Player Matchup

Hercules
Hercules
Colomince
Hercules
Level 59
God Stats
3W - 0L
1,508 SR
Queue Stats
49W - 47L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Drougr12
Kukulkan
Level 18
God Stats
1W - 2L
1,466 SR
Queue Stats
18W - 18L
1,462 Elo+
Party 2
Ra
Ra
Noloix
Ra
Level 103
God Stats
5W - 2L
1,514 SR
Queue Stats
50W - 40L
1,551 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,514 Elo+

VS

Team Averages
Level 40
1,549 SR
1,493 Elo+
Chaac
Chaac
L1LUz1
Chaac
Level 48
God Stats
0W - 1L
1,451 SR
Queue Stats
12W - 17L
1,334 Elo+
Party 1
Kuzenbo
Kuzenbo
MythB3AST
Kuzenbo
Level 69
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 22L
1,480 Elo+
Party 1
Janus
Janus
ethnnnnn
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colomince
Hercules
12
1 / 2 / 8
8,915
810
9,625
12,408
10,159
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Drougr12
Kukulkan
12
3 / 3 / 6
9,366
851
10,997
7,717
2,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
14
7 / 1 / 4
10,236
931
12,987
11,529
5,598
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
L1LUz1
Chaac
10
3 / 5 / 1
8,000
727
8,615
15,253
14,869
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
MythB3AST
Kuzenbo
11
0 / 2 / 4
7,944
722
7,873
16,124
17,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
ethnnnnn
Janus
11
3 / 4 / 2
8,763
797
8,178
8,022
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Colomince
Hercules
1
2
8
2.5
W
Kukulkan
Drougr12
Kukulkan
3
3
6
2
L
Chaac
L1LUz1
Chaac
3
5
1
0.7
L
Kuzenbo
MythB3AST
Kuzenbo
0
2
4
1
W
Ra
7
1
4
9
L
Janus
ethnnnnn
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
24,666
31,654
Taken
39,399
18,754
Mitigated
35,319
11,544
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Colomince
Hercules
9,625
3,141
0
2,281
12,408
10,159
418
6,069
5,736
0
22,461
W
Kukulkan
Drougr12
Kukulkan
10,997
2,198
0
1,471
7,717
2,997
444
3,079
4,449
35,597
0
L
Chaac
L1LUz1
Chaac
8,615
1,361
0
1,634
15,253
14,869
0
8,431
6,366
0
27,237
L
Kuzenbo
MythB3AST
Kuzenbo
7,873
1,887
0
3,236
16,124
17,325
0
10,303
5,553
20,035
612
W
Ra
12,987
1,233
2,083
5,709
11,529
5,598
1,059
6,314
4,919
65,099
0
L
Janus
ethnnnnn
Janus
8,178
790
0
258
8,022
3,125
0
5,521
2,432
29,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
24,707
140
Minions Killed
78
0
Camps Cleared
0
650,406
Distance Traveled
581,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,915
810
24
2
0
228,562
0
W
Kukulkan
9,366
851
42
4
0
197,947
0
L
Chaac
8,000
727
30
3
0
189,515
0
L
Kuzenbo
7,944
722
27
2
0
223,922
0
W
Ra
10,236
931
74
7
0
223,897
0
L
Janus
8,763
797
21
2
0
168,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role