Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TRIPPY-_-sHaDoW
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 42L
1,628 Elo+
Party 2
Artemis
Artemis
Yadora ala
Artemis
Level 195
God Stats
5W - 7L
1,398 SR
Queue Stats
238W - 240L
1,505 Elo+
Solo
Janus
Janus
Zombie-Dylan65
Janus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 88L
1,508 Elo+
Party 2
Team Averages
Level 137
1,480 SR
1,528 Elo+

VS

Team Averages
Level 115
1,505 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Beltrini
Merlin
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 156L
1,557 Elo+
Party 3
Xing Tian
Xing Tian
DiegoSA_97
Xing Tian
Level 139
God Stats
2W - 2L
1,282 SR
Queue Stats
150W - 162L
1,585 Elo+
Party 3
Mercury
Mercury
ElPapiBlanco
Mercury
Level 183
God Stats
16W - 9L
1,696 SR
Queue Stats
320W - 310L
1,513 Elo+
Party 1
Charybdis
Charybdis
TwilightEcho
Charybdis
Level 107
God Stats
17W - 9L
1,547 SR
Queue Stats
98W - 93L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 1 / 3
7,957
568
3,864
13,211
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
 
Serqet
14
5 / 3 / 1
7,846
560
7,045
12,077
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 3
6,070
434
8,512
10,380
8,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Yadora ala
Artemis
12
0 / 3 / 2
7,002
500
8,677
10,274
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
7,138
510
5,547
5,575
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 2
8,251
589
7,873
9,139
4,311
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Beltrini
Merlin
15
2 / 0 / 3
8,435
603
4,052
6,055
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DiegoSA_97
Xing Tian
12
0 / 2 / 8
7,504
536
5,389
14,140
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ElPapiBlanco
Mercury
15
6 / 3 / 1
8,690
621
7,061
12,990
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
TwilightEcho
Charybdis
14
3 / 0 / 1
8,204
586
6,955
10,088
3,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
12
13
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
3
1.5
L
Serqet
 
Serqet
5
3
1
1.83
W
Anubis
 
Anubis
1
3
2
0.67
W
Merlin
Beltrini
Merlin
2
0
3
3.5
W
Xing Tian
DiegoSA_97
Xing Tian
0
2
8
2
W
Mercury
ElPapiBlanco
Mercury
6
3
1
2.17
L
1
5
3
0.5
W
Charybdis
TwilightEcho
Charybdis
3
0
1
3.5
L
Artemis
Yadora ala
Artemis
0
3
2
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
31,330
51,517
Taken
52,412
28,952
Mitigated
24,614
10,105
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,864
449
0
3,510
13,211
9,028
504
6,797
6,414
0
62,898
L
Serqet
 
Serqet
7,045
1,777
0
575
12,077
4,930
0
2,010
10,067
0
54,178
W
Anubis
 
Anubis
7,873
494
0
3,983
9,139
4,311
0
797
8,111
70,386
0
W
Merlin
Beltrini
Merlin
4,052
88
0
250
6,055
2,170
0
1,719
3,836
75,107
0
W
Xing Tian
DiegoSA_97
Xing Tian
5,389
471
0
3,057
14,140
10,051
0
5,363
7,805
21,186
0
W
Mercury
ElPapiBlanco
Mercury
7,061
3,451
0
1,940
12,990
4,561
0
3,244
9,106
0
76,978
L
8,512
1,243
0
1,195
10,380
8,936
0
5,081
5,250
25,111
0
W
Charybdis
TwilightEcho
Charybdis
6,955
4,137
0
4,975
10,088
3,521
676
1,405
8,443
0
67,084
L
Artemis
Yadora ala
Artemis
8,677
3,193
0
4,091
10,274
3,857
0
1,894
8,380
0
51,520
L
5,547
449
0
734
5,575
2,201
0
1,686
3,889
64,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
41,084
465
Minions Killed
480
0
Camps Cleared
0
1,407,498
Distance Traveled
1,478,447
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,957
568
118
8
0
279,444
1
L
Serqet
7,846
560
90
6
0
337,855
0
W
Anubis
8,251
589
99
7
0
251,064
7
W
Merlin
8,435
603
133
10
0
287,462
2
W
Xing Tian
7,504
536
30
2
0
297,968
5
W
Mercury
8,690
621
102
7
0
368,403
0
L
Tiamat
6,070
434
33
2
0
293,293
1
W
Charybdis
8,204
586
116
8
0
273,550
1
L
Artemis
7,002
500
102
7
0
228,349
4
L
Janus
7,138
510
122
9
0
268,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role