Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Lt_Dan_420906
Merlin
Level 68
God Stats
6W - 6L
1,403 SR
Queue Stats
22W - 12L
1,556 Elo+
Party 3
Chronos
Chronos
Omega_Storm9
Chronos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,386 Elo+
Solo
Achilles
Achilles
UncleRonnieRobs
Achilles
Level 104
God Stats
33W - 38L
1,448 SR
Queue Stats
304W - 335L
1,402 Elo+
Party 1
Hera
Hera
panda0popz
Hera
Level 104
God Stats
24W - 27L
1,433 SR
Queue Stats
245W - 262L
1,424 Elo+
Party 1
Team Averages
Level 90
1,457 SR
1,454 Elo+

VS

Team Averages
Level 57
1,406 SR
1,417 Elo+
Ganesha
Ganesha
CottonEyedRy
Ganesha
Level 63
God Stats
12W - 15L
1,421 SR
Queue Stats
92W - 114L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
JCBandKMB4E
Baron Samedi
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
26W - 23L
1,479 Elo+
Party 2
Rama
Rama
Jorbeed
Rama
Level 69
God Stats
1W - 5L
1,384 SR
Queue Stats
52W - 57L
1,455 Elo+
Party 2
Fenrir
Fenrir
kelby202
Fenrir
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 45L
1,371 Elo+
Solo
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 57
God Stats
207W - 212L
1,477 SR
Queue Stats
207W - 215L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 13
8,329
1,190
7,249
7,417
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 7
8,527
1,218
7,905
3,376
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Omega_Storm9
Chronos
14
6 / 1 / 9
9,339
1,334
12,566
8,129
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
3 / 1 / 12
8,105
1,158
7,874
5,789
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 7
7,683
1,098
5,152
1,784
754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

366

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CottonEyedRy
Ganesha
12
0 / 3 / 1
7,111
1,016
2,577
6,131
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JCBandKMB4E
Baron Samedi
12
0 / 2 / 2
7,114
1,016
8,818
8,671
4,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Jorbeed
Rama
12
1 / 4 / 2
7,555
1,079
6,025
11,036
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
kelby202
Fenrir
12
2 / 5 / 1
7,348
1,050
4,455
10,773
4,868
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,809
973
2,340
8,518
3,882
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
17
Kills
3
3
Deaths
17
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
13
8.5
L
Ganesha
CottonEyedRy
Ganesha
0
3
1
0.17
L
Baron Samedi
JCBandKMB4E
Baron Samedi
0
2
2
0.5
L
Rama
Jorbeed
Rama
1
4
2
0.5
W
4
0
7
7.5
W
Chronos
Omega_Storm9
Chronos
6
1
9
10.5
W
Achilles
3
1
12
9
L
Fenrir
kelby202
Fenrir
2
5
1
0.5
W
2
0
7
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
24,215
26,495
Taken
45,129
14,415
Mitigated
22,064
4,723
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,249
3,282
0
933
7,417
2,967
0
3,817
3,480
0
12,806
L
Ganesha
CottonEyedRy
Ganesha
2,577
155
0
396
6,131
3,412
0
3,125
2,678
6,147
0
L
Baron Samedi
JCBandKMB4E
Baron Samedi
8,818
930
866
1,160
8,671
4,770
0
3,888
4,591
23,598
0
L
Rama
Jorbeed
Rama
6,025
3,376
119
662
11,036
5,132
0
7,614
3,120
0
18,548
W
7,905
546
463
163
3,376
1,385
0
1,867
1,509
25,013
0
W
Chronos
Omega_Storm9
Chronos
12,566
4,295
0
1,855
8,129
3,551
0
2,752
5,321
34,326
0
W
Achilles
7,874
3,537
221
880
5,789
5,758
0
2,374
3,415
0
13,457
L
Fenrir
kelby202
Fenrir
4,455
1,470
0
323
10,773
4,868
0
5,558
4,748
0
10,473
W
5,152
1,184
75
133
1,784
754
0
809
975
11,311
0
L
2,340
1,920
0
0
8,518
3,882
0
5,245
3,226
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
35,937
135
Minions Killed
119
6
Camps Cleared
3
668,430
Distance Traveled
474,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,329
1,190
13
2
0
116,128
0
L
Ganesha
7,111
1,016
0
0
0
51,460
0
L
Baron Samedi
7,114
1,016
51
7
0
112,025
0
L
Rama
7,555
1,079
28
4
3
123,129
0
W
Merlin
8,527
1,218
37
5
5
142,754
0
W
Chronos
9,339
1,334
61
9
1
127,506
0
W
Achilles
8,105
1,158
7
1
0
146,087
0
L
Fenrir
7,348
1,050
11
2
0
126,026
0
W
Hera
7,683
1,098
17
2
0
135,955
0
L
Izanami
6,809
973
29
4
0
61,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role