Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Just AgoRRa
Cerberus
Level 64
God Stats
4W - 4L
1,853 SR
Queue Stats
117W - 106L
1,478 Elo+
Solo
Chaac
Chaac
MokeuR
Chaac
Level 68
God Stats
0W - 1L
1,751 SR
Queue Stats
18W - 19L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tiistaa78
Morgan Le Fay
Level 6
God Stats
1W - 4L
1,286 SR
Queue Stats
2W - 8L
1,297 Elo+
Party 2
Medusa
Medusa
WarmedOwl9
Medusa
Level 110
God Stats
59W - 74L
1,410 SR
Queue Stats
321W - 351L
1,483 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,446 Elo+

VS

Team Averages
Level 89
1,563 SR
1,387 Elo+
Xbalanque
Xbalanque
Monam
Xbalanque
Level 127
God Stats
444W - 372L
1,555 SR
Queue Stats
909W - 1,023L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Triniboy09
Sun Wukong
Level 76
God Stats
77W - 68L
1,508 SR
Queue Stats
77W - 73L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Ywtg
Zhong Kui
Level 48
God Stats
6W - 4L
1,735 SR
Queue Stats
51W - 58L
1,217 Elo+
Solo
Ganesha
Ganesha
nayaroshot234
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 185L
1,423 Elo+
Solo
Rama
Rama
oohebrew
Rama
Level 129
God Stats
150W - 139L
1,518 SR
Queue Stats
1,257W - 1,385L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 1 / 2
8,313
924
6,952
7,295
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Just AgoRRa
Cerberus
13
1 / 4 / 0
8,190
910
3,689
11,186
8,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
MokeuR
Chaac
13
0 / 3 / 2
8,222
914
12,512
10,312
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Tiistaa78
Morgan Le Fay
13
0 / 3 / 1
8,276
920
3,681
9,389
4,230
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
WarmedOwl9
Medusa
14
1 / 1 / 1
8,887
987
10,018
11,093
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Monam
Xbalanque
15
3 / 0 / 7
9,333
1,037
11,311
7,176
3,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Triniboy09
Sun Wukong
15
1 / 1 / 9
8,942
994
5,944
8,348
7,839
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ywtg
Zhong Kui
15
6 / 0 / 6
10,237
1,137
16,685
7,681
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
15
0 / 1 / 10
8,682
965
5,247
9,450
7,870
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
2 / 0 / 8
9,141
1,016
6,595
7,537
3,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
2
Kills
12
12
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
2
1
L
Cerberus
Just AgoRRa
Cerberus
1
4
0
0.25
L
Chaac
MokeuR
Chaac
0
3
2
0.33
W
Xbalanque
Monam
Xbalanque
3
0
7
6.5
L
Morgan Le Fay
Tiistaa78
Morgan Le Fay
0
3
1
0.17
W
Sun Wukong
Triniboy09
Sun Wukong
1
1
9
5.5
L
Medusa
WarmedOwl9
Medusa
1
1
1
1.5
W
Zhong Kui
Ywtg
Zhong Kui
6
0
6
9
W
Ganesha
0
1
10
5
W
Rama
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
45,782
49,275
Taken
40,192
34,686
Mitigated
31,440
5,242
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,952
1,940
0
1,091
7,295
3,348
0
2,326
4,969
0
20,153
L
Cerberus
Just AgoRRa
Cerberus
3,689
344
199
1,241
11,186
8,823
0
5,552
5,634
10,070
0
L
Chaac
MokeuR
Chaac
12,512
790
0
2,199
10,312
12,868
0
4,616
5,696
0
18,365
W
Xbalanque
Monam
Xbalanque
11,311
7,851
0
2,295
7,176
3,482
0
895
6,037
0
26,250
L
Morgan Le Fay
Tiistaa78
Morgan Le Fay
3,681
443
0
162
9,389
4,230
0
4,880
4,389
23,062
0
W
Sun Wukong
Triniboy09
Sun Wukong
5,944
1,225
0
734
8,348
7,839
0
1,605
6,395
247
16,984
L
Medusa
WarmedOwl9
Medusa
10,018
2,974
0
350
11,093
5,417
0
3,607
7,366
0
39,343
W
Zhong Kui
Ywtg
Zhong Kui
16,685
4,322
0
1,371
7,681
8,750
0
1,773
5,866
35,604
2,663
W
Ganesha
5,247
556
0
193
9,450
7,870
0
1,031
8,239
11,988
0
W
Rama
6,595
4,980
0
1,486
7,537
3,499
0
2,078
5,284
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
46,335
182
Minions Killed
170
4
Camps Cleared
8
717,059
Distance Traveled
799,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,313
924
26
3
1
143,116
0
L
Cerberus
8,190
910
26
3
0
98,594
0
L
Chaac
8,222
914
17
2
1
175,475
0
W
Xbalanque
9,333
1,037
48
5
2
139,110
0
L
Morgan Le Fay
8,276
920
40
4
0
134,129
0
W
Sun Wukong
8,942
994
37
4
3
174,822
0
L
Medusa
8,887
987
73
8
2
165,745
0
W
Zhong Kui
10,237
1,137
43
5
1
158,517
0
W
Ganesha
8,682
965
0
0
0
162,263
0
W
Rama
9,141
1,016
42
5
2
164,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role