Player Matchup

Chernobog
Chernobog
BombedBrute
Chernobog
Level 126
God Stats
2W - 1L
1,790 SR
Queue Stats
84W - 76L
1,538 Elo+
Party 3
Hou Yi
Hou Yi
Gbrielpow05
Hou Yi
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 12L
1,574 Elo+
Solo
Hel
Hel
Shiani
Hel
Level 129
God Stats
2W - 1L
1,453 SR
Queue Stats
82W - 77L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
evogrianne
Cabrakan
Level 107
God Stats
0W - 4L
1,186 SR
Queue Stats
277W - 270L
1,530 Elo+
Party 4
Raijin
Raijin
timbobodean
Raijin
Level 109
God Stats
1W - 4L
1,340 SR
Queue Stats
137W - 128L
1,534 Elo+
Party 4
Team Averages
Level 100
1,403 SR
1,541 Elo+

VS

Team Averages
Level 130
1,431 SR
1,557 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BlueJack97
Hel
Level 40
God Stats
3W - 0L
1,689 SR
Queue Stats
86W - 50L
1,598 Elo+
Solo
Fenrir
Fenrir
FishWasHisNemo
Fenrir
Level 161
God Stats
16W - 14L
1,548 SR
Queue Stats
385W - 384L
1,571 Elo+
Party 1
King Arthur
King Arthur
Mr Chiddy Bang
King Arthur
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
238W - 228L
1,558 Elo+
Party 2
Freya
Freya
PuuNCaK3
Freya
Level 150
God Stats
1W - 4L
1,130 SR
Queue Stats
255W - 253L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BombedBrute
Chernobog
17
4 / 5 / 7
9,250
661
16,165
17,876
9,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
17
4 / 5 / 5
9,428
673
12,028
16,578
8,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Shiani
Hel
15
2 / 6 / 11
8,662
619
7,567
21,390
11,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
evogrianne
Cabrakan
17
4 / 9 / 10
9,522
680
14,611
23,717
34,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
3 / 8 / 8
9,741
696
11,392
17,632
8,466
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
7 / 1 / 22
11,531
824
27,502
20,365
26,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 25
10,875
777
17,569
18,721
20,050
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
12 / 4 / 14
11,812
844
10,750
14,901
14,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Mr Chiddy Bang
King Arthur
17
6 / 5 / 21
10,790
771
15,398
20,529
19,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
PuuNCaK3
Freya
17
5 / 6 / 17
10,993
785
18,932
18,112
10,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
17
Kills
33
33
Deaths
17
41
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
1
22
18
W
3
1
25
15.5
L
Chernobog
BombedBrute
Chernobog
4
5
7
1.5
W
12
4
14
4.75
L
Hou Yi
4
5
5
1.3
W
King Arthur
Mr Chiddy Bang
King Arthur
6
5
21
3.3
W
Freya
PuuNCaK3
Freya
5
6
17
2.25
L
Hel
Shiani
Hel
2
6
11
1.25
L
Cabrakan
evogrianne
Cabrakan
4
9
10
1
L
Raijin
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,763
Damage
90,151
97,193
Taken
92,628
72,646
Mitigated
91,524
33,166
Healing
43,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
27,502
662
1,475
2,659
20,365
26,837
1,168
5,401
13,286
34,795
2,046
W
17,569
1,498
13,978
12,555
18,721
20,050
1,208
4,275
13,001
41,200
0
L
Chernobog
BombedBrute
Chernobog
16,165
7,107
964
1,116
17,876
9,880
280
10,927
6,103
0
31,540
W
10,750
481
1,402
1,509
14,901
14,864
2,364
4,296
9,794
0
18,284
L
Hou Yi
12,028
6,622
1,365
2,922
16,578
8,485
561
10,804
5,334
0
23,521
W
King Arthur
Mr Chiddy Bang
King Arthur
15,398
498
1,340
2,819
20,529
19,383
459
6,859
12,872
0
29,869
W
Freya
PuuNCaK3
Freya
18,932
5,591
158
5,234
18,112
10,390
979
8,725
8,604
36,789
0
L
Hel
Shiani
Hel
7,567
177
11,978
9,222
21,390
11,003
0
12,695
7,799
13,960
0
L
Cabrakan
evogrianne
Cabrakan
14,611
1,108
553
1,824
23,717
34,812
0
15,100
7,163
18,381
729
L
Raijin
11,392
1,151
1,093
2,129
17,632
8,466
49
9,265
7,844
20,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
56,001
119
Minions Killed
134
0
Camps Cleared
0
1,009,817
Distance Traveled
1,300,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,531
824
13
1
0
289,428
0
W
Hel
10,875
777
41
3
0
269,781
0
L
Chernobog
9,250
661
40
3
0
198,853
0
W
Fenrir
11,812
844
18
1
0
269,796
0
L
Hou Yi
9,428
673
30
2
0
201,726
0
W
King Arthur
10,790
771
27
2
0
261,565
0
W
Freya
10,993
785
35
3
0
210,145
0
L
Hel
8,662
619
14
1
0
216,800
0
L
Cabrakan
9,522
680
12
1
0
199,382
0
L
Raijin
9,741
696
23
2
0
193,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role