Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astraeis
Artemis
Level 123
God Stats
3W - 2L
1,495 SR
Queue Stats
507W - 506L
1,477 Elo+
Solo
Cernunnos
Cernunnos
FFouz
Cernunnos
Level 158
God Stats
4W - 0L
1,858 SR
Queue Stats
167W - 153L
1,560 Elo+
Party 1
Fafnir
Fafnir
Headbuster73
Fafnir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
SavageDonkeyy
Zhong Kui
Level 147
God Stats
1W - 0L
1,487 SR
Queue Stats
84W - 87L
1,524 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,511 Elo+

VS

Team Averages
Level 136
1,392 SR
1,539 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AaronMetallica
Gilgamesh
Level 184
God Stats
3W - 4L
1,484 SR
Queue Stats
83W - 88L
1,573 Elo+
Party 2
Serqet
Serqet
JustSlund
Serqet
Level 116
God Stats
4W - 3L
1,106 SR
Queue Stats
161W - 148L
1,573 Elo+
Solo
Athena
Athena
andreaUwUR
Athena
Level 156
God Stats
1W - 5L
1,378 SR
Queue Stats
220W - 215L
1,534 Elo+
Party 2
He Bo
He Bo
confaubs
He Bo
Level 98
God Stats
2W - 4L
1,494 SR
Queue Stats
157W - 149L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 11
9,410
784
8,803
7,610
3,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Astraeis
Artemis
16
3 / 3 / 10
9,467
789
12,868
7,841
3,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
FFouz
Cernunnos
19
6 / 2 / 8
10,624
885
16,016
9,378
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
15
2 / 2 / 11
9,924
827
5,242
10,294
13,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SavageDonkeyy
Zhong Kui
18
6 / 5 / 12
10,997
916
11,768
12,418
10,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 10
9,267
772
10,201
10,754
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
AaronMetallica
Gilgamesh
16
3 / 3 / 8
8,928
744
10,233
14,855
17,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
JustSlund
Serqet
14
6 / 3 / 5
8,615
718
5,315
10,757
8,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
andreaUwUR
Athena
14
0 / 4 / 8
7,840
653
4,159
16,786
19,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
confaubs
He Bo
15
2 / 5 / 9
8,654
721
6,648
10,408
5,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
18
Kills
13
13
Deaths
19
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
11
6.5
L
Thoth
 
Thoth
2
4
10
1.75
L
Gilgamesh
AaronMetallica
Gilgamesh
3
3
8
2.33
W
Artemis
Astraeis
Artemis
3
3
10
2.67
W
Cernunnos
FFouz
Cernunnos
6
2
8
5
W
Fafnir
2
2
11
3.75
L
Serqet
JustSlund
Serqet
6
3
5
2.83
W
Zhong Kui
SavageDonkeyy
Zhong Kui
6
5
12
2.4
L
Athena
andreaUwUR
Athena
0
4
8
1
L
He Bo
confaubs
He Bo
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,697
Damage
36,556
47,541
Taken
63,560
35,888
Mitigated
55,360
19,641
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,803
3,348
1,399
2,806
7,610
3,747
2,202
2,597
4,749
0
26,593
L
Thoth
 
Thoth
10,201
290
0
389
10,754
5,173
138
2,473
8,281
35,295
0
L
Gilgamesh
AaronMetallica
Gilgamesh
10,233
1,658
2,263
1,505
14,855
17,174
481
4,974
9,881
0
21,636
W
Artemis
Astraeis
Artemis
12,868
3,384
266
1,511
7,841
3,342
2,268
3,858
3,644
0
24,663
W
Cernunnos
FFouz
Cernunnos
16,016
8,174
1,654
2,920
9,378
4,788
2,648
3,890
5,278
0
38,926
W
Fafnir
5,242
1,164
2,950
2,738
10,294
13,143
302
5,462
4,832
8,134
0
L
Serqet
JustSlund
Serqet
5,315
772
707
2,326
10,757
8,451
0
3,303
7,454
0
7,563
W
Zhong Kui
SavageDonkeyy
Zhong Kui
11,768
939
866
2,531
12,418
10,868
798
5,192
6,893
27,680
0
L
Athena
andreaUwUR
Athena
4,159
817
785
2,092
16,786
19,388
119
3,674
13,112
8,749
0
L
He Bo
confaubs
He Bo
6,648
635
1,273
692
10,408
5,174
934
2,777
7,631
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
43,304
145
Minions Killed
126
0
Camps Cleared
0
1,130,303
Distance Traveled
1,137,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,410
784
33
3
0
251,832
0
L
Thoth
9,267
772
62
5
0
217,888
0
L
Gilgamesh
8,928
744
20
2
0
262,937
0
W
Artemis
9,467
789
19
2
0
211,112
0
W
Cernunnos
10,624
885
47
4
0
188,667
0
W
Fafnir
9,924
827
4
0
0
246,714
0
L
Serqet
8,615
718
13
1
0
218,415
0
W
Zhong Kui
10,997
916
42
4
0
231,978
0
L
Athena
7,840
653
11
1
0
218,657
0
L
He Bo
8,654
721
20
2
0
219,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role