Player Matchup

Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
AciidRaindrops
Ratatoskr
Gold V
Level 128
God Stats
2W - 1L
1,594 SR
Queue Stats
7W - 13L
1,610 MMR
Solo
Ix Chel
Ix Chel
Gold II
EagIePutter
Ix Chel
Gold II
Level 93
God Stats
0W - 1L
1,710 SR
Queue Stats
41W - 43L
1,617 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
c-penny3
Cu Chulainn
Platinum V
Level 167
God Stats
7W - 8L
1,548 SR
Queue Stats
138W - 142L
1,595 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
nic_Savage
Kumbhakarna
Gold IV
Level 128
God Stats
9W - 3L
1,858 SR
Queue Stats
102W - 100L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,642 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,570 SR
1,580 MMR
Horus
Horus
Gold III
B-RAYNE96
Horus
Gold III
Level 166
God Stats
16W - 18L
1,538 SR
Queue Stats
124W - 140L
1,601 MMR
Solo
Skadi
Skadi
Platinum V
CarelessCarnage
Skadi
Platinum V
Level 145
God Stats
2W - 0L
1,482 SR
Queue Stats
196W - 182L
1,677 MMR
Party 1
Sol
Sol
Gold III
HoboOnAHelo
Sol
Gold III
Level 208
God Stats
76W - 58L
1,539 SR
Queue Stats
914W - 922L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
VILHÉLM
Sun Wukong
Gold II
Level 145
God Stats
4W - 0L
1,873 SR
Queue Stats
226W - 215L
1,599 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
vWardo
Ao Kuang
Gold III
Level 136
God Stats
14W - 13L
1,420 SR
Queue Stats
259W - 261L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
1 / 3 / 0
10,751
538
8,782
16,422
7,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
AciidRaindrops
Ratatoskr
15
0 / 5 / 1
9,316
466
7,811
17,564
7,487
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
EagIePutter
Ix Chel
17
1 / 1 / 0
10,240
512
12,155
16,458
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
c-penny3
Cu Chulainn
16
1 / 4 / 0
10,223
511
15,986
20,023
18,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
nic_Savage
Kumbhakarna
13
0 / 4 / 3
8,689
434
5,131
20,948
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FenrirThorHachimanMartichoras

VS

Bans
BakasuraCthulhuRavanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B-RAYNE96
Horus
15
0 / 1 / 10
10,139
507
7,290
18,280
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 6
10,251
513
13,896
11,374
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 1 / 3
12,166
608
19,504
14,792
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
VILHÉLM
Sun Wukong
16
0 / 2 / 4
10,246
512
10,379
21,456
19,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
vWardo
Ao Kuang
20
8 / 1 / 5
12,617
631
15,399
20,300
10,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Ratatoskr
AciidRaindrops
Ratatoskr
0
5
1
0.1
W
Horus
B-RAYNE96
Horus
0
1
10
5
W
4
0
6
7
L
Ix Chel
EagIePutter
Ix Chel
1
1
0
1
W
5
1
3
6.5
W
Sun Wukong
VILHÉLM
Sun Wukong
0
2
4
1
L
Cu Chulainn
c-penny3
Cu Chulainn
1
4
0
0.25
L
Kumbhakarna
nic_Savage
Kumbhakarna
0
4
3
0.38
W
Ao Kuang
vWardo
Ao Kuang
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
66,468
91,415
Taken
86,202
61,702
Mitigated
61,836
17,718
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,782
7,330
0
4,646
16,422
7,662
102
7,212
8,692
0
97,260
L
Ratatoskr
AciidRaindrops
Ratatoskr
7,811
1,483
0
2,435
17,564
7,487
512
7,316
10,248
0
83,024
W
Horus
B-RAYNE96
Horus
7,290
3,055
1,508
6,912
18,280
18,697
128
5,938
12,274
0
21,642
W
13,896
2,913
0
2,923
11,374
5,033
3,199
4,251
7,123
0
83,211
L
Ix Chel
EagIePutter
Ix Chel
12,155
2,076
1,489
2,960
16,458
7,040
0
4,540
11,643
99,197
0
W
19,504
7,038
0
9,230
14,792
7,352
2,684
2,034
12,668
127,530
0
W
Sun Wukong
VILHÉLM
Sun Wukong
10,379
1,209
0
6,831
21,456
19,953
242
2,760
18,696
0
81,629
L
Cu Chulainn
c-penny3
Cu Chulainn
15,986
1,711
0
2,028
20,023
18,234
168
6,818
13,205
3,683
89,054
L
Kumbhakarna
nic_Savage
Kumbhakarna
5,131
411
498
3,662
20,948
21,279
0
8,855
12,029
29,661
0
W
Ao Kuang
vWardo
Ao Kuang
15,399
3,793
0
5,411
20,300
10,801
917
4,696
15,046
138,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
55,419
609
Minions Killed
656
0
Camps Cleared
0
2,032,293
Distance Traveled
2,217,325
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,751
538
169
8
0
365,588
2
L
Ratatoskr
9,316
466
136
7
0
450,898
0
W
Horus
10,139
507
33
2
0
443,794
7
W
Skadi
10,251
513
123
6
0
448,933
4
L
Ix Chel
10,240
512
168
8
0
406,946
5
W
Sol
12,166
608
192
10
0
388,570
4
W
Sun Wukong
10,246
512
133
7
0
462,643
0
L
Cu Chulainn
10,223
511
112
6
0
382,116
2
L
Kumbhakarna
8,689
434
24
1
0
426,745
4
W
Ao Kuang
12,617
631
175
9
0
473,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role