Player Matchup

Anubis
Anubis
DragonSayer_Nats
Anubis
Level 15
God Stats
1W - 13L
1,200 SR
Queue Stats
1W - 20L
1,016 Elo+
Party 1
Izanami
Izanami
JCPower69
Izanami
Level 21
God Stats
3W - 14L
1,195 SR
Queue Stats
3W - 22L
1,122 Elo+
Party 1
Hel
Hel
LokiLink112
Hel
Level 36
God Stats
3W - 6L
1,383 SR
Queue Stats
42W - 64L
1,246 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mussli2589
Cu Chulainn
Level 25
God Stats
2W - 13L
1,258 SR
Queue Stats
4W - 28L
1,120 Elo+
Party 1
Nemesis
Nemesis
ciegote30
Nemesis
Level 41
God Stats
1W - 1L
1,732 SR
Queue Stats
105W - 109L
1,397 Elo+
Solo
Team Averages
Level 28
1,354 SR
1,180 Elo+

VS

Team Averages
Level 79
1,420 SR
1,471 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Boti-LO_-_OJ
Cu Chulainn
Level 103
God Stats
5W - 10L
1,411 SR
Queue Stats
502W - 526L
1,483 Elo+
Party 2
Hachiman
Hachiman
KofteeNecmi
Hachiman
Level 127
God Stats
3W - 5L
1,110 SR
Queue Stats
104W - 106L
1,463 Elo+
Party 3
The Morrigan
The Morrigan
Szotyi-LO_-_OJ
The Morrigan
Level 124
God Stats
4W - 3L
1,580 SR
Queue Stats
339W - 344L
1,468 Elo+
Party 2
Thor
Thor
selfless54
Thor
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
229W - 273L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
7,045
414
5,368
15,530
6,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JCPower69
Izanami
14
4 / 6 / 0
8,836
520
9,258
13,939
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 5 / 1
7,166
422
4,506
12,194
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mussli2589
Cu Chulainn
11
0 / 9 / 0
6,688
393
5,852
19,182
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
ciegote30
Nemesis
12
0 / 4 / 0
7,229
425
1,154
14,793
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 0 / 10
9,415
554
5,082
10,562
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Boti-LO_-_OJ
Cu Chulainn
17
9 / 0 / 12
11,006
647
18,499
12,922
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
KofteeNecmi
Hachiman
15
3 / 3 / 2
9,016
530
9,813
13,335
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Szotyi-LO_-_OJ
The Morrigan
16
17 / 2 / 6
10,950
644
22,951
8,555
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 11
8,191
482
1,759
9,290
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
76
4
Kills
35
35
Deaths
5
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
10
10
W
Cu Chulainn
Boti-LO_-_OJ
Cu Chulainn
9
0
12
15
L
0
11
0
0
L
Izanami
JCPower69
Izanami
4
6
0
0.67
W
Hachiman
KofteeNecmi
Hachiman
3
3
2
1.33
L
0
5
1
0.1
L
Cu Chulainn
Mussli2589
Cu Chulainn
0
9
0
0
W
The Morrigan
Szotyi-LO_-_OJ
The Morrigan
17
2
6
10
L
Nemesis
ciegote30
Nemesis
0
4
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
58,104
75,638
Taken
54,664
38,344
Mitigated
37,716
18,485
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,082
448
267
3,280
10,562
11,903
0
1,447
9,115
23,569
0
W
Cu Chulainn
Boti-LO_-_OJ
Cu Chulainn
18,499
2,699
0
4,299
12,922
15,025
336
551
11,585
726
82,876
L
5,368
142
0
2,108
15,530
6,433
273
11,975
3,453
42,222
0
L
Izanami
JCPower69
Izanami
9,258
7,438
0
2,333
13,939
5,125
564
3,151
10,516
0
73,504
W
Hachiman
KofteeNecmi
Hachiman
9,813
4,439
0
5,747
13,335
4,608
2,860
1,418
11,917
0
73,646
L
4,506
327
2,218
3,121
12,194
5,710
325
7,337
4,803
31,844
0
L
Cu Chulainn
Mussli2589
Cu Chulainn
5,852
345
0
3,572
19,182
14,999
292
4,089
13,933
0
37,447
W
The Morrigan
Szotyi-LO_-_OJ
The Morrigan
22,951
4,883
0
1,660
8,555
3,121
788
3,872
4,592
78,520
0
L
Nemesis
ciegote30
Nemesis
1,154
293
0
5,133
14,793
6,077
730
2,276
12,269
0
44,793
W
1,759
244
0
1,340
9,290
3,059
1,297
2,847
6,443
0
38,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
48,578
372
Minions Killed
430
0
Camps Cleared
0
1,461,551
Distance Traveled
1,593,728
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,415
554
25
1
0
333,466
0
W
Cu Chulainn
11,006
647
112
7
0
310,285
0
L
Anubis
7,045
414
67
4
0
269,742
0
L
Izanami
8,836
520
135
8
0
263,864
0
W
Hachiman
9,016
530
107
6
0
285,525
2
L
Hel
7,166
422
51
3
0
284,019
0
L
Cu Chulainn
6,688
393
38
2
0
296,116
0
W
The Morrigan
10,950
644
116
7
0
318,047
0
L
Nemesis
7,229
425
81
5
0
347,810
0
W
Thor
8,191
482
70
4
0
346,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role