Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlackWolf818
Ne Zha
Level 87
God Stats
8W - 2L
1,897 SR
Queue Stats
82W - 76L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
DINOCLAW987
Sun Wukong
Level 66
God Stats
14W - 4L
1,512 SR
Queue Stats
31W - 24L
1,391 Elo+
Solo
Xing Tian
Xing Tian
RedRhino780
Xing Tian
Level 68
God Stats
9W - 7L
1,564 SR
Queue Stats
75W - 64L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
turtamonkey
Nu Wa
Level 46
God Stats
9W - 9L
1,376 SR
Queue Stats
80W - 94L
1,404 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,451 Elo+

VS

Team Averages
Level 107
1,474 SR
1,443 Elo+
Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Big Lardo
Ymir
Level 68
God Stats
10W - 13L
1,476 SR
Queue Stats
392W - 422L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
GlockQueen 187
Baron Samedi
Level 126
God Stats
25W - 27L
1,487 SR
Queue Stats
125W - 128L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
ThirdEYEgree
Ratatoskr
Level 108
God Stats
6W - 12L
1,406 SR
Queue Stats
573W - 563L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 3
6,473
462
5,619
9,046
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
3 / 3 / 3
8,062
576
8,031
12,452
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DINOCLAW987
Sun Wukong
15
2 / 0 / 2
9,042
646
4,628
6,337
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RedRhino780
Xing Tian
10
2 / 1 / 5
6,592
471
6,560
10,193
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 2
8,551
611
8,142
8,053
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 3 / 1
7,925
566
8,186
13,175
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
 
Amaterasu
13
0 / 1 / 0
7,348
525
1,439
8,416
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ymir
9
0 / 4 / 2
6,077
434
4,979
13,332
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
GlockQueen 187
Baron Samedi
13
2 / 5 / 2
7,616
544
6,338
9,666
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ThirdEYEgree
Ratatoskr
9
2 / 1 / 1
6,513
465
5,841
9,301
4,213
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
10
10
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
3
1.25
L
Thanatos
 
Thanatos
6
3
1
2.17
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Ymir
0
4
2
0.25
W
Ne Zha
3
3
3
1.5
W
Sun Wukong
DINOCLAW987
Sun Wukong
2
0
2
3
L
Baron Samedi
GlockQueen 187
Baron Samedi
2
5
2
0.6
W
Xing Tian
RedRhino780
Xing Tian
2
1
5
4.5
L
Ratatoskr
ThirdEYEgree
Ratatoskr
2
1
1
2.5
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,980
Damage
26,783
46,081
Taken
53,890
21,158
Mitigated
28,598
9,072
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,619
4,346
0
2,552
9,046
2,682
719
2,595
6,451
0
34,878
L
Thanatos
 
Thanatos
8,186
1,692
0
8,321
13,175
4,820
0
1,735
10,916
0
55,976
L
Amaterasu
 
Amaterasu
1,439
575
0
3,831
8,416
6,274
0
787
7,519
0
49,093
L
Ymir
4,979
1,628
288
2,893
13,332
9,007
0
3,309
9,269
14,597
0
W
Ne Zha
8,031
3,279
0
1,688
12,452
4,794
0
2,094
10,358
0
65,030
W
Sun Wukong
DINOCLAW987
Sun Wukong
4,628
1,602
0
2,572
6,337
3,686
0
7
6,330
0
70,956
L
Baron Samedi
GlockQueen 187
Baron Samedi
6,338
471
185
2,225
9,666
4,284
825
4,439
4,798
52,821
0
W
Xing Tian
RedRhino780
Xing Tian
6,560
600
161
2,099
10,193
7,470
84
3,325
6,868
20,315
449
L
Ratatoskr
ThirdEYEgree
Ratatoskr
5,841
654
305
3,276
9,301
4,213
155
2,146
6,918
0
30,200
W
8,142
1,352
0
0
8,053
2,526
659
3,446
4,555
52,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
35,479
388
Minions Killed
329
0
Camps Cleared
0
1,347,203
Distance Traveled
1,312,882
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,473
462
58
4
0
223,190
5
L
Thanatos
7,925
566
89
6
0
301,486
5
L
Amaterasu
7,348
525
97
7
0
180,891
0
L
Ymir
6,077
434
11
1
0
277,484
2
W
Ne Zha
8,062
576
78
6
0
296,611
0
W
Sun Wukong
9,042
646
132
9
0
278,108
0
L
Baron Samedi
7,616
544
92
7
0
253,144
4
W
Xing Tian
6,592
471
17
1
0
282,704
5
L
Ratatoskr
6,513
465
40
3
0
299,877
5
W
Nu Wa
8,551
611
103
7
0
266,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role