Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
B3lph3goor
Khepri
Level 48
God Stats
13W - 13L
1,540 SR
Queue Stats
117W - 145L
1,511 Elo+
Solo
Nemesis
Nemesis
Forsaken_Deer
Nemesis
Level 8
God Stats
11W - 15L
1,278 SR
Queue Stats
12W - 16L
1,264 Elo+
Party 1
Cupid
Cupid
ShyKitten4765
Cupid
Level 44
God Stats
0W - 2L
1,257 SR
Queue Stats
19W - 38L
1,240 Elo+
Party 1
Aphrodite
Aphrodite
gdsava
Aphrodite
Level 52
God Stats
17W - 10L
1,569 SR
Queue Stats
155W - 113L
1,574 Elo+
Solo
Team Averages
Level 40
1,429 SR
1,418 Elo+

VS

Team Averages
Level 110
1,516 SR
1,509 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Barsudrak
Zeus
Level 144
God Stats
23W - 18L
1,560 SR
Queue Stats
137W - 119L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Koffeezin
Nu Wa
Level 69
God Stats
21W - 17L
1,552 SR
Queue Stats
23W - 20L
1,518 Elo+
Solo
Skadi
Skadi
N0VR
Skadi
Level 82
God Stats
10W - 6L
1,664 SR
Queue Stats
49W - 36L
1,545 Elo+
Solo
Nemesis
Nemesis
Navirter
Nemesis
Level 148
God Stats
9W - 15L
1,302 SR
Queue Stats
137W - 118L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 0
7,062
1,177
5,949
9,270
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
B3lph3goor
Khepri
12
0 / 1 / 2
7,301
1,217
2,706
11,066
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
11
0 / 3 / 0
6,268
1,045
2,947
12,425
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,889
982
0
204
87
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
gdsava
Aphrodite
12
0 / 1 / 1
6,727
1,121
3,845
7,524
4,901
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

325

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 5
6,907
1,151
6,547
6,163
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
12
3 / 0 / 3
7,534
1,256
12,550
1,607
608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Koffeezin
Nu Wa
12
1 / 0 / 5
6,995
1,166
8,244
2,483
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
N0VR
Skadi
12
1 / 0 / 3
7,117
1,186
5,442
2,537
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Navirter
Nemesis
12
0 / 1 / 5
6,772
1,129
5,899
5,737
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
6
6
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
W
Odin
 
Odin
1
1
5
3.5
L
Khepri
B3lph3goor
Khepri
0
1
2
1
W
Zeus
3
0
3
4.5
L
Nemesis
0
3
0
0
W
Nu Wa
Koffeezin
Nu Wa
1
0
5
3.5
W
Skadi
N0VR
Skadi
1
0
3
2.5
W
Nemesis
Navirter
Nemesis
0
1
5
2.5
L
0
0
0
0
L
Aphrodite
gdsava
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,447
Damage
38,682
40,489
Taken
18,527
25,054
Mitigated
11,429
6,453
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,949
482
0
21
9,270
4,425
0
5,317
3,801
26,682
0
W
Odin
 
Odin
6,547
365
0
577
6,163
4,893
0
3,992
2,171
1,846
9,399
L
Khepri
B3lph3goor
Khepri
2,706
145
0
603
11,066
9,815
0
6,004
4,891
12,322
0
W
Zeus
12,550
561
0
897
1,607
608
0
1,336
271
20,379
0
L
Nemesis
2,947
877
0
569
12,425
5,826
0
6,413
5,724
0
8,187
W
Nu Wa
Koffeezin
Nu Wa
8,244
3,754
0
0
2,483
939
0
1,848
635
23,847
0
W
Skadi
N0VR
Skadi
5,442
2,164
0
196
2,537
791
0
2,189
244
0
16,443
W
Nemesis
Navirter
Nemesis
5,899
1,375
0
323
5,737
4,198
0
3,129
2,608
0
19,581
L
0
0
0
0
204
87
0
204
0
0
0
L
Aphrodite
gdsava
Aphrodite
3,845
145
2,212
3,048
7,524
4,901
0
4,139
3,288
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
35,325
135
Minions Killed
127
3
Camps Cleared
9
506,756
Distance Traveled
667,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,062
1,177
46
8
1
127,020
0
W
Odin
6,907
1,151
11
2
0
143,819
0
L
Khepri
7,301
1,217
26
4
1
130,890
0
W
Zeus
7,534
1,256
29
5
1
125,052
0
L
Nemesis
6,268
1,045
9
2
0
122,229
0
W
Nu Wa
6,995
1,166
29
5
5
121,686
0
W
Skadi
7,117
1,186
31
5
2
135,743
0
W
Nemesis
6,772
1,129
27
5
1
141,317
0
L
Cupid
5,889
982
0
0
0
0
0
L
Aphrodite
6,727
1,121
54
9
1
126,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role