Player Matchup

Thor
Thor
Abdel-Qader110
Thor
Level 114
God Stats
0W - 3L
1,251 SR
Queue Stats
163W - 341L
1,389 Elo+
Party 2
Neith
Neith
Ahmad-tarek22
Neith
Level 107
God Stats
12W - 18L
1,444 SR
Queue Stats
203W - 266L
1,433 Elo+
Party 2
Bacchus
Bacchus
The_White_Lash93
Bacchus
Level 139
God Stats
18W - 27L
1,455 SR
Queue Stats
395W - 545L
1,398 Elo+
Party 2
Hercules
Hercules
Zicaa_7
Hercules
Level 119
God Stats
6W - 10L
1,139 SR
Queue Stats
249W - 322L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
mody_ezz
Nu Wa
Level 147
God Stats
53W - 75L
1,436 SR
Queue Stats
385W - 564L
1,427 Elo+
Party 2
Team Averages
Level 125
1,345 SR
1,416 Elo+

VS

Team Averages
Level 135
1,473 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
TRG Apocalypse
Maui
Level 147
God Stats
3W - 5L
1,381 SR
Queue Stats
165W - 149L
1,479 Elo+
Solo
Apollo
Apollo
Verux EU
Apollo
Level 124
God Stats
3W - 2L
1,739 SR
Queue Stats
129W - 106L
1,516 Elo+
Party 1
Merlin
Merlin
boluudo_16
Merlin
Level 129
God Stats
20W - 20L
1,471 SR
Queue Stats
81W - 99L
1,465 Elo+
Solo
Awilix
Awilix
xXRaul-SaintXx
Awilix
Level 139
God Stats
2W - 2L
1,274 SR
Queue Stats
52W - 69L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,566
464
1,641
8,369
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,439
453
2,446
7,385
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,539
462
4,181
12,369
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Zicaa_7
Hercules
12
0 / 0 / 0
6,461
538
6,198
8,092
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
mody_ezz
Nu Wa
11
0 / 2 / 0
6,318
527
2,695
6,232
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 7
6,819
568
7,166
9,392
7,605
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 0 / 0
7,061
588
2,324
9,089
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Verux EU
Apollo
13
3 / 0 / 2
7,528
627
4,952
6,099
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
boluudo_16
Merlin
14
3 / 0 / 1
7,873
656
5,835
4,593
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 2
6,735
561
4,697
7,394
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
7
3.5
L
0
1
0
0
L
0
2
0
0
W
0
0
0
0
L
0
4
0
0
W
Apollo
Verux EU
Apollo
3
0
2
4
L
Hercules
Zicaa_7
Hercules
0
0
0
0
W
Merlin
boluudo_16
Merlin
3
0
1
3.5
L
Nu Wa
mody_ezz
Nu Wa
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
24,974
42,447
Taken
36,567
23,610
Mitigated
22,880
8,104
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,166
676
883
5,298
9,392
7,605
150
1,971
7,421
28,875
0
L
1,641
174
0
500
8,369
2,929
0
975
7,394
0
40,140
L
2,446
325
0
1,362
7,385
2,678
0
3,073
4,240
0
34,578
W
2,324
1,050
0
2,620
9,089
8,155
0
229
8,860
50,985
86
L
4,181
196
0
2,824
12,369
10,702
0
5,249
7,022
18,572
0
W
Apollo
Verux EU
Apollo
4,952
2,682
0
3,907
6,099
2,337
546
1,769
4,330
0
60,052
L
Hercules
Zicaa_7
Hercules
6,198
1,795
0
2,378
8,092
5,353
0
2,238
5,854
0
49,402
W
Merlin
boluudo_16
Merlin
5,835
205
0
1,128
4,593
1,887
0
1,931
2,662
85,260
0
L
Nu Wa
mody_ezz
Nu Wa
2,695
899
0
1,040
6,232
1,948
0
3,638
2,594
52,836
0
W
4,697
1,921
0
874
7,394
2,896
32
1,148
6,246
0
54,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
36,016
342
Minions Killed
477
0
Camps Cleared
0
1,205,826
Distance Traveled
1,195,671
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,819
568
25
2
0
230,496
0
L
Thor
5,566
464
66
6
0
276,441
2
L
Neith
5,439
453
76
6
0
214,712
0
W
Maui
7,061
588
94
8
0
228,555
0
L
Bacchus
5,539
462
18
2
0
247,576
3
W
Apollo
7,528
627
122
10
0
221,652
2
L
Hercules
6,461
538
87
7
0
247,845
4
W
Merlin
7,873
656
158
13
0
220,320
4
L
Nu Wa
6,318
527
95
8
0
219,252
5
W
Awilix
6,735
561
78
7
0
294,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role