Player Matchup

Hachiman
Hachiman
DefiantRanger97
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JustOvO
Yu Huang
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 189L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Try NaCl
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,520 Elo+
Party 2
Osiris
Osiris
granddonkey22
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,482 Elo+
Solo
Thanatos
Thanatos
weeman2310
Thanatos
Level 136
God Stats
3W - 3L
1,570 SR
Queue Stats
160W - 154L
1,568 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,521 Elo+

VS

Team Averages
Level 91
1,435 SR
1,582 Elo+
Ne Zha
Ne Zha
BadboyArruda
Ne Zha
Level 108
God Stats
4W - 2L
1,598 SR
Queue Stats
253W - 172L
1,621 Elo+
Party 1
Anhur
Anhur
Bluelash19
Anhur
Level 40
God Stats
2W - 0L
1,391 SR
Queue Stats
43W - 44L
1,528 Elo+
Solo
Xing Tian
Xing Tian
GodLike420Qc
Xing Tian
Level 88
God Stats
3W - 2L
1,223 SR
Queue Stats
528W - 350L
1,613 Elo+
Party 1
Bacchus
Bacchus
gooner_forlife
Bacchus
Level 109
God Stats
5W - 3L
1,436 SR
Queue Stats
263W - 276L
1,593 Elo+
Solo
Heimdallr
Heimdallr
yuliusgamer123
Heimdallr
Level 108
God Stats
1W - 0L
1,529 SR
Queue Stats
185W - 167L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 7 / 2
8,254
635
8,312
13,363
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yu Huang
JustOvO
Yu Huang
17
4 / 6 / 6
10,170
782
16,368
12,557
4,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Try NaCl
Jing Wei
15
0 / 9 / 7
7,947
611
6,384
16,741
6,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 6
8,884
683
9,192
20,615
30,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
weeman2310
Thanatos
14
4 / 6 / 4
8,621
663
7,290
10,393
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
15 / 1 / 16
12,459
958
22,379
15,419
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
19
4 / 1 / 25
11,193
861
14,548
13,867
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
GodLike420Qc
Xing Tian
17
7 / 3 / 18
11,380
875
10,692
21,660
28,526
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 6 / 18
10,213
786
8,488
20,230
30,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
yuliusgamer123
Heimdallr
19
6 / 1 / 21
11,302
869
11,403
9,784
6,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
35
35
Deaths
12
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
15
1
16
23
W
Anhur
4
1
25
16.5
L
Hachiman
2
7
2
0.43
W
Xing Tian
GodLike420Qc
Xing Tian
7
3
18
5.33
L
Yu Huang
JustOvO
Yu Huang
4
6
6
1.17
L
Jing Wei
Try NaCl
Jing Wei
0
9
7
0.39
W
3
6
18
2
L
1
7
6
0.57
L
Thanatos
weeman2310
Thanatos
4
6
4
1
W
Heimdallr
yuliusgamer123
Heimdallr
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
67,510
73,669
Taken
80,960
50,859
Mitigated
82,378
14,938
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
22,379
2,134
1,554
3,896
15,419
9,279
373
4,455
10,909
0
43,324
W
Anhur
14,548
7,080
4,857
5,408
13,867
7,499
4,097
3,553
10,212
0
38,913
L
Hachiman
8,312
5,291
0
884
13,363
4,425
0
3,506
9,643
0
16,832
W
Xing Tian
GodLike420Qc
Xing Tian
10,692
494
3,238
2,845
21,660
28,526
180
3,477
17,773
15,620
0
L
Yu Huang
JustOvO
Yu Huang
16,368
1,572
829
2,127
12,557
4,999
0
3,682
8,640
34,097
0
L
Jing Wei
Try NaCl
Jing Wei
6,384
4,901
403
1,066
16,741
6,565
0
3,765
12,876
0
17,937
W
8,488
314
220
5,105
20,230
30,616
70
4,061
15,934
10,598
529
L
9,192
2,147
392
3,794
20,615
30,227
0
3,933
15,926
0
15,930
L
Thanatos
weeman2310
Thanatos
7,290
1,083
1,182
4,261
10,393
4,643
0
2,850
7,421
0
11,368
W
Heimdallr
yuliusgamer123
Heimdallr
11,403
3,493
959
734
9,784
6,458
3,864
933
8,691
0
35,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
56,547
100
Minions Killed
157
0
Camps Cleared
0
1,166,094
Distance Traveled
1,350,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,459
958
36
3
0
312,488
0
W
Anhur
11,193
861
58
4
0
238,386
0
L
Hachiman
8,254
635
25
2
0
193,909
0
W
Xing Tian
11,380
875
5
0
0
300,590
0
L
Yu Huang
10,170
782
30
2
0
248,944
0
L
Jing Wei
7,947
611
24
2
0
243,782
0
W
Bacchus
10,213
786
10
1
0
260,241
0
L
Osiris
8,884
683
12
1
0
232,176
0
L
Thanatos
8,621
663
9
1
0
247,283
0
W
Heimdallr
11,302
869
48
4
0
238,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role