Player Matchup

Hachiman
Hachiman
Arceus XI
Hachiman
Level 60
God Stats
4W - 12L
1,322 SR
Queue Stats
40W - 55L
1,450 Elo+
Party 1
Agni
Agni
Arceus Xl
Agni
Level 63
God Stats
0W - 6L
1,322 SR
Queue Stats
24W - 35L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Depression1998
Baron Samedi
Level 122
God Stats
14W - 11L
1,620 SR
Queue Stats
275W - 286L
1,474 Elo+
Party 1
Fenrir
Fenrir
TheRealGerman
Fenrir
Level 101
God Stats
7W - 7L
1,695 SR
Queue Stats
202W - 211L
1,560 Elo+
Party 1
Tyr
Tyr
ThelLaw
Tyr
Level 148
God Stats
2W - 7L
1,299 SR
Queue Stats
391W - 410L
1,453 Elo+
Party 1
Team Averages
Level 99
1,452 SR
1,475 Elo+

VS

Team Averages
Level 92
1,388 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Alexx_SFC
Anubis
Level 120
God Stats
10W - 20L
1,322 SR
Queue Stats
122W - 169L
1,410 Elo+
Party 2
Thanatos
Thanatos
Nicocm5
Thanatos
Level 69
God Stats
8W - 15L
1,090 SR
Queue Stats
104W - 151L
1,413 Elo+
Party 2
Ra
Ra
joseantonio_007
Ra
Level 80
God Stats
14W - 22L
1,547 SR
Queue Stats
68W - 118L
1,396 Elo+
Party 2
Chaac
Chaac
trian397
Chaac
Level 70
God Stats
14W - 25L
1,482 SR
Queue Stats
14W - 25L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arceus XI
Hachiman
13
1 / 2 / 2
7,472
498
6,163
9,885
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
1 / 3 / 1
7,268
485
3,082
6,957
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Depression1998
Baron Samedi
12
0 / 3 / 1
6,801
453
3,369
7,458
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 2
7,976
532
7,513
17,957
8,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
10
0 / 2 / 4
6,588
439
5,942
12,045
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 0 / 2
7,950
530
8,781
9,517
4,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Alexx_SFC
Anubis
15
4 / 1 / 5
9,625
642
7,569
8,091
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Nicocm5
Thanatos
13
5 / 2 / 2
8,201
547
8,284
14,140
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 5
8,535
569
3,826
4,360
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
trian397
Chaac
13
0 / 0 / 4
8,088
539
4,015
6,346
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
13
13
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
Anubis
Alexx_SFC
Anubis
4
1
5
6.5
L
Hachiman
Arceus XI
Hachiman
1
2
2
1
L
Agni
1
3
1
0.5
L
Baron Samedi
Depression1998
Baron Samedi
0
3
1
0.17
W
Thanatos
Nicocm5
Thanatos
5
2
2
3
L
2
3
2
1
L
Tyr
0
2
4
1
W
2
2
5
2.25
W
Chaac
trian397
Chaac
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
32,475
54,302
Taken
42,454
30,005
Mitigated
20,865
19,111
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,781
4,290
0
4,165
9,517
4,358
1,352
416
9,045
0
63,927
W
Anubis
Alexx_SFC
Anubis
7,569
463
0
4,747
8,091
3,928
1,706
2,741
4,974
70,522
0
L
Hachiman
Arceus XI
Hachiman
6,163
3,390
0
4,363
9,885
3,909
0
296
9,589
0
59,684
L
Agni
3,082
296
0
1,682
6,957
2,553
0
2,579
4,304
45,336
0
L
Baron Samedi
Depression1998
Baron Samedi
3,369
174
210
1,466
7,458
4,891
0
3,022
4,436
39,913
0
W
Thanatos
Nicocm5
Thanatos
8,284
1,562
0
10,262
14,140
5,590
0
1,021
12,941
0
62,906
L
7,513
2,208
0
7,574
17,957
8,707
0
3,036
14,921
0
79,985
L
Tyr
5,942
896
0
3,816
12,045
9,945
0
2,394
9,651
0
20,785
W
3,826
205
750
971
4,360
1,545
159
753
3,447
58,533
0
W
Chaac
trian397
Chaac
4,015
495
0
3,098
6,346
5,444
246
777
5,513
0
35,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
42,399
412
Minions Killed
490
0
Camps Cleared
0
1,430,311
Distance Traveled
1,559,327
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,950
530
112
7
0
295,428
3
W
Anubis
9,625
642
129
9
0
282,686
4
L
Hachiman
7,472
498
119
8
0
292,540
1
L
Agni
7,268
485
80
5
0
260,642
0
L
Baron Samedi
6,801
453
70
5
0
259,800
2
W
Thanatos
8,201
547
89
6
0
337,059
0
L
Fenrir
7,976
532
122
8
0
298,337
3
L
Tyr
6,588
439
21
1
0
318,992
2
W
Ra
8,535
569
103
7
0
315,663
6
W
Chaac
8,088
539
57
4
0
328,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role