Player Matchup

Xbalanque
Xbalanque
Daztrues
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,761 Elo+
Solo
Scylla
Scylla
El_Machucas
Scylla
Level 149
God Stats
6W - 5L
1,599 SR
Queue Stats
253W - 221L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KiskeUrahara
Cu Chulainn
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 31L
1,605 Elo+
Party 1
Vulcan
Vulcan
Thartalo
Vulcan
Level 29
God Stats
10W - 1L
1,845 SR
Queue Stats
321W - 276L
1,624 Elo+
Party 2
Ix Chel
Ix Chel
huntingman
Ix Chel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 64L
1,608 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,634 Elo+

VS

Team Averages
Level 129
1,525 SR
1,588 Elo+
Scylla
Scylla
Gabio95
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,740 Elo+
Solo
Tiamat
Tiamat
Kyros040
Tiamat
Level 68
God Stats
4W - 5L
1,756 SR
Queue Stats
313W - 314L
1,506 Elo+
Solo
Apollo
Apollo
Miwell
Apollo
Level 210
God Stats
6W - 12L
1,382 SR
Queue Stats
1,268W - 1,273L
1,508 Elo+
Solo
Ix Chel
Ix Chel
P_Monney
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,746 Elo+
Solo
Ullr
Ullr
xX_BlaaaackXx
Ullr
Level 123
God Stats
1W - 1L
1,489 SR
Queue Stats
250W - 234L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Daztrues
Xbalanque
19
11 / 4 / 11
12,468
831
23,229
15,617
7,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
7 / 4 / 19
12,231
815
19,067
12,465
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KiskeUrahara
Cu Chulainn
19
6 / 4 / 16
11,603
774
12,942
21,383
23,661
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Thartalo
Vulcan
20
7 / 1 / 12
13,044
870
18,042
12,756
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
huntingman
Ix Chel
18
2 / 3 / 15
10,816
721
8,645
14,020
6,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gabio95
Scylla
18
5 / 8 / 7
10,976
732
10,394
14,809
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Kyros040
Tiamat
16
1 / 9 / 8
9,977
665
13,601
20,854
12,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Miwell
Apollo
18
1 / 3 / 4
10,652
710
5,846
11,724
6,163
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
P_Monney
Ix Chel
16
2 / 8 / 7
9,931
662
11,871
20,541
9,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 1
10,448
697
10,123
18,118
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
33
Kills
14
16
Deaths
33
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Daztrues
Xbalanque
11
4
11
4.13
W
Scylla
7
4
19
4.13
L
Scylla
Gabio95
Scylla
5
8
7
1.06
W
Cu Chulainn
KiskeUrahara
Cu Chulainn
6
4
16
3.5
L
Tiamat
Kyros040
Tiamat
1
9
8
0.56
L
Apollo
Miwell
Apollo
1
3
4
1
L
Ix Chel
P_Monney
Ix Chel
2
8
7
0.69
W
Vulcan
Thartalo
Vulcan
7
1
12
13
W
Ix Chel
huntingman
Ix Chel
2
3
15
3.17
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,925
Damage
51,835
76,241
Taken
86,046
49,133
Mitigated
43,879
32,320
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Daztrues
Xbalanque
23,229
6,654
1,710
2,453
15,617
7,528
3,027
7,026
8,567
0
51,042
W
Scylla
19,067
423
1,626
845
12,465
5,542
1,130
5,590
6,875
30,465
0
L
Scylla
Gabio95
Scylla
10,394
443
1,131
1,958
14,809
6,301
0
10,643
4,114
19,944
0
W
Cu Chulainn
KiskeUrahara
Cu Chulainn
12,942
1,059
1,202
1,175
21,383
23,661
208
9,646
11,367
1,843
23,293
L
Tiamat
Kyros040
Tiamat
13,601
1,157
315
4,347
20,854
12,587
0
11,335
9,513
25,659
0
L
Apollo
Miwell
Apollo
5,846
2,917
847
2,879
11,724
6,163
2,568
5,083
6,634
0
29,382
L
Ix Chel
P_Monney
Ix Chel
11,871
320
3,322
4,190
20,541
9,740
0
9,452
10,892
22,488
0
W
Vulcan
Thartalo
Vulcan
18,042
3,294
2,900
4,035
12,756
5,940
1,126
7,211
5,229
49,953
0
W
Ix Chel
huntingman
Ix Chel
8,645
799
10,659
5,715
14,020
6,462
1,545
5,956
7,860
20,988
0
L
10,123
424
1,689
3,141
18,118
9,088
0
10,609
6,933
0
33,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,162
Gold Earned
51,984
224
Minions Killed
169
0
Camps Cleared
0
1,493,101
Distance Traveled
1,293,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,468
831
71
5
0
264,314
0
W
Scylla
12,231
815
35
2
0
305,783
0
L
Scylla
10,976
732
22
1
0
230,365
0
W
Cu Chulainn
11,603
774
37
2
0
284,203
0
L
Tiamat
9,977
665
33
2
0
263,076
0
L
Apollo
10,652
710
50
3
0
253,959
0
L
Ix Chel
9,931
662
20
1
0
253,834
0
W
Vulcan
13,044
870
52
3
0
346,344
0
W
Ix Chel
10,816
721
29
2
0
292,457
0
L
Ullr
10,448
697
44
3
0
292,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role