Player Matchup

Kukulkan
Kukulkan
nae x2
Kukulkan
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,197 Elo+
Party 1
Loki
Loki
puil0
Loki
Level 129
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 11L
1,442 Elo+
Party 1
Chaac
Chaac
v7 Mother
Chaac
Level 14
God Stats
2W - 1L
1,518 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,346 Elo+

VS

Team Averages
Level 106
1,496 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Died In Honor
Sun Wukong
Level 122
God Stats
3W - 0L
1,715 SR
Queue Stats
151W - 144L
1,490 Elo+
Solo
Nemesis
Nemesis
JaggedNightmare
Nemesis
Level 89
God Stats
2W - 2L
1,511 SR
Queue Stats
220W - 218L
1,376 Elo+
Party 2
Chang'e
Chang'e
angeljessi2000
Chang'e
Level 106
God Stats
25W - 32L
1,260 SR
Queue Stats
220W - 218L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
nae x2
Kukulkan
11
0 / 2 / 0
7,579
689
6,587
4,733
1,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
puil0
Loki
10
0 / 3 / 0
7,432
676
3,556
8,255
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
v7 Mother
Chaac
9
0 / 4 / 0
7,055
641
4,281
8,721
8,727
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Died In Honor
Sun Wukong
12
1 / 0 / 8
8,785
799
7,680
11,097
8,412
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 4
9,117
829
4,233
6,670
5,020
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 0 / 5
9,222
838
5,703
5,965
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Died In Honor
Sun Wukong
1
0
8
5
W
4
0
4
6
W
4
0
5
6.5
L
Kukulkan
nae x2
Kukulkan
0
2
0
0
L
Loki
puil0
Loki
0
3
0
0
L
Chaac
v7 Mother
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,424
Damage
17,616
21,709
Taken
23,732
13,180
Mitigated
15,752
1,467
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Died In Honor
Sun Wukong
7,680
1,748
0
595
11,097
8,412
788
3,249
7,848
0
35,481
W
4,233
1,966
0
421
6,670
5,020
1,198
1,517
5,055
0
15,586
W
5,703
662
4,565
3,702
5,965
2,320
1,231
2,407
3,436
34,866
0
L
Kukulkan
nae x2
Kukulkan
6,587
906
0
0
4,733
1,825
0
660
3,989
43,592
0
L
Loki
puil0
Loki
3,556
314
0
500
8,255
2,628
0
2,552
5,703
0
35,358
L
Chaac
v7 Mother
Chaac
4,281
306
0
967
8,721
8,727
0
3,172
5,409
0
12,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
27,124
119
Minions Killed
112
0
Camps Cleared
0
601,946
Distance Traveled
652,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,785
799
34
3
0
214,584
0
W
Nemesis
9,117
829
29
3
0
234,685
0
W
Chang'e
9,222
838
49
4
0
203,445
0
L
Kukulkan
7,579
689
54
5
0
189,877
0
L
Loki
7,432
676
55
5
0
216,937
0
L
Chaac
7,055
641
10
1
0
195,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role