Player Matchup

Hercules
Hercules
Copicuo
Hercules
Level 156
God Stats
3W - 3L
1,428 SR
Queue Stats
604W - 591L
1,404 Elo+
Solo
Hades
Hades
Jepolanco
Hades
Level 28
God Stats
3W - 5L
1,191 SR
Queue Stats
165W - 166L
1,420 Elo+
Party 1
Fenrir
Fenrir
KelvinWombat
Fenrir
Level 63
God Stats
16W - 20L
1,481 SR
Queue Stats
106W - 141L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
XxMalibuBarbiexX
Erlang Shen
Level 62
God Stats
2W - 1L
1,811 SR
Queue Stats
46W - 55L
1,439 Elo+
Solo
Neith
Neith
sebapol2510
Neith
Level 116
God Stats
3W - 4L
1,646 SR
Queue Stats
59W - 68L
1,459 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,430 Elo+

VS

Team Averages
Level 87
1,515 SR
1,458 Elo+
Serqet
Serqet
KotttonKing
Serqet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,505 Elo+
Solo
Surtr
Surtr
O0CT
Surtr
Level 82
God Stats
22W - 16L
1,559 SR
Queue Stats
49W - 48L
1,470 Elo+
Solo
Janus
Janus
RoeBeezy95
Janus
Level 123
God Stats
4W - 0L
1,623 SR
Queue Stats
169W - 214L
1,385 Elo+
Party 2
Xbalanque
Xbalanque
SSBBPanther4
Xbalanque
Level 84
God Stats
10W - 12L
1,377 SR
Queue Stats
315W - 371L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kaelee__
Morgan Le Fay
Level 78
God Stats
69W - 60L
1,514 SR
Queue Stats
539W - 480L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Copicuo
Hercules
11
0 / 0 / 1
6,756
397
4,037
9,407
4,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Jepolanco
Hades
12
0 / 3 / 0
7,382
434
3,178
11,337
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
0 / 5 / 0
6,453
380
1,909
13,596
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
XxMalibuBarbiexX
Erlang Shen
14
1 / 2 / 0
8,295
488
7,204
18,480
14,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 0
7,696
453
7,114
7,244
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 1 / 1
7,580
446
642
8,482
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
O0CT
Surtr
15
6 / 1 / 2
9,835
579
12,484
15,827
13,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
13
0 / 0 / 0
8,147
479
4,065
7,343
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SSBBPanther4
Xbalanque
13
0 / 1 / 1
7,813
460
2,238
6,905
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
kaelee__
Morgan Le Fay
16
4 / 0 / 1
9,846
579
11,600
8,778
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Copicuo
Hercules
0
0
1
0.5
L
Hades
Jepolanco
Hades
0
3
0
0
L
Fenrir
0
5
0
0
W
Serqet
0
1
1
0.5
W
Surtr
O0CT
Surtr
6
1
2
7
W
Janus
0
0
0
0
W
Xbalanque
SSBBPanther4
Xbalanque
0
1
1
0.5
L
Erlang Shen
XxMalibuBarbiexX
Erlang Shen
1
2
0
0.5
W
Morgan Le Fay
kaelee__
Morgan Le Fay
4
0
1
4.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,442
Damage
31,029
60,064
Taken
47,335
32,600
Mitigated
29,285
23,584
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Copicuo
Hercules
4,037
577
0
4,774
9,407
4,040
87
3,072
6,199
0
29,978
L
Hades
Jepolanco
Hades
3,178
219
138
4,897
11,337
5,045
0
7,026
4,307
51,340
0
L
Fenrir
1,909
365
77
1,030
13,596
5,962
0
2,292
11,204
0
30,632
W
Serqet
642
290
381
1,115
8,482
3,364
714
7
8,475
0
39,965
W
Surtr
O0CT
Surtr
12,484
6,336
0
5,003
15,827
13,602
1,231
479
14,906
621
73,631
W
Janus
4,065
724
0
1,017
7,343
5,519
50
42
7,301
51,083
0
W
Xbalanque
SSBBPanther4
Xbalanque
2,238
1,407
0
2,296
6,905
2,710
0
0
6,905
0
40,975
L
Erlang Shen
XxMalibuBarbiexX
Erlang Shen
7,204
3,779
0
8,481
18,480
14,878
0
1,538
16,738
0
75,538
W
Morgan Le Fay
kaelee__
Morgan Le Fay
11,600
1,586
0
2,091
8,778
4,090
627
3,595
5,183
87,639
0
L
7,114
1,877
0
4,187
7,244
2,675
590
2,050
4,978
0
65,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
43,221
407
Minions Killed
449
0
Camps Cleared
0
1,410,663
Distance Traveled
1,532,686
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,756
397
48
3
0
279,753
2
L
Hades
7,382
434
88
5
0
294,511
5
L
Fenrir
6,453
380
49
3
0
251,957
0
W
Serqet
7,580
446
69
4
0
294,142
1
W
Surtr
9,835
579
109
6
0
336,802
0
W
Janus
8,147
479
64
4
0
311,834
3
W
Xbalanque
7,813
460
83
5
0
258,476
2
L
Erlang Shen
8,295
488
113
7
0
307,613
0
W
Morgan Le Fay
9,846
579
124
7
0
331,432
4
L
Neith
7,696
453
109
6
0
276,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role