Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BarbieWoos
Neith
Level 128
God Stats
140W - 117L
1,601 SR
Queue Stats
192W - 183L
1,516 Elo+
Solo
Cliodhna
Cliodhna
FIubber22
Cliodhna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 316L
1,597 Elo+
Party 1
Hades
Hades
SuperShafter
Hades
Level 157
God Stats
1W - 2L
1,200 SR
Queue Stats
442W - 408L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
TomasoM
Guan Yu
Level 153
God Stats
5W - 2L
1,699 SR
Queue Stats
422W - 381L
1,601 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,560 Elo+

VS

Team Averages
Level 125
1,552 SR
1,547 Elo+
Thoth
Thoth
AlfredoSoraX
Thoth
Level 159
God Stats
0W - 2L
1,467 SR
Queue Stats
253W - 243L
1,527 Elo+
Party 2
Ravana
Ravana
Dead-Love-Sad
Ravana
Level 89
God Stats
4W - 3L
1,686 SR
Queue Stats
227W - 220L
1,524 Elo+
Party 2
Sobek
Sobek
Deathvoidgod
Sobek
Level 167
God Stats
10W - 13L
1,581 SR
Queue Stats
518W - 481L
1,563 Elo+
Solo
Tyr
Tyr
Tyrrorem
Tyr
Level 159
God Stats
18W - 28L
1,524 SR
Queue Stats
279W - 270L
1,561 Elo+
Solo
Izanami
Izanami
WarriorNinja139
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 5
6,318
632
6,106
6,147
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
11
5 / 1 / 0
6,248
625
2,933
4,259
1,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
FIubber22
Cliodhna
11
4 / 0 / 1
6,385
639
1,903
7,295
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 3
6,263
626
6,032
6,674
2,958
Guan Yu
TomasoM
Guan Yu
9
0 / 0 / 4
5,281
528
2,214
4,114
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,821
482
2,373
4,493
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 1
5,719
572
3,273
4,131
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 3
4,518
452
2,336
6,517
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 1
5,385
539
1,874
10,672
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

6
1 / 4 / 0
4,155
416
869
5,978
1,475
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
5
1.17
L
0
3
0
0
W
Neith
5
1
0
5
L
3
1
1
3.5
L
0
1
3
1.5
W
Cliodhna
FIubber22
Cliodhna
4
0
1
4.5
W
1
1
3
2.5
W
Guan Yu
TomasoM
Guan Yu
0
0
4
2
L
1
3
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
10,725
28,489
Taken
31,791
11,018
Mitigated
13,526
16,025
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,106
414
0
1,948
6,147
2,057
240
870
5,090
47,707
0
L
2,373
132
0
458
4,493
1,311
0
1,752
2,741
27,981
0
W
Neith
2,933
1,042
0
2,577
4,259
1,417
770
1,459
2,597
0
39,881
L
3,273
1,545
0
1,758
4,131
1,695
0
1,719
2,412
0
30,974
L
2,336
203
0
1,463
6,517
3,949
0
2,326
4,191
13,905
0
W
Cliodhna
FIubber22
Cliodhna
1,903
182
0
4,754
7,295
2,532
0
406
6,791
0
40,759
W
6,032
1,178
60
4,785
6,674
2,958
32
914
5,606
49,232
0
W
Guan Yu
TomasoM
Guan Yu
2,214
283
208
1,693
4,114
2,054
0
323
3,605
0
15,677
L
1,874
160
0
2,711
10,672
5,096
0
4,667
6,005
0
34,098
L
869
701
0
436
5,978
1,475
0
1,818
4,160
0
8,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
24,598
335
Minions Killed
220
0
Camps Cleared
0
1,001,507
Distance Traveled
913,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,318
632
83
8
0
195,684
5
L
Thoth
4,821
482
66
7
0
170,938
0
W
Neith
6,248
625
72
7
0
182,034
0
L
Ravana
5,719
572
63
6
0
187,089
0
L
Sobek
4,518
452
14
1
0
198,648
2
W
Cliodhna
6,385
639
65
7
0
232,849
0
W
Hades
6,263
626
98
10
0
189,459
0
W
Guan Yu
5,281
528
17
2
0
201,481
0
L
Tyr
5,385
539
64
6
0
182,214
0
L
Izanami
4,155
416
13
1
0
174,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role