Player Matchup

Poseidon
Poseidon
Anxotic
Poseidon
Level 102
God Stats
3W - 2L
1,459 SR
Queue Stats
88W - 84L
1,459 Elo+
Party 1
Thor
Thor
Garopito6512
Thor
Level 27
God Stats
9W - 3L
1,726 SR
Queue Stats
212W - 279L
1,377 Elo+
Solo
The Morrigan
The Morrigan
GirthyRaccoon
The Morrigan
Level 125
God Stats
5W - 3L
1,390 SR
Queue Stats
333W - 320L
1,433 Elo+
Party 1
Horus
Horus
jwentmissing
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 3
Hachiman
Hachiman
logjam13
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 3
Team Averages
Level 97
1,515 SR
1,429 Elo+

VS

Team Averages
Level 118
1,463 SR
1,449 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImWeToddDid
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Solo
Ra
Ra
Lazy QM
Ra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 106L
1,543 Elo+
Solo
Vulcan
Vulcan
R3DMAN08
Vulcan
Level 82
God Stats
0W - 2L
1,314 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anxotic
Poseidon
19
3 / 2 / 7
10,887
726
15,726
13,200
6,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 7
9,565
638
7,253
8,819
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
GirthyRaccoon
The Morrigan
19
6 / 4 / 8
11,880
792
17,987
10,776
5,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 10
11,569
771
12,529
25,426
31,141
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
logjam13
Hachiman
20
4 / 1 / 8
11,762
784
19,908
13,705
7,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
0 / 3 / 12
10,252
683
11,217
28,000
33,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
 
Da Ji
12
2 / 2 / 2
8,429
562
1,750
7,985
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ImWeToddDid
Poseidon
18
3 / 6 / 4
10,518
701
13,288
16,502
7,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 5
10,762
717
14,271
12,376
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
R3DMAN08
Vulcan
16
1 / 3 / 8
9,552
637
13,033
13,407
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
16
Kills
12
12
Deaths
17
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
12
2
L
Da Ji
 
Da Ji
2
2
2
1.5
W
Poseidon
Anxotic
Poseidon
3
2
7
3.25
W
1
1
7
4.5
W
The Morrigan
GirthyRaccoon
The Morrigan
6
4
8
2.5
L
Poseidon
ImWeToddDid
Poseidon
3
6
4
0.83
L
6
3
5
2.83
L
Vulcan
R3DMAN08
Vulcan
1
3
8
1.67
W
2
4
10
1.75
W
Hachiman
logjam13
Hachiman
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,403
Damage
53,559
71,926
Taken
78,270
55,450
Mitigated
56,774
37,043
Healing
38,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,217
421
1,605
9,425
28,000
33,963
0
13,575
13,802
20,477
1,315
L
Da Ji
 
Da Ji
1,750
87
349
641
7,985
3,094
0
2,792
5,105
0
1,750
W
Poseidon
Anxotic
Poseidon
15,726
1,224
2,958
2,540
13,200
6,897
765
9,085
4,039
37,390
0
W
7,253
262
1,163
2,134
8,819
4,574
745
4,820
3,999
0
18,018
W
The Morrigan
GirthyRaccoon
The Morrigan
17,987
2,695
2,218
512
10,776
5,187
2,225
7,984
2,593
42,251
0
L
Poseidon
ImWeToddDid
Poseidon
13,288
2,154
675
2,578
16,502
7,023
321
8,886
7,616
46,026
0
L
14,271
1,451
14,536
5,036
12,376
6,475
156
3,479
8,769
34,806
0
L
Vulcan
R3DMAN08
Vulcan
13,033
4,351
1,877
1,529
13,407
6,219
180
6,592
6,696
28,484
0
W
12,529
4,753
10,414
11,505
25,426
31,141
260
16,902
8,188
1,405
16,149
W
Hachiman
logjam13
Hachiman
19,908
12,327
614
2,985
13,705
7,651
3,656
11,106
2,141
0
47,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,663
Gold Earned
49,513
173
Minions Killed
174
0
Camps Cleared
0
1,402,477
Distance Traveled
1,180,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,252
683
31
2
0
275,276
0
L
Da Ji
8,429
562
0
0
0
89,570
0
W
Poseidon
10,887
726
46
3
0
301,493
0
W
Thor
9,565
638
23
2
0
215,272
0
W
The Morrigan
11,880
792
45
3
0
275,068
0
L
Poseidon
10,518
701
62
4
0
265,834
0
L
Ra
10,762
717
28
2
0
277,927
0
L
Vulcan
9,552
637
53
4
0
271,820
0
W
Horus
11,569
771
11
1
0
322,718
0
W
Hachiman
11,762
784
48
3
0
287,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role