Player Matchup

Cupid
Cupid
AfroWinja
Cupid
Level 151
God Stats
0W - 1L
1,269 SR
Queue Stats
54W - 54L
1,495 Elo+
Party 4
Scylla
Scylla
BigBULLDOG420
Scylla
Level 16
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 9L
1,507 Elo+
Party 4
Osiris
Osiris
BigRonRon
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,358 Elo+
Party 2
Ganesha
Ganesha
SadBoiThicc
Ganesha
Level 147
God Stats
4W - 4L
1,658 SR
Queue Stats
62W - 67L
1,492 Elo+
Party 4
Thanatos
Thanatos
i_Try_HardXD_
Thanatos
Level 143
God Stats
4W - 8L
1,503 SR
Queue Stats
23W - 48L
1,340 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,439 Elo+

VS

Team Averages
Level 145
1,456 SR
1,537 Elo+
Medusa
Medusa
CrispyBagelMan
Medusa
Level 126
God Stats
2W - 1L
1,472 SR
Queue Stats
129W - 126L
1,552 Elo+
Party 1
Anubis
Anubis
Imlerith55
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 152L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
MC_Trouty
Cthulhu
Level 148
God Stats
6W - 3L
1,439 SR
Queue Stats
307W - 320L
1,563 Elo+
Party 3
Fenrir
Fenrir
YosoyMcLovin
Fenrir
Level 158
God Stats
9W - 8L
1,449 SR
Queue Stats
251W - 221L
1,486 Elo+
Solo
Tyr
Tyr
jetfly_07
Tyr
Level 137
God Stats
1W - 0L
1,419 SR
Queue Stats
203W - 234L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AfroWinja
Cupid
7
0 / 3 / 1
4,444
444
3,524
5,998
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
4,888
489
1,537
4,608
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
BigRonRon
Osiris
10
0 / 2 / 1
5,371
537
4,011
10,496
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
SadBoiThicc
Ganesha
7
0 / 1 / 1
4,670
467
2,626
7,232
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
i_Try_HardXD_
Thanatos
9
2 / 5 / 1
5,466
547
4,521
10,691
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,221
622
6,945
5,293
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Imlerith55
Anubis
10
3 / 2 / 3
6,481
648
5,007
6,004
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MC_Trouty
Cthulhu
11
2 / 0 / 1
6,903
690
6,524
8,537
6,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
10
5 / 0 / 2
6,452
645
4,473
9,307
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 0 / 3
5,058
506
3,036
7,077
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
15
15
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
AfroWinja
Cupid
0
3
1
0.17
L
1
4
0
0.25
L
Osiris
BigRonRon
Osiris
0
2
1
0.25
W
5
1
0
5
W
Anubis
Imlerith55
Anubis
3
2
3
2.25
W
Cthulhu
MC_Trouty
Cthulhu
2
0
1
2.5
L
Ganesha
SadBoiThicc
Ganesha
0
1
1
0.5
W
Fenrir
5
0
2
6
L
Thanatos
i_Try_HardXD_
Thanatos
2
5
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
25,985
39,025
Taken
36,218
19,666
Mitigated
18,345
11,090
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AfroWinja
Cupid
3,524
1,952
362
1,860
5,998
1,766
0
482
5,516
0
26,210
L
1,537
269
0
20
4,608
848
0
3,020
1,588
20,937
0
L
Osiris
BigRonRon
Osiris
4,011
1,182
0
2,926
10,496
7,249
0
5,581
4,867
0
35,839
W
6,945
3,647
0
2,199
5,293
1,863
676
1,477
3,816
0
40,123
W
Anubis
Imlerith55
Anubis
5,007
78
0
3,214
6,004
2,508
488
1,549
4,455
43,160
0
W
Cthulhu
MC_Trouty
Cthulhu
6,524
1,240
0
2,883
8,537
6,743
132
55
8,482
50,251
306
L
Ganesha
SadBoiThicc
Ganesha
2,626
355
0
786
7,232
6,407
0
344
6,888
13,439
0
W
Fenrir
4,473
1,694
0
2,102
9,307
3,139
401
645
8,618
0
41,338
L
Thanatos
i_Try_HardXD_
Thanatos
4,521
1,514
0
5,136
10,691
3,396
0
1,806
8,831
0
28,689
W
3,036
520
0
1,787
7,077
4,092
0
1,352
5,725
0
21,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
31,115
188
Minions Killed
311
0
Camps Cleared
0
942,419
Distance Traveled
983,801
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,444
444
47
5
0
150,786
0
L
Scylla
4,888
489
36
4
0
170,939
0
L
Osiris
5,371
537
60
6
0
202,673
0
W
Medusa
6,221
622
49
5
0
172,323
2
W
Anubis
6,481
648
76
8
0
171,326
0
W
Cthulhu
6,903
690
85
9
0
200,172
0
L
Ganesha
4,670
467
3
0
0
198,381
6
W
Fenrir
6,452
645
66
7
0
213,993
0
L
Thanatos
5,466
547
42
4
0
219,640
1
W
Tyr
5,058
506
35
4
0
225,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role