Player Matchup

Hou Yi
Hou Yi
BadB Brando
Hou Yi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,317 Elo+
Solo
Ra
Ra
Taco888
Ra
Level 142
God Stats
12W - 4L
1,653 SR
Queue Stats
152W - 148L
1,454 Elo+
Party 2
Geb
Geb
That_Gamer_Boy96
Geb
Level 110
God Stats
3W - 2L
1,494 SR
Queue Stats
114W - 110L
1,381 Elo+
Solo
Bellona
Bellona
TiptopSanta
Bellona
Level 126
God Stats
2W - 2L
1,543 SR
Queue Stats
22W - 30L
1,409 Elo+
Party 2
Bastet
Bastet
sim_draco
Bastet
Level 126
God Stats
1W - 3L
1,118 SR
Queue Stats
116W - 108L
1,466 Elo+
Solo
Team Averages
Level 113
1,462 SR
1,406 Elo+

VS

Team Averages
Level 59
1,573 SR
1,414 Elo+
Serqet
Serqet
Annazyla
Serqet
Level 67
God Stats
59W - 60L
1,440 SR
Queue Stats
241W - 234L
1,395 Elo+
Party 1
Thor
Thor
AstroWrld76
Thor
Level 39
God Stats
11W - 8L
1,715 SR
Queue Stats
184W - 174L
1,284 Elo+
Solo
Nu Wa
Nu Wa
Atropa77
Nu Wa
Level 101
God Stats
20W - 25L
1,505 SR
Queue Stats
179W - 182L
1,443 Elo+
Solo
Yemoja
Yemoja
CrazyCocoPuffs1
Yemoja
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
96W - 86L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
IGM19701
Gilgamesh
Level 57
God Stats
17W - 10L
1,705 SR
Queue Stats
227W - 215L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 7 / 5
9,084
478
10,152
16,383
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 2 / 6
10,683
562
16,608
12,836
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 4 / 4
9,040
476
6,211
15,270
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TiptopSanta
Bellona
15
4 / 0 / 5
9,761
514
13,516
15,492
15,185
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
sim_draco
Bastet
16
5 / 2 / 10
10,097
531
16,199
20,198
8,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Annazyla
Serqet
13
7 / 5 / 6
9,410
495
12,198
16,636
7,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 5 / 3
7,831
412
5,361
13,462
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Atropa77
Nu Wa
13
0 / 5 / 0
7,231
381
11,976
12,391
5,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 10
9,218
485
9,959
20,900
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IGM19701
Gilgamesh
14
0 / 4 / 0
8,699
458
11,649
22,766
22,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
21
Kills
14
15
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
Annazyla
Serqet
7
5
6
2
L
4
5
3
1.1
L
Nu Wa
Atropa77
Nu Wa
0
5
0
0
W
Hou Yi
2
7
5
0.64
L
3
2
10
4
L
Gilgamesh
IGM19701
Gilgamesh
0
4
0
0
W
8
2
6
5.5
W
2
4
4
1
W
Bellona
TiptopSanta
Bellona
4
0
5
6.5
W
Bastet
sim_draco
Bastet
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
51,143
80,179
Taken
86,155
47,957
Mitigated
53,124
22,752
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Annazyla
Serqet
12,198
4,772
0
820
16,636
7,065
0
4,148
12,468
0
54,294
L
5,361
1,559
0
2,110
13,462
4,618
0
4,573
8,889
0
30,439
L
Nu Wa
Atropa77
Nu Wa
11,976
2,153
0
855
12,391
5,492
0
4,290
7,966
61,523
0
W
Hou Yi
10,152
4,243
0
3,864
16,383
6,458
1,228
4,322
11,683
0
63,901
L
9,959
2,177
2,976
5,336
20,900
13,938
0
5,887
14,593
41,301
0
L
Gilgamesh
IGM19701
Gilgamesh
11,649
2,488
0
3,242
22,766
22,011
0
4,924
17,462
2,299
62,450
W
16,608
2,245
4,796
4,982
12,836
6,124
1,387
4,469
8,135
100,408
0
W
6,211
485
0
1,845
15,270
12,014
116
6,415
8,137
22,402
0
W
Bellona
TiptopSanta
Bellona
13,516
4,870
0
2,135
15,492
15,185
1,125
3,104
12,164
153
59,330
W
Bastet
sim_draco
Bastet
16,199
4,201
0
5,130
20,198
8,176
352
4,106
15,578
0
78,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
42,389
437
Minions Killed
339
0
Camps Cleared
0
1,800,809
Distance Traveled
1,629,449
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,410
495
61
3
0
353,427
0
L
Thor
7,831
412
52
3
0
273,183
0
L
Nu Wa
7,231
381
67
4
0
322,897
5
W
Hou Yi
9,084
478
90
5
0
305,680
2
L
Yemoja
9,218
485
41
2
0
314,413
2
L
Gilgamesh
8,699
458
118
6
0
365,529
0
W
Ra
10,683
562
128
7
0
352,721
1
W
Geb
9,040
476
22
1
0
343,916
6
W
Bellona
9,761
514
88
5
0
340,943
0
W
Bastet
10,097
531
109
6
0
457,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role