Player Matchup

Nox
Nox
Gold II
Bingledorp
Nox
Gold II
Level 67
God Stats
38W - 47L
1,479 SR
Queue Stats
153W - 153L
1,269 MMR
Party 1
Odin
Odin
Silver I
TORONTO 6 GOD
Odin
Silver I
Level 191
God Stats
15W - 14L
1,673 SR
Queue Stats
268W - 275L
1,244 MMR
Solo
Cernunnos
Cernunnos
Silver II
kiddfree
Cernunnos
Silver II
Level 87
God Stats
1W - 5L
1,644 SR
Queue Stats
30W - 49L
1,193 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,598 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,601 SR
1,233 MMR
Fenrir
Fenrir
Silver I
FierceEmpath
Fenrir
Silver I
Level 128
God Stats
8W - 10L
1,650 SR
Queue Stats
143W - 159L
1,231 MMR
Solo
Yemoja
Yemoja
Silver IV
Rafael215
Yemoja
Silver IV
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
318W - 377L
1,198 MMR
Solo
Chang'e
Chang'e
Gold V
donramon666
Chang'e
Gold V
Level 158
God Stats
17W - 10L
1,652 SR
Queue Stats
285W - 323L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
12,553
697
13,477
13,909
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
11,536
641
5,572
15,273
13,928
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
kiddfree
Cernunnos
16
5 / 4 / 2
13,236
735
16,908
16,645
6,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBaron SamediGebIx ChelAo Kuang

VS

Bans
VamanaKuzenboMartichorasSobekHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 3 / 5
13,248
736
12,664
20,292
20,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rafael215
Yemoja
17
2 / 1 / 6
13,618
757
10,396
12,306
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
donramon666
Chang'e
15
3 / 3 / 5
13,014
723
12,775
15,894
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
9
9
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Fenrir
4
3
5
2.17
W
Yemoja
Rafael215
Yemoja
2
1
6
5
L
1
4
4
0.75
W
Chang'e
donramon666
Chang'e
3
3
5
1.83
L
Cernunnos
kiddfree
Cernunnos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
35,835
45,827
Taken
48,492
27,176
Mitigated
32,693
8,622
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
571
0
1,045
13,909
6,332
525
7,563
6,152
68,914
0
W
Fenrir
12,664
4,391
0
3,626
20,292
20,705
1,360
4,097
16,097
0
31,406
W
Yemoja
Rafael215
Yemoja
10,396
1,169
5,889
2,259
12,306
5,918
1,105
4,643
7,568
58,252
0
L
5,572
1,376
0
2,360
15,273
13,928
0
6,221
8,899
0
20,851
W
Chang'e
donramon666
Chang'e
12,775
1,567
4,258
4,844
15,894
6,070
872
5,865
10,029
67,293
0
L
Cernunnos
kiddfree
Cernunnos
16,908
9,446
0
5,217
16,645
6,916
1,047
9,822
6,707
0
71,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
39,880
194
Minions Killed
192
0
Camps Cleared
0
874,138
Distance Traveled
903,233
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,553
697
70
4
0
350,457
0
W
Fenrir
13,248
736
26
1
0
350,302
3
W
Yemoja
13,618
757
70
4
0
274,982
0
L
Odin
11,536
641
35
2
0
228,358
2
W
Chang'e
13,014
723
96
5
0
277,949
6
L
Cernunnos
13,236
735
89
5
0
295,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role