Player Matchup

Artemis
Artemis
BORING-Ant19
Artemis
Level 113
God Stats
7W - 3L
1,707 SR
Queue Stats
351W - 315L
1,584 Elo+
Solo
Izanami
Izanami
Lexwop
Izanami
Level 109
God Stats
6W - 7L
1,403 SR
Queue Stats
171W - 141L
1,646 Elo+
Solo
Thanatos
Thanatos
Pazfk
Thanatos
Level 159
God Stats
7W - 7L
1,831 SR
Queue Stats
394W - 325L
1,554 Elo+
Solo
Nike
Nike
elskinnyo
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,585 Elo+
Solo
Da Ji
Da Ji
memo_mares
Da Ji
Level 139
God Stats
3W - 6L
1,423 SR
Queue Stats
526W - 552L
1,546 Elo+
Solo
Team Averages
Level 128
1,573 SR
1,583 Elo+

VS

Team Averages
Level 112
1,574 SR
1,600 Elo+
Atlas
Atlas
Emaresea
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 55L
1,605 Elo+
Party 1
Tyr
Tyr
Idlezor
Tyr
Level 103
God Stats
3W - 2L
1,533 SR
Queue Stats
114W - 77L
1,606 Elo+
Party 1
Yu Huang
Yu Huang
Irishbeast
Yu Huang
Level 96
God Stats
1W - 0L
1,822 SR
Queue Stats
35W - 29L
1,481 Elo+
Solo
Cernunnos
Cernunnos
PoonerBoomer
Cernunnos
Level 125
God Stats
6W - 5L
1,516 SR
Queue Stats
354W - 370L
1,611 Elo+
Solo
Apollo
Apollo
TVSimplicity
Apollo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 21L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BORING-Ant19
Artemis
16
4 / 5 / 8
9,470
789
9,859
10,921
6,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Lexwop
Izanami
15
1 / 5 / 9
8,537
711
7,405
11,494
6,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Pazfk
Thanatos
15
4 / 6 / 9
8,701
725
12,823
15,272
19,883
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
18
5 / 5 / 7
10,569
881
13,467
24,251
22,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
14
2 / 6 / 8
8,265
689
9,237
12,082
12,913
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Emaresea
Atlas
16
2 / 3 / 20
10,197
850
7,085
17,569
25,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyr
17
5 / 4 / 17
10,265
855
12,038
18,444
26,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
Irishbeast
Yu Huang
16
1 / 3 / 18
9,445
787
11,862
9,739
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
PoonerBoomer
Cernunnos
18
7 / 3 / 8
10,687
891
14,435
12,808
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
18
12 / 5 / 11
11,377
948
19,272
12,554
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
16
Kills
27
27
Deaths
18
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
BORING-Ant19
Artemis
4
5
8
1.6
W
Atlas
Emaresea
Atlas
2
3
20
4
W
Tyr
5
4
17
3.38
W
Yu Huang
Irishbeast
Yu Huang
1
3
18
3.33
L
Izanami
Lexwop
Izanami
1
5
9
1.1
L
Thanatos
Pazfk
Thanatos
4
6
9
1.42
W
Cernunnos
PoonerBoomer
Cernunnos
7
3
8
3.67
W
Apollo
12
5
11
3.5
L
Nike
5
5
7
1.7
L
Da Ji
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,791
Damage
64,692
74,020
Taken
71,114
68,226
Mitigated
71,464
22,764
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BORING-Ant19
Artemis
9,859
3,452
778
911
10,921
6,284
148
3,772
7,149
0
21,365
W
Atlas
Emaresea
Atlas
7,085
1,215
4,041
5,577
17,569
25,541
215
53
17,195
15,035
0
W
Tyr
12,038
1,306
510
3,715
18,444
26,428
682
93
17,684
0
21,449
W
Yu Huang
Irishbeast
Yu Huang
11,862
1,136
395
1,073
9,739
4,722
1,951
0
9,471
22,471
0
L
Izanami
Lexwop
Izanami
7,405
4,001
1,067
1,444
11,494
6,293
866
3,742
7,752
0
24,239
L
Thanatos
Pazfk
Thanatos
12,823
892
929
6,195
15,272
19,883
0
3,890
11,380
0
15,709
W
Cernunnos
PoonerBoomer
Cernunnos
14,435
7,762
336
2,810
12,808
6,956
3,753
276
12,255
0
36,407
W
Apollo
19,272
10,958
1,224
1,804
12,554
7,817
2,754
219
12,020
0
32,761
L
Nike
13,467
559
360
6,106
24,251
22,853
22
4,991
19,260
507
26,079
L
Da Ji
9,237
1,411
2,817
2,157
12,082
12,913
0
2,602
9,480
0
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
51,971
115
Minions Killed
142
0
Camps Cleared
0
1,084,846
Distance Traveled
1,171,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,470
789
25
2
0
194,643
0
W
Atlas
10,197
850
8
1
0
253,708
0
W
Tyr
10,265
855
17
1
0
237,272
0
W
Yu Huang
9,445
787
22
2
0
240,463
0
L
Izanami
8,537
711
59
5
0
218,939
0
L
Thanatos
8,701
725
6
1
0
243,068
0
W
Cernunnos
10,687
891
50
4
0
208,868
0
W
Apollo
11,377
948
45
4
0
231,581
0
L
Nike
10,569
881
12
1
0
229,983
0
L
Da Ji
8,265
689
13
1
0
198,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role