Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ItsYoHomieBB
Artio
Level 126
God Stats
17W - 17L
1,487 SR
Queue Stats
138W - 112L
1,458 Elo+
Solo
Ra
Ra
L1-_-T-Y-R-A-N-T
Ra
Level 109
God Stats
4W - 0L
1,774 SR
Queue Stats
92W - 73L
1,528 Elo+
Solo
Achilles
Achilles
NnoitraxX2
Achilles
Level 127
God Stats
4W - 2L
1,740 SR
Queue Stats
52W - 45L
1,542 Elo+
Solo
Martichoras
Martichoras
xKuramijia
Martichoras
Level 123
God Stats
5W - 7L
1,420 SR
Queue Stats
125W - 118L
1,483 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,502 Elo+

VS

Team Averages
Level 106
1,474 SR
1,449 Elo+
Artemis
Artemis
ClaminTime
Artemis
Level 119
God Stats
19W - 15L
1,685 SR
Queue Stats
329W - 328L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
Hecate_Wolf
Aphrodite
Level 128
God Stats
21W - 43L
1,421 SR
Queue Stats
31W - 61L
1,337 Elo+
Solo
Chaac
Chaac
JadNicky
Chaac
Level 89
God Stats
10W - 12L
1,513 SR
Queue Stats
346W - 292L
1,538 Elo+
Solo
Thor
Thor
Maks_Ing
Thor
Level 87
God Stats
0W - 5L
1,225 SR
Queue Stats
10W - 16L
1,343 Elo+
Solo
Fafnir
Fafnir
dragonlord23456
Fafnir
Level 108
God Stats
10W - 18L
1,526 SR
Queue Stats
269W - 269L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 0 / 4
8,213
548
8,472
14,186
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 6
7,899
527
7,757
16,235
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
3 / 3 / 4
8,260
551
9,673
9,022
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NnoitraxX2
Achilles
14
0 / 4 / 0
8,051
537
7,489
14,957
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Martichoras
xKuramijia
Martichoras
14
5 / 1 / 4
8,566
571
14,208
10,868
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClaminTime
Artemis
12
0 / 6 / 3
6,481
432
8,442
13,898
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Hecate_Wolf
Aphrodite
12
1 / 5 / 3
7,280
485
6,424
12,517
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
JadNicky
Chaac
16
4 / 0 / 0
9,582
639
9,053
12,347
9,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
14
3 / 1 / 4
8,243
550
10,147
14,948
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
7,876
525
5,689
13,951
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
10
11
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
4
4
L
Artemis
ClaminTime
Artemis
0
6
3
0.25
L
Aphrodite
Hecate_Wolf
Aphrodite
1
5
3
0.5
W
3
3
6
2
L
Chaac
JadNicky
Chaac
4
0
0
4
W
3
3
4
1.67
L
Thor
3
1
4
5
W
Achilles
NnoitraxX2
Achilles
0
4
0
0
L
2
1
2
3
W
Martichoras
xKuramijia
Martichoras
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,599
Damage
39,755
65,268
Taken
67,661
42,843
Mitigated
41,317
32,992
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,472
2,008
0
10,483
14,186
5,962
0
2,420
11,766
0
76,374
L
Artemis
ClaminTime
Artemis
8,442
4,750
0
4,515
13,898
4,683
0
3,618
10,280
0
49,431
L
Aphrodite
Hecate_Wolf
Aphrodite
6,424
193
2,317
6,012
12,517
5,450
0
7,209
5,236
56,177
0
W
7,757
736
1,141
6,144
16,235
14,352
175
5,075
11,160
21,003
0
L
Chaac
JadNicky
Chaac
9,053
2,044
0
7,045
12,347
9,937
0
104
11,074
0
81,489
W
9,673
721
708
2,818
9,022
3,620
0
3,804
5,218
69,518
0
L
Thor
10,147
3,404
0
5,195
14,948
6,239
0
2,237
12,583
0
71,275
W
Achilles
NnoitraxX2
Achilles
7,489
2,225
0
4,868
14,957
14,077
611
0
14,957
614
66,183
L
5,689
1,383
0
4,468
13,951
15,008
0
4,209
9,650
29,678
0
W
Martichoras
xKuramijia
Martichoras
14,208
7,175
0
6,830
10,868
4,832
626
975
9,893
0
69,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
39,462
453
Minions Killed
460
0
Camps Cleared
0
1,503,032
Distance Traveled
1,405,063
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,213
548
104
7
0
364,827
0
L
Artemis
6,481
432
65
4
0
241,017
0
L
Aphrodite
7,280
485
102
7
0
276,947
0
W
Artio
7,899
527
18
1
0
295,948
1
L
Chaac
9,582
639
157
10
0
310,266
0
W
Ra
8,260
551
127
8
0
296,362
0
L
Thor
8,243
550
103
7
0
309,593
0
W
Achilles
8,051
537
103
7
0
272,668
4
L
Fafnir
7,876
525
33
2
0
267,240
0
W
Martichoras
8,566
571
101
7
0
273,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role