Player Matchup

Hercules
Hercules
EzPzLem0nSqz
Hercules
Level 24
God Stats
8W - 18L
1,302 SR
Queue Stats
41W - 61L
1,349 Elo+
Party 1
Janus
Janus
GiuseppeQc
Janus
Level 143
God Stats
2W - 2L
1,372 SR
Queue Stats
255W - 274L
1,461 Elo+
Solo
Artio
Artio
ModeratelyFrosty
Artio
Level 44
God Stats
9W - 5L
1,454 SR
Queue Stats
197W - 176L
1,484 Elo+
Solo
Susano
Susano
ilandVersace
Susano
Level 107
God Stats
11W - 10L
1,421 SR
Queue Stats
190W - 190L
1,454 Elo+
Party 1
Neith
Neith
imfamousXorange
Neith
Level 68
God Stats
31W - 31L
1,422 SR
Queue Stats
221W - 221L
1,476 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,445 Elo+

VS

Team Averages
Level 41
1,435 SR
1,404 Elo+
Anubis
Anubis
Bozilla96
Anubis
Level 79
God Stats
21W - 25L
1,429 SR
Queue Stats
88W - 83L
1,473 Elo+
Solo
Nike
Nike
ItzZytx_
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RyZe_Joker_19
Tsukuyomi
Level 18
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Ymir
Ymir
Tito_Panda8
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
animate-water9
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EzPzLem0nSqz
Hercules
13
3 / 4 / 7
7,622
544
5,796
13,543
10,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
14
3 / 2 / 4
8,517
608
5,876
6,533
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 5
8,436
603
4,011
9,696
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
13
6 / 1 / 6
8,245
589
6,754
9,596
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 6
8,159
583
9,443
5,991
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bozilla96
Anubis
14
3 / 5 / 1
7,917
566
8,941
10,438
5,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
2 / 5 / 3
6,909
494
7,777
11,092
8,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
RyZe_Joker_19
Tsukuyomi
11
0 / 4 / 1
6,732
481
1,267
11,142
4,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
6,265
448
4,664
10,744
9,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
animate-water9
Heimdallr
10
0 / 7 / 1
6,466
462
4,258
12,818
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
7
7
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bozilla96
Anubis
3
5
1
0.7
W
Hercules
EzPzLem0nSqz
Hercules
3
4
7
1.63
W
Janus
3
2
4
2.5
L
Nike
2
5
3
0.7
W
6
0
5
8.5
L
Tsukuyomi
RyZe_Joker_19
Tsukuyomi
0
4
1
0.13
L
2
4
2
0.75
L
Heimdallr
animate-water9
Heimdallr
0
7
1
0.07
W
Susano
6
1
6
9
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
26,907
45,359
Taken
56,234
27,304
Mitigated
32,763
12,474
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bozilla96
Anubis
8,941
41
0
3,539
10,438
5,377
0
4,848
5,296
48,122
0
W
Hercules
EzPzLem0nSqz
Hercules
5,796
1,976
0
3,203
13,543
10,101
398
5,214
8,329
0
34,539
W
Janus
5,876
356
0
1,071
6,533
1,888
168
4,501
2,032
65,035
0
L
Nike
7,777
922
0
0
11,092
8,476
0
1,127
9,937
0
32,086
W
4,011
377
545
3,469
9,696
8,977
281
2,392
7,304
17,709
0
L
Tsukuyomi
RyZe_Joker_19
Tsukuyomi
1,267
446
0
1,218
11,142
4,200
0
1,958
9,111
0
44,623
L
4,664
1,178
66
1,414
10,744
9,461
0
513
10,231
25,070
0
L
Heimdallr
animate-water9
Heimdallr
4,258
989
0
2,068
12,818
5,249
0
1,102
11,716
0
37,483
W
Susano
6,754
1,254
0
250
9,596
3,706
0
661
8,935
0
56,283
W
9,443
5,080
0
3,936
5,991
2,632
1,060
913
5,078
0
60,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
34,289
362
Minions Killed
281
0
Camps Cleared
0
1,461,953
Distance Traveled
1,334,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,917
566
76
5
0
243,655
0
W
Hercules
7,622
544
58
4
0
279,835
0
W
Janus
8,517
608
113
8
0
240,088
0
L
Nike
6,909
494
46
3
0
269,215
0
W
Artio
8,436
603
18
1
0
255,240
1
L
Tsukuyomi
6,732
481
63
5
0
301,016
0
L
Ymir
6,265
448
35
3
0
260,871
0
L
Heimdallr
6,466
462
61
4
0
259,813
0
W
Susano
8,245
589
81
6
0
388,122
0
W
Neith
8,159
583
92
7
0
298,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role