Player Matchup

Arachne
Arachne
LargerArc142523
Arachne
Level 102
God Stats
6W - 2L
1,692 SR
Queue Stats
22W - 26L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Sm411W1lly
Nu Wa
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 2
Ravana
Ravana
TheDrifter11
Ravana
Level 79
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 37L
1,355 Elo+
Party 2
Ares
Ares
Zakanyimen
Ares
Level 34
God Stats
1W - 1L
1,228 SR
Queue Stats
6W - 11L
1,322 Elo+
Solo
Chiron
Chiron
ylzz
Chiron
Level 65
God Stats
10W - 12L
1,599 SR
Queue Stats
113W - 110L
1,321 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,378 Elo+

VS

Team Averages
Level 89
1,521 SR
1,435 Elo+
Loki
Loki
JAVS93
Loki
Level 129
God Stats
0W - 3L
1,501 SR
Queue Stats
169W - 164L
1,414 Elo+
Solo
Ix Chel
Ix Chel
JungleOrTroIl
Ix Chel
Level 83
God Stats
28W - 25L
1,621 SR
Queue Stats
707W - 684L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Lungmoroht
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,357 Elo+
Solo
Amaterasu
Amaterasu
Peeyushs58
Amaterasu
Level 67
God Stats
2W - 7L
1,482 SR
Queue Stats
423W - 438L
1,457 Elo+
Solo
Danzaburou
Danzaburou
XxToMBoHxX
Danzaburou
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 38L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
8,089
674
9,014
11,255
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
1 / 2 / 5
7,160
597
5,510
7,602
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
13
4 / 1 / 3
7,319
610
8,331
6,387
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 3
5,680
473
2,851
10,552
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
ylzz
Chiron
10
1 / 0 / 4
5,791
483
6,361
4,920
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JAVS93
Loki
10
2 / 5 / 1
6,150
513
3,674
10,490
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
13
1 / 3 / 1
7,113
593
6,341
7,681
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Lungmoroht
Zhong Kui
8
0 / 3 / 2
5,080
423
5,995
10,159
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Peeyushs58
Amaterasu
11
1 / 4 / 0
6,344
529
4,007
11,277
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
XxToMBoHxX
Danzaburou
10
1 / 2 / 1
5,775
481
5,034
8,298
2,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
JAVS93
Loki
2
5
1
0.5
L
Ix Chel
1
3
1
0.5
W
9
0
3
10.5
L
Zhong Kui
Lungmoroht
Zhong Kui
0
3
2
0.33
L
Amaterasu
Peeyushs58
Amaterasu
1
4
0
0.25
W
Nu Wa
1
2
5
1.75
W
Ravana
4
1
3
5.5
L
Danzaburou
XxToMBoHxX
Danzaburou
1
2
1
0.75
W
1
2
3
1.25
W
Chiron
ylzz
Chiron
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
25,051
40,716
Taken
47,905
19,804
Mitigated
24,392
14,994
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
JAVS93
Loki
3,674
732
0
3,079
10,490
3,498
0
988
9,355
0
34,316
L
Ix Chel
6,341
781
547
2,148
7,681
2,617
0
3,099
4,388
59,620
0
W
9,014
5,972
0
4,217
11,255
4,821
0
1,889
9,280
0
66,682
L
Zhong Kui
Lungmoroht
Zhong Kui
5,995
870
0
3,258
10,159
7,738
336
1,431
8,698
23,695
0
L
Amaterasu
Peeyushs58
Amaterasu
4,007
1,482
0
4,332
11,277
7,581
345
391
10,836
0
39,604
W
Nu Wa
5,510
828
0
1,265
7,602
2,869
0
4,843
2,417
46,991
0
W
Ravana
8,331
3,503
0
1,906
6,387
2,830
0
0
6,004
0
45,336
L
Danzaburou
XxToMBoHxX
Danzaburou
5,034
1,770
0
2,682
8,298
2,958
0
2,088
6,152
0
38,245
W
2,851
254
1,082
3,214
10,552
7,527
0
3,942
6,582
9,148
0
W
Chiron
ylzz
Chiron
6,361
2,009
551
2,759
4,920
1,757
0
1,234
3,686
0
43,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
30,462
359
Minions Killed
333
0
Camps Cleared
0
1,212,425
Distance Traveled
1,142,872
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,150
513
68
6
0
263,503
0
L
Ix Chel
7,113
593
116
10
0
232,621
3
W
Arachne
8,089
674
92
8
0
294,630
0
L
Zhong Kui
5,080
423
25
2
0
218,909
0
L
Amaterasu
6,344
529
60
5
0
207,930
3
W
Nu Wa
7,160
597
100
8
0
231,164
0
W
Ravana
7,319
610
80
7
0
230,174
0
L
Danzaburou
5,775
481
64
5
0
219,909
0
W
Ares
5,680
473
16
1
0
245,941
4
W
Chiron
5,791
483
71
6
0
210,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role