Player Matchup

Baron Samedi
Baron Samedi
Goblín
Baron Samedi
Level 101
God Stats
7W - 5L
1,836 SR
Queue Stats
451W - 441L
1,456 Elo+
Solo
Chernobog
Chernobog
Kachiro
Chernobog
Level 172
God Stats
8W - 7L
1,506 SR
Queue Stats
638W - 610L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Kovmap
Kukulkan
Level 93
God Stats
9W - 5L
1,685 SR
Queue Stats
300W - 278L
1,488 Elo+
Solo
Ne Zha
Ne Zha
mUltic0re
Ne Zha
Level 149
God Stats
15W - 5L
1,790 SR
Queue Stats
588W - 548L
1,534 Elo+
Party 2
Achilles
Achilles
sesk
Achilles
Level 47
God Stats
1W - 6L
1,189 SR
Queue Stats
360W - 340L
1,473 Elo+
Solo
Team Averages
Level 112
1,601 SR
1,493 Elo+

VS

Team Averages
Level 117
1,607 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Acidic7
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,558 SR
Queue Stats
35W - 49L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
ChibberJabber
Erlang Shen
Level 108
God Stats
2W - 0L
1,862 SR
Queue Stats
44W - 60L
1,421 Elo+
Party 1
Sol
Sol
Didiliv
Sol
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 19L
1,602 Elo+
Solo
He Bo
He Bo
Lovethelag
He Bo
Level 84
God Stats
1W - 0L
1,617 SR
Queue Stats
31W - 50L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goblín
Baron Samedi
15
4 / 6 / 1
9,387
522
5,823
19,532
16,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Kachiro
Chernobog
16
0 / 2 / 1
9,601
533
8,268
16,040
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kovmap
Kukulkan
1
0 / 0 / 0
3,766
209
0
0
0
Ne Zha
mUltic0re
Ne Zha
15
2 / 4 / 3
8,673
482
7,903
19,057
11,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
sesk
Achilles
14
1 / 4 / 1
8,376
465
9,313
23,969
27,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 0 / 0
4,166
231
0
0
0
Ah Muzen Cab
Acidic7
Ah Muzen Cab
16
4 / 1 / 5
10,416
579
17,703
11,262
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ChibberJabber
Erlang Shen
18
4 / 1 / 4
11,442
636
14,775
19,185
20,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
18
5 / 1 / 3
10,936
608
13,635
13,098
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
15
3 / 4 / 3
9,597
533
11,281
10,223
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
W
Ah Muzen Cab
Acidic7
Ah Muzen Cab
4
1
5
6.5
W
Erlang Shen
ChibberJabber
Erlang Shen
4
1
4
6
W
Sol
5
1
3
6.5
L
Baron Samedi
Goblín
Baron Samedi
4
6
1
0.75
L
Chernobog
Kachiro
Chernobog
0
2
1
0.25
L
Kukulkan
Kovmap
Kukulkan
0
0
0
0
W
He Bo
3
4
3
1.13
L
Ne Zha
mUltic0re
Ne Zha
2
4
3
0.88
L
Achilles
sesk
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,307
Damage
57,394
78,598
Taken
53,768
63,619
Mitigated
34,515
25,116
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Acidic7
Ah Muzen Cab
17,703
5,871
0
1,240
11,262
5,026
1,532
276
10,986
0
82,295
W
Erlang Shen
ChibberJabber
Erlang Shen
14,775
7,663
0
7,959
19,185
20,545
0
1,634
17,551
0
91,336
W
Sol
13,635
4,174
0
6,868
13,098
4,991
285
1,814
11,284
104,677
0
L
Baron Samedi
Goblín
Baron Samedi
5,823
284
303
3,777
19,532
16,903
0
11,720
7,313
45,397
40
L
Chernobog
Kachiro
Chernobog
8,268
4,692
0
8,713
16,040
7,719
325
2,699
13,161
0
102,664
L
Kukulkan
Kovmap
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
11,281
1,017
0
501
10,223
3,953
965
2,573
7,650
56,555
0
L
Ne Zha
mUltic0re
Ne Zha
7,903
2,018
0
5,061
19,057
11,740
0
3,663
15,292
52
76,658
L
Achilles
sesk
Achilles
9,313
2,561
0
7,262
23,969
27,257
0
6,340
17,085
0
48,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
46,557
458
Minions Killed
481
0
Camps Cleared
0
1,341,812
Distance Traveled
1,452,716
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,166
231
0
0
0
0
0
W
Ah Muzen Cab
10,416
579
111
6
0
375,849
0
W
Erlang Shen
11,442
636
134
7
0
365,528
0
W
Sol
10,936
608
146
8
0
397,895
0
L
Baron Samedi
9,387
522
87
5
0
293,177
0
L
Chernobog
9,601
533
200
11
0
325,014
0
L
Kukulkan
3,766
209
0
0
0
0
0
W
He Bo
9,597
533
90
5
0
313,444
3
L
Ne Zha
8,673
482
104
6
0
379,943
0
L
Achilles
8,376
465
67
4
0
343,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role