Player Matchup

Yu Huang
Yu Huang
Somataform
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,480 Elo+
Party 2
Chiron
Chiron
filthxnate
Chiron
Level 123
God Stats
17W - 11L
1,500 SR
Queue Stats
194W - 204L
1,363 Elo+
Solo
Cthulhu
Cthulhu
stringbingle
Cthulhu
Level 27
God Stats
0W - 2L
1,379 SR
Queue Stats
45W - 51L
1,454 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,432 Elo+

VS

Team Averages
Level 100
1,646 SR
1,404 Elo+
Arachne
Arachne
Kenshi8747
Arachne
Level 47
God Stats
4W - 1L
1,839 SR
Queue Stats
216W - 218L
1,398 Elo+
Solo
Ix Chel
Ix Chel
Solomonkk
Ix Chel
Level 131
God Stats
4W - 4L
1,520 SR
Queue Stats
361W - 378L
1,585 Elo+
Party 1
Chaac
Chaac
khalidalkhatib
Chaac
Level 123
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Somataform
Yu Huang
14
2 / 4 / 1
11,180
658
13,992
15,183
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
filthxnate
Chiron
13
1 / 8 / 4
11,000
647
9,516
17,099
7,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
stringbingle
Cthulhu
14
2 / 4 / 2
11,026
649
13,607
28,131
35,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kenshi8747
Arachne
14
5 / 2 / 6
12,470
734
10,099
18,918
9,148
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Solomonkk
Ix Chel
16
6 / 0 / 8
13,015
766
24,841
13,615
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 11
13,001
765
18,972
19,028
12,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Kenshi8747
Arachne
5
2
6
4
W
Ix Chel
Solomonkk
Ix Chel
6
0
8
10
L
Yu Huang
Somataform
Yu Huang
2
4
1
0.63
L
Chiron
filthxnate
Chiron
1
8
4
0.38
W
5
3
11
3.5
L
Cthulhu
stringbingle
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,115
Damage
53,912
60,413
Taken
51,561
50,000
Mitigated
27,446
5,996
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Kenshi8747
Arachne
10,099
5,773
0
6,880
18,918
9,148
623
7,774
11,088
0
32,720
W
Ix Chel
Solomonkk
Ix Chel
24,841
2,020
2,819
6,927
13,615
5,396
653
8,685
4,930
72,428
0
L
Yu Huang
Somataform
Yu Huang
13,992
1,136
0
998
15,183
7,217
0
6,334
8,849
58,104
0
L
Chiron
filthxnate
Chiron
9,516
2,682
381
2,802
17,099
7,218
397
6,442
10,656
0
39,040
W
18,972
1,857
228
5,420
19,028
12,902
1,382
11,168
7,860
0
56,574
L
Cthulhu
stringbingle
Cthulhu
13,607
677
280
1,535
28,131
35,565
0
12,493
15,494
44,238
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
38,486
196
Minions Killed
153
0
Camps Cleared
0
884,711
Distance Traveled
1,028,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,470
734
35
2
0
339,852
4
W
Ix Chel
13,015
766
71
4
0
369,929
0
L
Yu Huang
11,180
658
89
5
0
308,582
0
L
Chiron
11,000
647
53
3
0
252,315
0
W
Chaac
13,001
765
47
3
0
319,187
0
L
Cthulhu
11,026
649
54
3
0
323,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role