822
0
2,750
2,324
0
24,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
27,475
310
Minions Killed
294
0
Camps Cleared
0
1,041,921
Distance Traveled
932,499
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,798
580
18
2
0
231,355
0
W
Scylla
5,619
562
70
7
0
188,612
2
L
Sol
5,169
517
73
7
0
163,124
0
W
Chernobog
6,323
632
99
10
0
200,146
2
W
Gilgamesh
6,247
625
83
8
0
246,268
0
L
Nu Wa
5,306
531
53
5
0
195,623
1
L
Ymir
6,988
699
103
10
0
167,588
0
L
Tyr
5,450
545
24
2
0
245,778
4
L
Nemesis
4,562
456
41
4
0
160,386
0
W
Neith
5,030
503
40
4
0
175,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role